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* Fixed some problems with color changes of cards and spells - e.g. Painter's Servant (fixes #7325 fixes #6487).
This commit is contained in:
parent
f6c70d5d4a
commit
c67ce93ec4
13 changed files with 294 additions and 115 deletions
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@ -1,5 +1,8 @@
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package mage.cards.a;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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@ -11,15 +14,13 @@ import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.command.CommandObject;
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import mage.game.command.Commander;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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@ -70,37 +71,37 @@ class ConspyEffect extends ContinuousEffectImpl {
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for (UUID cardId : controller.getGraveyard()) {
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Card card = game.getCard(cardId);
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if (card != null && card.isCreature() && !card.hasSubtype(subType, game)) {
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game.getState().getCreateCardAttribute(card, game).getSubtype().add(subType);
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game.getState().getCreateMageObjectAttribute(card, game).getSubtype().add(subType);
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}
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}
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// on Hand
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for (UUID cardId : controller.getHand()) {
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Card card = game.getCard(cardId);
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if (card != null && card.isCreature() && !card.hasSubtype(subType, game)) {
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game.getState().getCreateCardAttribute(card, game).getSubtype().add(subType);
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game.getState().getCreateMageObjectAttribute(card, game).getSubtype().add(subType);
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}
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}
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// in Exile
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for (Card card : game.getState().getExile().getAllCards(game)) {
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if (card.isCreature() && !card.hasSubtype(subType, game)) {
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game.getState().getCreateCardAttribute(card, game).getSubtype().add(subType);
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game.getState().getCreateMageObjectAttribute(card, game).getSubtype().add(subType);
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}
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}
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// in Library (e.g. for Mystical Teachings)
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for (Card card : controller.getLibrary().getCards(game)) {
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if (card.isOwnedBy(controller.getId()) && card.isCreature() && !card.hasSubtype(subType, game)) {
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game.getState().getCreateCardAttribute(card, game).getSubtype().add(subType);
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game.getState().getCreateMageObjectAttribute(card, game).getSubtype().add(subType);
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}
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}
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// commander in command zone
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for (UUID commanderId : game.getCommandersIds(controller)) {
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if (game.getState().getZone(commanderId) == Zone.COMMAND) {
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Card card = game.getCard(commanderId);
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for (CommandObject commandObject : game.getState().getCommand()) {
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if (commandObject instanceof Commander) {
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Card card = game.getCard(((Commander) commandObject).getId());
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if (card != null && card.isCreature() && !card.hasSubtype(subType, game)) {
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game.getState().getCreateCardAttribute(card, game).getSubtype().add(subType);
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game.getState().getCreateMageObjectAttribute(card, game).getSubtype().add(subType);
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}
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}
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}
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}
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// creature spells you control
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for (Iterator<StackObject> iterator = game.getStack().iterator(); iterator.hasNext(); ) {
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StackObject stackObject = iterator.next();
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@ -109,7 +110,7 @@ class ConspyEffect extends ContinuousEffectImpl {
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&& stackObject.isCreature()
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&& !stackObject.hasSubtype(subType, game)) {
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Card card = ((Spell) stackObject).getCard();
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game.getState().getCreateCardAttribute(card, game).getSubtype().add(subType);
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game.getState().getCreateMageObjectAttribute(card, game).getSubtype().add(subType);
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}
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}
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// creatures you control
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@ -62,7 +62,7 @@ class AshesOfTheFallenEffect extends ContinuousEffectImpl {
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for (UUID cardId : controller.getGraveyard()) {
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Card card = game.getCard(cardId);
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if (card != null && card.isCreature() && !card.hasSubtype(subType, game)) {
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game.getState().getCreateCardAttribute(card, game).getSubtype().add(subType);
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game.getState().getCreateMageObjectAttribute(card, game).getSubtype().add(subType);
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}
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}
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} else {
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@ -1,5 +1,8 @@
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package mage.cards.c;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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@ -10,16 +13,14 @@ import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.command.CommandObject;
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import mage.game.command.Commander;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.util.SubTypeList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author bunchOfDevs
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@ -101,30 +102,31 @@ public final class Conspiracy extends CardImpl {
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setCreatureSubtype(card, subType, game);
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}
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}
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// commander in command zone
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for (UUID commanderId : game.getCommandersIds(controller)) {
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if (game.getState().getZone(commanderId) == Zone.COMMAND) {
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Card card = game.getCard(commanderId);
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if (card != null && card.isCreature()) {
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// in command zone
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for (CommandObject commandObject : game.getState().getCommand()) {
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if (commandObject instanceof Commander) {
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Card card = game.getCard(((Commander) commandObject).getId());
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if (card != null && card.isCreature() && card.isOwnedBy(controller.getId())) {
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setCreatureSubtype(card, subType, game);
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}
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}
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}
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}
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// creature spells you control
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for (Iterator<StackObject> iterator = game.getStack().iterator(); iterator.hasNext();) {
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StackObject stackObject = iterator.next();
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if (stackObject instanceof Spell
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&& stackObject.isControlledBy(source.getControllerId())
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&& stackObject.isControlledBy(controller.getId())
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&& stackObject.isCreature()) {
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Card card = ((Spell) stackObject).getCard();
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setCreatureSubtype(card, subType, game);
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setCreatureSubtype(stackObject, subType, game);
