fixed a few cards which weren't properly blinking commanders

This commit is contained in:
Evan Kranzler 2017-09-22 11:45:14 -04:00
parent 9449322d15
commit c5b93a9e1f
3 changed files with 3 additions and 3 deletions

View file

@ -51,7 +51,7 @@ public class AcrobaticManeuver extends CardImpl {
Effect effect = new ExileTargetForSourceEffect();
effect.setApplyEffectsAfter();
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addEffect(new ReturnToBattlefieldUnderOwnerControlTargetEffect(false, true));
this.getSpellAbility().addEffect(new ReturnToBattlefieldUnderOwnerControlTargetEffect());
// Draw a card.
this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(1));

View file

@ -71,7 +71,7 @@ public class EldraziDisplacer extends CardImpl {
effect.setText("Exile another target creature");
effect.setApplyEffectsAfter(); // Needed to let temporary continuous effects end if a permanent is blinked
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl<>("{2}{C}"));
effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect(true, true);
effect = new ReturnToBattlefieldUnderOwnerControlTargetEffect(true);
effect.setText(", then return it to the battlefield tapped under its owner's control");
ability.addEffect(effect);
ability.addTarget(new TargetCreaturePermanent(FILTER));

View file

@ -66,7 +66,7 @@ public class FelidarGuardian extends CardImpl {
Effect effect = new ExileTargetForSourceEffect();
effect.setApplyEffectsAfter();
Ability ability = new EntersBattlefieldTriggeredAbility(effect, true);
ability.addEffect(new ReturnToBattlefieldUnderOwnerControlTargetEffect(false, true));
ability.addEffect(new ReturnToBattlefieldUnderOwnerControlTargetEffect());
ability.addTarget(new TargetControlledPermanent(filter));
this.addAbility(ability);