Implemented Raging Regisaur

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Zzooouhh 2018-01-06 10:48:51 +00:00 committed by GitHub
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package mage.cards.r;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author L_J
*/
public class RagingRegisaur extends CardImpl {
public RagingRegisaur(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{G}");
this.subtype.add(SubType.DINOSAUR);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever Raging Regisaur attacks, it deals 1 damage to target creature or player.
Ability ability = new AttacksTriggeredAbility(new DamageTargetEffect(1), false, "it deals 1 damage to target creature or player");
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
}
public RagingRegisaur(final RagingRegisaur card) {
super(card);
}
@Override
public RagingRegisaur copy() {
return new RagingRegisaur(this);
}
}