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[MOM] Implement Invasion of Gobakhan / Lightshield Array

This commit is contained in:
theelk801 2023-04-17 17:50:00 -04:00
parent 302e445b90
commit c65956e5f2
3 changed files with 262 additions and 0 deletions

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@ -0,0 +1,167 @@
package mage.cards.i;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SiegeAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetOpponent;
import mage.util.CardUtil;
import mage.watchers.common.AttackedThisTurnWatcher;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class InvasionOfGobakhan extends CardImpl {
public InvasionOfGobakhan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.BATTLE}, "{1}{W}");
this.subtype.add(SubType.SIEGE);
this.setStartingDefense(3);
this.secondSideCardClazz = mage.cards.l.LightshieldArray.class;
// (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
this.addAbility(new SiegeAbility());
// When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
Ability ability = new EntersBattlefieldTriggeredAbility(new InvasionOfGobakhanEffect());
ability.addTarget(new TargetOpponent());
this.addAbility(ability, new AttackedThisTurnWatcher());
}
private InvasionOfGobakhan(final InvasionOfGobakhan card) {
super(card);
}
@Override
public InvasionOfGobakhan copy() {
return new InvasionOfGobakhan(this);
}
}
class InvasionOfGobakhanEffect extends OneShotEffect {
InvasionOfGobakhanEffect() {
super(Outcome.Benefit);
staticText = "look at target opponent's hand. You may exile a nonland card from it. " +
"For as long as that card remains exiled, its owner may play it. " +
"A spell cast this way costs {2} more to cast";
}
private InvasionOfGobakhanEffect(final InvasionOfGobakhanEffect effect) {
super(effect);
}
@Override
public InvasionOfGobakhanEffect copy() {
return new InvasionOfGobakhanEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player opponent = game.getPlayer(source.getFirstTarget());
if (controller == null || opponent == null || opponent.getHand().isEmpty()) {
return false;
}
TargetCard target = new TargetCardInHand(
0, 1, StaticFilters.FILTER_CARD_A_NON_LAND
);
controller.choose(outcome, opponent.getHand(), target, game);
Card card = opponent.getHand().get(target.getFirstTarget(), game);
if (card == null) {
return false;
}
controller.moveCards(card, Zone.EXILED, source, game);
game.addEffect(new InvasionOfGobakhanCastEffect(card, game), source);
game.addEffect(new InvasionOfGobakhanCostEffect(card, game), source);
return true;
}
}
class InvasionOfGobakhanCastEffect extends AsThoughEffectImpl {
private final MageObjectReference mor;
public InvasionOfGobakhanCastEffect(Card card, Game game) {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.Custom, Outcome.Benefit);
this.mor = new MageObjectReference(card, game);
}
private InvasionOfGobakhanCastEffect(final InvasionOfGobakhanCastEffect effect) {
super(effect);
this.mor = effect.mor;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public InvasionOfGobakhanCastEffect copy() {
return new InvasionOfGobakhanCastEffect(this);
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
Card card = mor.getCard(game);
if (card == null) {
discard();
return false;
}
return mor.refersTo(CardUtil.getMainCardId(game, sourceId), game)
&& card.isOwnedBy(affectedControllerId);
}
}
class InvasionOfGobakhanCostEffect extends CostModificationEffectImpl {
private final MageObjectReference mor;
InvasionOfGobakhanCostEffect(Card card, Game game) {
super(Duration.Custom, Outcome.Benefit, CostModificationType.INCREASE_COST);
mor = new MageObjectReference(card, game, 1);
}
private InvasionOfGobakhanCostEffect(InvasionOfGobakhanCostEffect effect) {
super(effect);
this.mor = effect.mor;
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
CardUtil.increaseCost(abilityToModify, 2);
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
if (game.inCheckPlayableState()) { // during playable check, the card is still in exile zone, the zcc is one less
UUID cardtoCheckId = CardUtil.getMainCardId(game, abilityToModify.getSourceId());
return mor.getSourceId().equals(cardtoCheckId)
&& mor.getZoneChangeCounter() == game.getState().getZoneChangeCounter(cardtoCheckId) + 1;
} else {
return mor.refersTo(CardUtil.getMainCardId(game, abilityToModify.getSourceId()), game);
}
}
@Override
public InvasionOfGobakhanCostEffect copy() {
return new InvasionOfGobakhanCostEffect(this);
}
}

