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- added Sword of Dungeons & Dragons
- added HASCON Promo 2017 set - added sword to H17 and UST
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3 changed files with 222 additions and 1 deletions
171
Mage.Sets/src/mage/cards/s/SwordOfDungeonsAndDragons.java
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171
Mage.Sets/src/mage/cards/s/SwordOfDungeonsAndDragons.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.DragonTokenGold;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author Saga
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*/
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public class SwordOfDungeonsAndDragons extends CardImpl {
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private static final FilterCard filter = new FilterCard("Rogues and from Clerics");
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static {filter.add(Predicates.or(
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new SubtypePredicate(SubType.ROGUE),
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new SubtypePredicate(SubType.CLERIC)
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));
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}
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public SwordOfDungeonsAndDragons(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
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this.subtype.add("Equipment");
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// Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2));
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Effect effect = new GainAbilityAttachedEffect(new ProtectionAbility(filter), AttachmentType.EQUIPMENT);
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effect.setText("and has protection from Rogues and from Clerics");
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ability.addEffect(effect);
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this.addAbility(ability);
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// Whenever equipped creature deals combat damage to a player, you create a 4/4 gold Dragon creature token with flying and roll a d20. If you roll a 20, repeat this process.
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this.addAbility(new SwordOfDungeonsAndDragonsAbility());
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// Equip {2}
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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}
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public SwordOfDungeonsAndDragons(final SwordOfDungeonsAndDragons card) {
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super(card);
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}
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@Override
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public SwordOfDungeonsAndDragons copy() {
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return new SwordOfDungeonsAndDragons(this);
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}
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}
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class SwordOfDungeonsAndDragonsAbility extends TriggeredAbilityImpl {
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public SwordOfDungeonsAndDragonsAbility() {
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super(Zone.BATTLEFIELD, new SwordOfDungeonsAndDragonsEffect(),false);
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}
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public SwordOfDungeonsAndDragonsAbility(final SwordOfDungeonsAndDragonsAbility ability) {
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super(ability);
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}
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@Override
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public SwordOfDungeonsAndDragonsAbility copy() {
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return new SwordOfDungeonsAndDragonsAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever equipped creature deals combat damage to a player, you create a 4/4 gold Dragon creature token with flying and roll a d20. If you roll a 20, repeat this process.";
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}
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}
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class SwordOfDungeonsAndDragonsEffect extends OneShotEffect {
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public SwordOfDungeonsAndDragonsEffect() {
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super(Outcome.Benefit);
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}
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public SwordOfDungeonsAndDragonsEffect(final SwordOfDungeonsAndDragonsEffect effect) {
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super(effect);
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}
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@Override
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public SwordOfDungeonsAndDragonsEffect copy() {
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return new SwordOfDungeonsAndDragonsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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int count = 1;
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int dice = (int)(Math.random()*20+1);
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while (dice == 20) {
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count += 1;
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dice = (int)(Math.random()*20+1);
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}
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return new CreateTokenEffect(new DragonTokenGold(), count).apply(game, source);
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}
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return false;
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}
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}
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49
Mage.Sets/src/mage/sets/HasconPromo2017.java
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49
Mage.Sets/src/mage/sets/HasconPromo2017.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets;
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import mage.cards.ExpansionSet;
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import mage.constants.Rarity;
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import mage.constants.SetType;
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/**
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*
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* @author Saga
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*/
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public class HasconPromo2017 extends ExpansionSet {
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private static final HasconPromo2017 instance = new HasconPromo2017();
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public static HasconPromo2017 getInstance() {
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return instance;
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}
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private HasconPromo2017() {
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super("HASCON Promo 2017", "H17", ExpansionSet.buildDate(2017, 9, 8), SetType.JOKESET);
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cards.add(new ExpansionSet.SetCardInfo("Sword of Dungeons & Dragons", 3, Rarity.MYTHIC, mage.cards.s.SwordOfDungeonsAndDragons.class));
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}
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}
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package mage.sets;
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import mage.cards.ExpansionSet;
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import mage.constants.Rarity;
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import mage.constants.SetType;
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/**
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private Unstable() {
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super("Unstable", "UST", ExpansionSet.buildDate(2017, 12, 8), SetType.JOKESET);
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cards.add(new SetCardInfo("Sword of Dungeons and Dragons", 1, Rarity.MYTHIC, mage.cards.s.SwordOfDungeonsAndDragons.class));
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}
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}
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