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setCreatureSubtype(((Spell) stackObject).getCard(), subType, game);
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}
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}
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// creatures you control
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List<Permanent> creatures = game.getState().getBattlefield().getAllActivePermanents(
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new FilterControlledCreaturePermanent(), source.getControllerId(), game);
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for (Permanent creature : creatures) {
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setCreatureSubtype(creature, subType, game);
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List<Permanent> permanents = game.getState().getBattlefield().getAllActivePermanents(controller.getId());
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for (Permanent permanent : permanents) {
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if (permanent.isCreature()) {
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setCreatureSubtype(permanent, subType, game);
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}
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}
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}
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return true;
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@ -134,14 +136,8 @@ public final class Conspiracy extends CardImpl {
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private void setCreatureSubtype(MageObject object, SubType subtype, Game game) {
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if (object != null) {
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if (object instanceof Card) {
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Card card = (Card) object;
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setChosenSubtype(
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game.getState().getCreateCardAttribute(card, game).getSubtype(),
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subtype);
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} else {
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setChosenSubtype(object.getSubtype(game), subtype);
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}
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setChosenSubtype(game.getState()
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.getCreateMageObjectAttribute(object, game).getSubtype(), subtype);
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}
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}
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@ -15,6 +15,7 @@ import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.command.CommandObject;
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import mage.game.command.Commander;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.ManaPoolItem;
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@ -95,31 +96,36 @@ class EverythingIsColorlessEffect extends ContinuousEffectImpl {
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// spells
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for (MageObject object : game.getStack()) {
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if (object instanceof Spell) {
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object.getColor(game).setColor(colorless);
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game.getState().getCreateMageObjectAttribute(object, game).getColor().setColor(colorless);
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}
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}
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// exile
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for (Card card : game.getExile().getAllCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().setColor(colorless);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().setColor(colorless);
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}
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// command
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for (CommandObject commandObject : game.getState().getCommand()) {
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commandObject.getColor(game).setColor(colorless);
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if (commandObject instanceof Commander) {
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Card card = game.getCard(((Commander) commandObject).getId());
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if (card != null) {
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game.getState().getCreateMageObjectAttribute(card, game).getColor().addColor(colorless);
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}
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}
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}
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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// hand
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for (Card card : player.getHand().getCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().setColor(colorless);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().setColor(colorless);
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}
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// library
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for (Card card : player.getLibrary().getCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().setColor(colorless);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().setColor(colorless);
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}
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// graveyard
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for (Card card : player.getGraveyard().getCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().setColor(colorless);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().setColor(colorless);
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}
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}
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}
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.command.CommandObject;
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import mage.game.command.Commander;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.game.command.Commander;
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/**
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*
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// Stack
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for (MageObject object : game.getStack()) {
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if (object instanceof Spell) {
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object.getColor(game).addColor(color);
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game.getState().getCreateMageObjectAttribute(object, game).getColor().addColor(color);
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Card card = ((Spell) object).getCard();
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game.getState().getCreateMageObjectAttribute(card, game).getColor().addColor(color);
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}
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}
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}
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// Exile
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for (Card card : game.getExile().getAllCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().addColor(color);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().addColor(color);
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}
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// Command
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for (CommandObject commandObject : game.getState().getCommand()) {
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if (commandObject instanceof Commander) {
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commandObject.getColor(game).addColor(color);
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Card card = game.getCard(((Commander) commandObject).getId());
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if (card != null) {
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game.getState().getCreateMageObjectAttribute(card, game).getColor().addColor(color);
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}
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}
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}
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if (player != null) {
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// Hand
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for (Card card : player.getHand().getCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().addColor(color);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().addColor(color);
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}
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// Library
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for (Card card : player.getLibrary().getCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().addColor(color);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().addColor(color);
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}
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// Graveyard
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for (Card card : player.getGraveyard().getCards(game)) {
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game.getState().getCreateCardAttribute(card, game).getColor().addColor(color);
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game.getState().getCreateMageObjectAttribute(card, game).getColor().addColor(color);
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}
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}
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}
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}
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/**
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* https://github.com/magefree/mage/issues/6487
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* I was playing mtg and had a Painter's Servant on the board, naming blue.
