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DKA - Fiend of the Shadows
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6 changed files with 32 additions and 90 deletions
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@ -46,6 +46,7 @@ import mage.cards.CardImpl;
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import mage.filter.Filter;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.target.common.TargetControlledCreaturePermanent;
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@ -76,8 +77,8 @@ public class FiendOfTheShadows extends CardImpl<FiendOfTheShadows> {
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new ExileFromZoneTargetEffect(Constants.Zone.HAND, exileId, "Fiend of the Shadows", new FilterCard()), false));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.ALL, new FiendOfTheShadowsEffect(exileId)));
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new ExileFromZoneTargetEffect(Constants.Zone.HAND, exileId, "Fiend of the Shadows", new FilterCard()), false, true));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.ALL, new FiendOfTheShadowsEffect(exileId)));
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// Sacrifice a Human: Regenerate Fiend of the Shadows.
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this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new RegenerateSourceEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false))));
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@ -98,7 +99,7 @@ class FiendOfTheShadowsEffect extends AsThoughEffectImpl<FiendOfTheShadowsEffect
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private UUID exileId;
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public FiendOfTheShadowsEffect(UUID exileId) {
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super(Constants.AsThoughEffectType.CAST, Constants.Duration.WhileOnBattlefield, Constants.Outcome.Benefit);
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super(Constants.AsThoughEffectType.CAST, Constants.Duration.EndOfGame, Constants.Outcome.Benefit);
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this.exileId = exileId;
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staticText = "You may play that card for as long as it remains exiled";
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}
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@ -122,8 +123,11 @@ class FiendOfTheShadowsEffect extends AsThoughEffectImpl<FiendOfTheShadowsEffect
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public boolean applies(UUID sourceId, Ability source, Game game) {
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Card card = game.getCard(sourceId);
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if (card != null) {
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if (game.getExile().getExileZone(exileId).contains(card.getId()))
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ExileZone zone = game.getExile().getExileZone(exileId);
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if (zone != null && zone.contains(card.getId())) {
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card.setControllerId(source.getControllerId());
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return true;
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}
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}
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return false;
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}
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@ -463,7 +463,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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}
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public void playLand(int turnNum, PhaseStep step, TestPlayer player, String cardName) {
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player.addAction(turnNum, step, "activate:Cast " + cardName);
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player.addAction(turnNum, step, "activate:Play " + cardName);
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}
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public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName) {
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@ -246,15 +246,6 @@ public class ContinuousEffects implements Serializable {
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public List<RequirementEffect> getApplicableRequirementEffects(Permanent permanent, Game game) {
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List<RequirementEffect> effects = new ArrayList<RequirementEffect>();
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//get all applicable Requirement effects on the battlefield
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// for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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// for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.REQUIREMENT).entrySet()) {
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// if (((RequirementEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
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// effects.add((RequirementEffect)entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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for (RequirementEffect effect: requirementEffects) {
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Ability ability = abilityMap.get(effect.getId());
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if (!(ability instanceof StaticAbility) || ability.isInUseableZone(game)) {
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@ -267,15 +258,6 @@ public class ContinuousEffects implements Serializable {
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public List<RestrictionEffect> getApplicableRestrictionEffects(Permanent permanent, Game game) {
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List<RestrictionEffect> effects = new ArrayList<RestrictionEffect>();
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//get all applicable Restriction effects on the battlefield
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// for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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// for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.RESTRICTION).entrySet()) {
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// if (((RestrictionEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
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// effects.add((RestrictionEffect)entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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for (RestrictionEffect effect: restrictionEffects) {
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Ability ability = abilityMap.get(effect.getId());
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if (!(ability instanceof StaticAbility) || ability.isInUseableZone(game)) {
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@ -296,36 +278,6 @@ public class ContinuousEffects implements Serializable {
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List<ReplacementEffect> replaceEffects = new ArrayList<ReplacementEffect>();
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if (planeswalkerRedirectionEffect.applies(event, null, game))
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replaceEffects.add(planeswalkerRedirectionEffect);
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//get all applicable Replacement effects in each players hand and graveyard
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// for (Card card: game.getCards()) {
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// Zone zone = game.getState().getZone(card.getId());
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// if (zone == Zone.HAND || zone == Zone.GRAVEYARD) {
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// for (Entry<ReplacementEffect, Ability> entry: card.getAbilities().getReplacementEffects(zone).entrySet()) {
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// if (entry.getKey().applies(event, entry.getValue(), game)) {
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// replaceEffects.add(entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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// }
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//get all applicable Replacement effects on the battlefield
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// for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
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// for (Entry<ReplacementEffect, Ability> entry: permanent.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
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// if (entry.getKey().applies(event, entry.getValue(), game)) {
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// replaceEffects.add(entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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//get all applicable Replacement effects on players
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// for (Player player: game.getPlayers().values()) {
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// for (Entry<ReplacementEffect, Ability> entry: player.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
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// if (entry.getKey().applies(event, entry.getValue(), game)) {
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// replaceEffects.add(entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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//get all applicable transient Replacement effects
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for (ReplacementEffect effect: replacementEffects) {
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Ability ability = abilityMap.get(effect.getId());
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@ -351,16 +303,6 @@ public class ContinuousEffects implements Serializable {
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}
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public boolean asThough(UUID objectId, AsThoughEffectType type, Game game) {