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@ -0,0 +1,93 @@
package mage.cards.l;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.HexproofAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.watchers.common.AttackedThisTurnWatcher;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class LightshieldArray extends CardImpl {
public LightshieldArray(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "");
this.color.setWhite(true);
this.nightCard = true;
// At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
this.addAbility(new BeginningOfEndStepTriggeredAbility(
new LightshieldArrayEffect(), TargetController.YOU, false
));
// Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.
Ability ability = new SimpleActivatedAbility(new GainAbilityControlledEffect(
HexproofAbility.getInstance(), Duration.EndOfTurn,
StaticFilters.FILTER_CONTROLLED_CREATURE
).setText("creatures you control gain hexproof"), new SacrificeSourceCost());
ability.addEffect(new GainAbilityControlledEffect(
IndestructibleAbility.getInstance(), Duration.EndOfTurn,
StaticFilters.FILTER_CONTROLLED_CREATURE
).setText("and indestructible until end of turn"));
this.addAbility(ability);
}
private LightshieldArray(final LightshieldArray card) {
super(card);
}
@Override
public LightshieldArray copy() {
return new LightshieldArray(this);
}
}
class LightshieldArrayEffect extends OneShotEffect {
LightshieldArrayEffect() {
super(Outcome.Benefit);
staticText = "put a +1/+1 counter on each creature that attacked this turn";
}
private LightshieldArrayEffect(final LightshieldArrayEffect effect) {
super(effect);
}
@Override
public LightshieldArrayEffect copy() {
return new LightshieldArrayEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (MageObjectReference mor : game
.getState()
.getWatcher(AttackedThisTurnWatcher.class)
.getAttackedThisTurnCreatures()) {
Permanent permanent = mor.getPermanent(game);
if (permanent != null) {
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
}
}
return true;
}
}

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@ -168,6 +168,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
cards.add(new SetCardInfo("Invasion of Eldraine", 113, Rarity.UNCOMMON, mage.cards.i.InvasionOfEldraine.class));
cards.add(new SetCardInfo("Invasion of Ergamon", 233, Rarity.UNCOMMON, mage.cards.i.InvasionOfErgamon.class));
cards.add(new SetCardInfo("Invasion of Fiora", 114, Rarity.RARE, mage.cards.i.InvasionOfFiora.class));
cards.add(new SetCardInfo("Invasion of Gobakhan", 22, Rarity.RARE, mage.cards.i.InvasionOfGobakhan.class));
cards.add(new SetCardInfo("Invasion of Innistrad", 115, Rarity.MYTHIC, mage.cards.i.InvasionOfInnistrad.class));
cards.add(new SetCardInfo("Invasion of Ixalan", 191, Rarity.RARE, mage.cards.i.InvasionOfIxalan.class));
cards.add(new SetCardInfo("Invasion of Kaladesh", 234, Rarity.UNCOMMON, mage.cards.i.InvasionOfKaladesh.class));
@ -210,6 +211,7 @@ public final class MarchOfTheMachine extends ExpansionSet {
cards.add(new SetCardInfo("Kyren Flamewright", 147, Rarity.UNCOMMON, mage.cards.k.KyrenFlamewright.class));
cards.add(new SetCardInfo("Lazotep Convert", 231, Rarity.UNCOMMON, mage.cards.l.LazotepConvert.class));
cards.add(new SetCardInfo("Leyline Surge", 193, Rarity.MYTHIC, mage.cards.l.LeylineSurge.class));
cards.add(new SetCardInfo("Lightshield Array", 22, Rarity.RARE, mage.cards.l.LightshieldArray.class));
cards.add(new SetCardInfo("Lithomantic Barrage", 152, Rarity.UNCOMMON, mage.cards.l.LithomanticBarrage.class));
cards.add(new SetCardInfo("Malady Invoker", 189, Rarity.UNCOMMON, mage.cards.m.MaladyInvoker.class));
cards.add(new SetCardInfo("Marauding Dreadship", 153, Rarity.COMMON, mage.cards.m.MaraudingDreadship.class));