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* A player tried to cast a green sun's zenith, it was targeted by pyroblast
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* and in response the painter was exiled but the zenith was still countered.
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*/
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@Test
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public void testColorSpellEnds() {
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setStrictChooseMode(true);
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// As Painter's Servant enters the battlefield, choose a color.
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// All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
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addCard(Zone.HAND, playerA, "Painter's Servant", 1); // Artifact Creature {2}
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
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// Choose one - Counter target spell if it's blue; or destroy target permanent if it's blue.
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addCard(Zone.HAND, playerA, "Pyroblast", 1); // Instant {R}
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// Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.
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// Shuffle Green Sun's Zenith into its owner's library.
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addCard(Zone.HAND, playerB, "Green Sun's Zenith", 1); // Sorcery {X}{G}
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addTarget(playerB, "Ambush Viper");
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// Exile target artifact or enchantment.
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addCard(Zone.HAND, playerB, "Altar's Light", 1); // Instant {2}{W}{W}
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addCard(Zone.BATTLEFIELD, playerB, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
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// Flash, Deathtouch
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addCard(Zone.LIBRARY, playerB, "Ambush Viper", 2); // Creature 2/1 {1}{G}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Painter's Servant");
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setChoice(playerA, "Blue");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Green Sun's Zenith");
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setChoice(playerB, "X=2");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Pyroblast", "Green Sun's Zenith");
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setModeChoice(playerA, "1");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Altar's Light", "Painter's Servant", "Pyroblast");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerA, "Pyroblast", 1);
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assertGraveyardCount(playerB, "Altar's Light", 1);
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assertLibraryCount(playerB, "Green Sun's Zenith", 1);
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assertExileCount(playerA, "Painter's Servant", 1);
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assertPermanentCount(playerB, "Ambush Viper", 1);
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}
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}
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@ -0,0 +1,127 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package org.mage.test.commander.duel;
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import java.io.FileNotFoundException;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.GameException;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestCommanderDuelBase;
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/**
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*
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* @author LevelX2
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*/
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public class CommanderColorChangeTest extends CardTestCommanderDuelBase {
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@Override
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protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
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// When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.
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setDecknamePlayerA("CMDNorinTheWary.dck"); // Commander = Norin the Wary {R}
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return super.createNewGameAndPlayers();
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}
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@Test
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public void castCommanderWithAddedBlueColor() {
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setStrictChooseMode(true);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
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// As Painter's Servant enters the battlefield, choose a color.
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// All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
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addCard(Zone.HAND, playerA, "Painter's Servant", 1); // Artifact Creature {2}
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// Whenever a player casts a blue spell, you may gain 1 life.
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addCard(Zone.BATTLEFIELD, playerA, "Kraken's Eye", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Painter's Servant");
|
||||
setChoice(playerA, "Blue");
|
||||
|
||||
// When a player casts a spell or a creature attacks, exile Norin the Wary.
|
||||
// Return it to the battlefield under its owner's control at the beginning of the next end step.
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Norin the Wary");
|
||||
setChoice(playerA, "Yes"); // Whenever a player casts a blue spell, you may gain 1 life. Choices: Yes - No
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
assertAllCommandsUsed();
|
||||
|
||||
assertPermanentCount(playerA, "Norin the Wary", 1);
|
||||
|
||||
Permanent norin = getPermanent("Norin the Wary", playerA);
|
||||
Assert.assertEquals(true, norin.getColor(currentGame).isBlue());
|
||||
Assert.assertEquals(true, norin.getColor(currentGame).isRed());
|
||||
|
||||
Permanent kraken = getPermanent("Kraken's Eye", playerA);
|
||||
Assert.assertEquals(true, kraken.getColor(currentGame).isBlue());
|
||||
|
||||
assertLife(playerA, 41);
|
||||
assertLife(playerB, 40);
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* I played a Painter's Servant, named black, but the other commanders get a extra colors
|
||||
* Later it got removed but the commanders and some cards still have the extra color
|
||||
* I played it again later, named green, and the previously affected cards get the extra color
|
||||
* so now they have 2 extra colors and the commander get and additional color on top of that
|
||||
* And finally I got the empty hand error #6738 on my turn for what I assume is the Painter's Servant + Grindstone combo I have,
|
||||
* but nonetheless manage to tie the game so it go into a second game and the issue carry over,
|
||||
* all the commanders have all the extra colors they gain from the first game
|
||||
*/
|
||||
|
||||
@Test
|
||||
public void castCommanderWithoutAddedBlueColor() {
|
||||
setStrictChooseMode(true);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
|
||||
|
||||
// As Painter's Servant enters the battlefield, choose a color.
