Added EquipLegendaryAbility (used by Blackblade Reforged)

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Michael Simons 2018-04-14 00:13:33 -04:00
parent d61f7cfbae
commit c5c2d13bd6

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package mage.abilities.keyword;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.Cost;
import mage.abilities.effects.common.AttachEffect;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
import mage.constants.SuperType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SupertypePredicate;
/**
* @author Rystan
*/
public class EquipLegendaryAbility extends ActivatedAbilityImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("legendary creature you control");
static {
filter.add(new SupertypePredicate(SuperType.LEGENDARY));
}
public EquipLegendaryAbility(Outcome outcome, Cost cost) {
this(outcome, cost, new TargetControlledCreaturePermanent(filter));
}
public EquipLegendaryAbility(Outcome outcome, Cost cost, Target target) {
super(Zone.BATTLEFIELD, new AttachEffect(outcome, "Equip"), cost);
this.addTarget(target);
this.timing = TimingRule.SORCERY;
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (super.canActivate(playerId, game)) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null && permanent.hasSubtype(SubType.EQUIPMENT, game)) {
return true;
}
}
return false;
}
public EquipLegendaryAbility(final EquipLegendaryAbility ability) {
super(ability);
}
@Override
public EquipLegendaryAbility copy() {
return new EquipLegendaryAbility(this);
}
@Override
public String getRule() {
return "Equip legendary creature " + costs.getText() +
manaCosts.getText() + " (" + manaCosts.getText() +
": <i>Attach to target legendary creature you control. Equip only as a sorcery.)</i>";
}
}