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for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
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for (Ability ability: permanent.getAbilities().getStaticAbilities(Zone.BATTLEFIELD)) {
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for (Effect effect: ability.getEffects(game, EffectType.ASTHOUGH)) {
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AsThoughEffect rEffect = (AsThoughEffect) effect;
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if (rEffect.applies(objectId, ability, game)) {
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return true;
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}
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}
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}
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}
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for (AsThoughEffect entry: asThoughEffects) {
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AsThoughEffect effect = entry;
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if (effect.getAsThoughEffectType() == type) {
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@ -435,52 +377,31 @@ public class ContinuousEffects implements Serializable {
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removeInactiveEffects(game);
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List<ContinuousEffect> layerEffects = getLayeredEffects(game);
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List<ContinuousEffect> layer = filterLayeredEffects(layerEffects, Layer.CopyEffects_1);
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// for (ContinuousEffect effect: layer) {
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// effect.apply(Layer.CopyEffects_1, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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// }
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.CopyEffects_1, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.ControlChangingEffects_2);
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// for (ContinuousEffect effect: layer) {
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// effect.apply(Layer.ControlChangingEffects_2, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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// }
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.ControlChangingEffects_2, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.TextChangingEffects_3);
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// for (ContinuousEffect effect: layer) {
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// effect.apply(Layer.TextChangingEffects_3, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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// }
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.TextChangingEffects_3, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.TypeChangingEffects_4);
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// for (ContinuousEffect effect: layer) {
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// effect.apply(Layer.TypeChangingEffects_4, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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// }
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.TypeChangingEffects_4, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.ColorChangingEffects_5);
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// for (ContinuousEffect effect: layer) {
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// effect.apply(Layer.ColorChangingEffects_5, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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// }
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.ColorChangingEffects_5, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layer = filterLayeredEffects(layerEffects, Layer.AbilityAddingRemovingEffects_6);
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// for (ContinuousEffect effect: layer) {
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// effect.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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// }
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, abilityMap.get(effect.getId()), game);
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}
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layerEffects = getLayeredEffects(game);
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layer = filterLayeredEffects(layerEffects, Layer.PTChangingEffects_7);
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// for (ContinuousEffect effect: layer) {
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// effect.apply(Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, abilityMap.get(effect.getId()), game);
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// }
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for (ContinuousEffect effect: layer) {
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effect.apply(Layer.PTChangingEffects_7, SubLayer.SetPT_7b, abilityMap.get(effect.getId()), game);
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}
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@ -273,6 +273,7 @@ public abstract class CardImpl<T extends CardImpl<T>> extends MageObjectImpl<T>
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logger.fatal("invalid zone for card - " + toZone);
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return false;
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}
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setControllerId(ownerId);
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game.setZone(objectId, event.getToZone());
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game.fireEvent(event);
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return game.getState().getZone(objectId) == toZone;
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@ -201,12 +201,6 @@ public class Library implements Serializable {
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return emptyDraw;
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}
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void setControllerId(UUID playerId, Game game) {
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for (UUID cardId: library) {
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game.getCard(cardId).setControllerId(playerId);
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}
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}
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public void addAll(Set<Card> cards, Game game) {
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for (Card card: cards) {
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game.setZone(card.getId(), Zone.LIBRARY);
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@ -62,6 +62,7 @@ import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.counters.Counters;
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import mage.filter.common.FilterCreatureForCombat;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.events.DamagePlayerEvent;
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@ -521,6 +522,9 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
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case GRAVEYARD:
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removeFromGraveyard(card, game);
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break;
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case EXILED:
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game.getExile().removeCard(card, game);
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break;
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default:
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// invalid zone for play land
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return false;
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@ -1239,6 +1243,24 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
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playable.add(ability);
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}
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}
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for (ExileZone exile: game.getExile().getExileZones()) {
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for (Card card: exile.getCards(game)) {
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if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.CAST, game)) {
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for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.HAND)) {
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playable.add(ability);
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}
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}
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}
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}
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for (Cards cards: game.getState().getRevealed().values()) {
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for (Card card: cards.getCards(game)) {
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if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.CAST, game)) {
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for (ActivatedAbility ability: card.getAbilities().getActivatedAbilities(Zone.HAND)) {
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playable.add(ability);
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}
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}
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}
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}
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// eliminate duplicate activated abilities
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Map<String, Ability> playableActivated = new HashMap<String, Ability>();
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for (Permanent permanent: game.getBattlefield().getAllActivePermanents(playerId)) {
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