|
||||
// All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
|
||||
addCard(Zone.HAND, playerA, "Painter's Servant", 1); // Artifact Creature {2}
|
||||
|
||||
// Whenever a player casts a blue spell, you may gain 1 life.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Kraken's Eye", 1);
|
||||
|
||||
|
||||
// Exile target artifact or enchantment.
|
||||
addCard(Zone.HAND, playerB, "Altar's Light", 1); // Instant {2}{W}{W}
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains", 4);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Painter's Servant");
|
||||
setChoice(playerA, "Blue");
|
||||
|
||||
// When a player casts a spell or a creature attacks, exile Norin the Wary.
|
||||
// Return it to the battlefield under its owner's control at the beginning of the next end step.
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Norin the Wary");
|
||||
setChoice(playerA, "Yes"); // Whenever a player casts a blue spell, you may gain 1 life. Choices: Yes - No
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Altar's Light", "Painter's Servant", "Norin the Wary");
|
||||
setChoice(playerA, "Yes"); // Whenever a player casts a blue spell, you may gain 1 life. Choices: Yes - No
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, "Norin the Wary", 1);
|
||||
assertAllCommandsUsed();
|
||||
|
||||
Permanent norin = getPermanent("Norin the Wary", playerA);
|
||||
Assert.assertEquals(false, norin.getColor(currentGame).isBlue());
|
||||
Assert.assertEquals(true, norin.getColor(currentGame).isRed());
|
||||
|
||||
Permanent kraken = getPermanent("Kraken's Eye", playerA);
|
||||
Assert.assertEquals(false, kraken.getColor(currentGame).isBlue());
|
||||
|
||||
assertLife(playerA, 42);
|
||||
assertLife(playerB, 40);
|
||||
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
package mage;
|
||||
|
||||
import java.util.*;
|
||||
import mage.abilities.Abilities;
|
||||
import mage.abilities.AbilitiesImpl;
|
||||
import mage.abilities.Ability;
|
||||
|
@ -16,12 +17,11 @@ import mage.cards.FrameStyle;
|
|||
import mage.cards.mock.MockCard;
|
||||
import mage.constants.*;
|
||||
import mage.game.Game;
|
||||
import mage.game.MageObjectAttribute;
|
||||
import mage.game.events.ZoneChangeEvent;
|
||||
import mage.util.GameLog;
|
||||
import mage.util.SubTypeList;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public abstract class MageObjectImpl implements MageObject {
|
||||
|
||||
protected UUID objectId;
|
||||
|
@ -117,6 +117,12 @@ public abstract class MageObjectImpl implements MageObject {
|
|||
|
||||
@Override
|
||||
public SubTypeList getSubtype(Game game) {
|
||||
if (game != null) {
|
||||
MageObjectAttribute mageObjectAttribute = game.getState().getMageObjectAttribute(getId());
|
||||
if (mageObjectAttribute != null) {
|
||||
return mageObjectAttribute.getSubtype();
|
||||
}
|
||||
}
|
||||
return subtype;
|
||||
}
|
||||
|
||||
|
@ -170,6 +176,12 @@ public abstract class MageObjectImpl implements MageObject {
|
|||
|
||||
@Override
|
||||
public ObjectColor getColor(Game game) {
|
||||
if (game != null) {
|
||||
MageObjectAttribute mageObjectAttribute = game.getState().getMageObjectAttribute(getId());
|
||||
if (mageObjectAttribute != null) {
|
||||
return mageObjectAttribute.getColor();
|
||||
}
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
|
|
|
@ -207,14 +207,14 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
|
|||
ability.getCosts().add(cost.copy());
|
||||
}
|
||||
}
|
||||
// change spell colors
|
||||
// change spell colors and subtype *TODO probably this needs to be done by continuous effect (while on the stack)
|
||||
ObjectColor spellColor = spell.getColor(game);
|
||||
spellColor.setBlack(false);
|
||||
spellColor.setRed(false);
|
||||
spellColor.setGreen(false);
|
||||
spellColor.setWhite(false);
|
||||
spellColor.setBlue(false);
|
||||
