[DGM] Legion's Initiative, Master of Cruelties

This commit is contained in:
LevelX2 2013-05-09 09:07:53 +02:00
parent d6277449d5
commit c64972d321
2 changed files with 387 additions and 0 deletions

View file

@ -0,0 +1,184 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.delayed.AtTheBeginOfCombatDelayedTriggeredAbility;
import mage.abilities.costs.common.ExileSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class LegionsInitiative extends CardImpl<LegionsInitiative> {
private static final FilterCreaturePermanent filterRedCreature = new FilterCreaturePermanent("Red creatures");
private static final FilterCreaturePermanent filterWhiteCreature = new FilterCreaturePermanent("White creatures");
static {
filterRedCreature.add(new ColorPredicate(ObjectColor.RED));
filterWhiteCreature.add(new ColorPredicate(ObjectColor.WHITE));
}
public LegionsInitiative(UUID ownerId) {
super(ownerId, 81, "Legion's Initiative", Rarity.MYTHIC, new CardType[]{CardType.ENCHANTMENT}, "{R}{W}");
this.expansionSetCode = "DGM";
this.color.setRed(true);
this.color.setWhite(true);
// Red creatures you control get +1/+0.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield, filterRedCreature)));
// White creatures you control get +0/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, filterWhiteCreature)));
// {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LegionsInitiativeExileEffect(), new ManaCostsImpl("{R}{W}"));
ability.addCost(new ExileSourceCost());
this.addAbility(ability);
}
public LegionsInitiative(final LegionsInitiative card) {
super(card);
}
@Override
public LegionsInitiative copy() {
return new LegionsInitiative(this);
}
}
class LegionsInitiativeExileEffect extends OneShotEffect<LegionsInitiativeExileEffect> {
private static final FilterPermanent filter = new FilterPermanent("all creatures you control");
static {
filter.add(new ControllerPredicate(Constants.TargetController.YOU));
filter.add(new CardTypePredicate(CardType.CREATURE));
}
public LegionsInitiativeExileEffect() {
super(Outcome.Detriment);
staticText = "Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn";
}
public LegionsInitiativeExileEffect(final LegionsInitiativeExileEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
boolean creatureExiled = false;
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
if (creature != null) {
if (creature.moveToExile(source.getSourceId(), "Legion's Initiative", source.getSourceId(), game)) {
creatureExiled = true;
}
}
}
if (creatureExiled) {
//create delayed triggered ability
AtTheBeginOfCombatDelayedTriggeredAbility delayedAbility = new AtTheBeginOfCombatDelayedTriggeredAbility(new LegionsInitiativeReturnFromExileEffect());
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
return true;
}
@Override
public LegionsInitiativeExileEffect copy() {
return new LegionsInitiativeExileEffect(this);
}
}
class LegionsInitiativeReturnFromExileEffect extends OneShotEffect<LegionsInitiativeReturnFromExileEffect> {
public LegionsInitiativeReturnFromExileEffect() {
super(Outcome.PutCardInPlay);
staticText = "At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn";
}
public LegionsInitiativeReturnFromExileEffect(final LegionsInitiativeReturnFromExileEffect effect) {
super(effect);
}
@Override
public LegionsInitiativeReturnFromExileEffect copy() {
return new LegionsInitiativeReturnFromExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exile = game.getExile().getExileZone(source.getSourceId());
if (exile != null) {
exile = exile.copy();
for (UUID cardId: exile) {
Card card = game.getCard(cardId);
card.moveToZone(Zone.BATTLEFIELD, source.getId(), game, false);
Permanent returnedCreature = game.getPermanent(cardId);
if (returnedCreature != null) {
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(returnedCreature.getId()));
game.addEffect(effect, source);
}
}
game.getExile().getExileZone(source.getSourceId()).clear();
return true;
}
return false;
}
}

View file

@ -0,0 +1,203 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.EntersBattlefieldEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.CanAttackOnlyAloneAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.DeathtouchAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.DamageEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class MasterOfCruelties extends CardImpl<MasterOfCruelties> {
public MasterOfCruelties(UUID ownerId) {
super(ownerId, 82, "Master of Cruelties", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{B}{R}");
this.expansionSetCode = "DGM";
this.subtype.add("Demon");
this.color.setRed(true);
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// First strike
this.addAbility(FirstStrikeAbility.getInstance());
// Deathtouch
this.addAbility(DeathtouchAbility.getInstance());
// Master of Cruelties can only attack alone.
this.addAbility(CanAttackOnlyAloneAbility.getInstance());
// Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
this.addAbility(new MasterOfCrueltiesTriggeredAbility());
}
public MasterOfCruelties(final MasterOfCruelties card) {
super(card);
}
@Override
public MasterOfCruelties copy() {
return new MasterOfCruelties(this);
}
}
class MasterOfCrueltiesTriggeredAbility extends TriggeredAbilityImpl<MasterOfCrueltiesTriggeredAbility> {
public MasterOfCrueltiesTriggeredAbility() {
super(Zone.BATTLEFIELD, new MasterOfCrueltiesEffect());
this.addEffect(new MasterOfCrueltiesNoDamageEffect());
}
public MasterOfCrueltiesTriggeredAbility(final MasterOfCrueltiesTriggeredAbility ability) {
super(ability);
}
@Override
public MasterOfCrueltiesTriggeredAbility copy() {
return new MasterOfCrueltiesTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DECLARED_BLOCKERS) {
Permanent sourcePermanent = game.getPermanent(getSourceId());
if (sourcePermanent.isAttacking()) {
for (CombatGroup combatGroup: game.getCombat().getGroups()) {
if (combatGroup.getBlockers().isEmpty()) {
Player defendingPlayer = game.getPlayer(combatGroup.getDefenderId());
if (defendingPlayer != null) {
return true;
}
}
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever Master of Cruelties attacks a player and isn't blocked, " + super.getRule();
}
}
class MasterOfCrueltiesEffect extends OneShotEffect<MasterOfCrueltiesEffect> {
public MasterOfCrueltiesEffect() {
super(Outcome.Benefit);
this.staticText = "that player's life total becomes 1";
}
public MasterOfCrueltiesEffect(final MasterOfCrueltiesEffect effect) {
super(effect);
}
@Override
public MasterOfCrueltiesEffect copy() {
return new MasterOfCrueltiesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player defendingPlayer = game.getPlayer(game.getCombat().getDefendingPlayer(source.getSourceId()));
if (defendingPlayer != null) {
defendingPlayer.setLife(1, game);
return true;
}
return false;
}
}
class MasterOfCrueltiesNoDamageEffect extends ReplacementEffectImpl<MasterOfCrueltiesNoDamageEffect> {
public MasterOfCrueltiesNoDamageEffect() {
super(Duration.EndOfCombat, Outcome.PreventDamage);
staticText = "{this} assigns no combat damage this combat";
}
public MasterOfCrueltiesNoDamageEffect(final MasterOfCrueltiesNoDamageEffect effect) {
super(effect);
}
@Override
public MasterOfCrueltiesNoDamageEffect copy() {
return new MasterOfCrueltiesNoDamageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
switch (event.getType()) {
case DAMAGE_CREATURE:
case DAMAGE_PLAYER:
case DAMAGE_PLANESWALKER:
DamageEvent damageEvent = (DamageEvent) event;
if (event.getSourceId().equals(source.getSourceId()) && damageEvent.isCombatDamage()) {
return true;
}
return event.getFlag();
default:
return false;
}
}
}