game.getState().getCreateCardAttribute(spell.getCard(), game).getSubtype().clear();
|
||||
game.getState().getCreateMageObjectAttribute(spell.getCard(), game).getSubtype().clear();
|
||||
} else {
|
||||
spell.setFaceDown(false, game);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
package mage.cards;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.*;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectImpl;
|
||||
import mage.Mana;
|
||||
|
@ -20,14 +23,9 @@ import mage.game.stack.Spell;
|
|||
import mage.game.stack.StackObject;
|
||||
import mage.util.CardUtil;
|
||||
import mage.util.GameLog;
|
||||
import mage.util.SubTypeList;
|
||||
import mage.watchers.Watcher;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.*;
|
||||
|
||||
public abstract class CardImpl extends MageObjectImpl implements Card {
|
||||
|
||||
private static final long serialVersionUID = 1L;
|
||||
|
@ -869,28 +867,6 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
|
|||
spellAbility = ability;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ObjectColor getColor(Game game) {
|
||||
if (game != null) {
|
||||
CardAttribute cardAttribute = game.getState().getCardAttribute(getId());
|
||||
if (cardAttribute != null) {
|
||||
return cardAttribute.getColor();
|
||||
}
|
||||
}
|
||||
return super.getColor(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SubTypeList getSubtype(Game game) {
|
||||
if (game != null) {
|
||||
CardAttribute cardAttribute = game.getState().getCardAttribute(getId());
|
||||
if (cardAttribute != null) {
|
||||
return cardAttribute.getSubtype();
|
||||
}
|
||||
}
|
||||
return super.getSubtype(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<UUID> getAttachments() {
|
||||
return attachments;
|
||||
|
|
|
@ -1,5 +1,9 @@
|
|||
package mage.game;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import static java.util.Collections.emptyList;
|
||||
import java.util.stream.Collectors;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
import mage.abilities.*;
|
||||
|
@ -35,12 +39,6 @@ import mage.util.ThreadLocalStringBuilder;
|
|||
import mage.watchers.Watcher;
|
||||
import mage.watchers.Watchers;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static java.util.Collections.emptyList;
|
||||
|
||||
/**
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
* <p>
|
||||
|
@ -95,7 +93,7 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
private Map<UUID, Zone> zones = new HashMap<>();
|
||||
private List<GameEvent> simultaneousEvents = new ArrayList<>();
|
||||
private Map<UUID, CardState> cardState = new HashMap<>();
|
||||
private Map<UUID, CardAttribute> cardAttribute = new HashMap<>();
|
||||
private Map<UUID, MageObjectAttribute> mageObjectAttribute = new HashMap<>();
|
||||
private Map<UUID, Integer> zoneChangeCounter = new HashMap<>();
|
||||
private Map<UUID, Card> copiedCards = new HashMap<>();
|
||||
private int permanentOrderNumber;
|
||||
|
@ -178,8 +176,8 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
for (Map.Entry<UUID, CardState> entry : state.cardState.entrySet()) {
|
||||
cardState.put(entry.getKey(), entry.getValue().copy());
|
||||
}
|
||||
for (Map.Entry<UUID, CardAttribute> entry : state.cardAttribute.entrySet()) {
|
||||
cardAttribute.put(entry.getKey(), entry.getValue().copy());
|
||||
for (Map.Entry<UUID, MageObjectAttribute> entry : state.mageObjectAttribute.entrySet()) {
|
||||
mageObjectAttribute.put(entry.getKey(), entry.getValue().copy());
|
||||
}
|
||||
this.zoneChangeCounter.putAll(state.zoneChangeCounter);
|
||||
this.copiedCards.putAll(state.copiedCards);
|
||||
|
@ -228,7 +226,7 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
this.zones = state.zones;
|
||||
this.simultaneousEvents = state.simultaneousEvents;
|
||||
this.cardState = state.cardState;
|
||||
this.cardAttribute = state.cardAttribute;
|
||||
this.mageObjectAttribute = state.mageObjectAttribute;
|
||||
this.zoneChangeCounter = state.zoneChangeCounter;
|
||||
this.copiedCards = state.copiedCards;
|
||||
this.permanentOrderNumber = state.permanentOrderNumber;
|
||||
|
@ -1117,7 +1115,7 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
for (CardState state : cardState.values()) {
|
||||
state.clearAbilities();
|
||||
}
|
||||
cardAttribute.clear();
|
||||
mageObjectAttribute.clear();
|
||||
this.setManaBurn(false);
|
||||
}
|
||||
|
||||
|
@ -1188,13 +1186,13 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
return cardState.get(cardId);
|
||||
}
|
||||
|
||||
public CardAttribute getCardAttribute(UUID cardId) {
|
||||
return cardAttribute.get(cardId);
|
||||
public MageObjectAttribute getMageObjectAttribute(UUID cardId) {
|
||||
return mageObjectAttribute.get(cardId);
|
||||
}
|
||||
|
||||
public CardAttribute getCreateCardAttribute(Card card, Game game) {
|
||||
CardAttribute cardAtt = cardAttribute.computeIfAbsent(card.getId(), k -> new CardAttribute(card, game));
|
||||
return cardAtt;
|
||||
public MageObjectAttribute getCreateMageObjectAttribute(MageObject mageObject, Game game) {
|
||||
MageObjectAttribute mageObjectAtt = mageObjectAttribute.computeIfAbsent(mageObject.getId(), k -> new MageObjectAttribute(mageObject, game));
|
||||
return mageObjectAtt;
|
||||
}
|
||||
|
||||
public void addWatcher(Watcher watcher) {
|
||||
|
|
|
@ -6,34 +6,34 @@
|
|||
package mage.game;
|
||||
|
||||
import java.io.Serializable;
|
||||
import mage.MageObject;
|
||||
import mage.ObjectColor;
|
||||
import mage.cards.Card;
|
||||
import mage.util.SubTypeList;
|
||||
|
||||
/**
|
||||
* This class saves changed attributes of cards (e.g. in graveyard, exile or
|
||||
* This class saves changed attributes of mage objects (e.g. in command zone, graveyard, exile or
|
||||
* player hands or libraries).
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class CardAttribute implements Serializable {
|
||||
public class MageObjectAttribute implements Serializable {
|
||||
|
||||
protected ObjectColor color;
|
||||
protected SubTypeList subtype;
|
||||
|
||||
public CardAttribute(Card card, Game game) {
|
||||
color = card.getColor(null).copy();
|
||||
public MageObjectAttribute(MageObject mageObject, Game game) {
|
||||
color = mageObject.getColor(null).copy();
|
||||
subtype = new SubTypeList();
|
||||
subtype.addAll(card.getSubtype(game));
|
||||
subtype.addAll(mageObject.getSubtype(game));
|
||||
}
|
||||
|
||||
public CardAttribute(CardAttribute cardAttribute) {
|
||||
this.color = cardAttribute.color;
|
||||
this.subtype = cardAttribute.subtype;
|
||||
public MageObjectAttribute(MageObjectAttribute mageObjectAttribute) {
|
||||
this.color = mageObjectAttribute.color;
|
||||
this.subtype = mageObjectAttribute.subtype;
|
||||
}
|
||||
|
||||
public CardAttribute copy() {
|
||||
return new CardAttribute(this);
|
||||
public MageObjectAttribute copy() {
|
||||
return new MageObjectAttribute(this);
|
||||
}
|
||||
|
||||
public ObjectColor getColor() {
|
|
@ -1,5 +1,6 @@
|
|||
package mage.game.stack;
|
||||
|
||||
import java.util.*;
|
||||
import mage.MageInt;
|
||||
import mage.MageObject;
|
||||
import mage.Mana;
|
||||
|
@ -22,6 +23,7 @@ import mage.counters.Counters;
|
|||
import mage.filter.FilterMana;
|
||||
import mage.game.Game;
|
||||
import mage.game.GameState;
|
||||
import mage.game.MageObjectAttribute;
|
||||
import mage.game.events.CopiedStackObjectEvent;
|
||||
import mage.game.events.CopyStackObjectEvent;
|
||||
import mage.game.events.GameEvent;
|
||||
|
@ -34,8 +36,6 @@ import mage.util.CardUtil;
|
|||
import mage.util.GameLog;
|
||||
import mage.util.SubTypeList;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
|
@ -575,6 +575,12 @@ public class Spell extends StackObjImpl implements Card {
|
|||
|
||||
@Override
|
||||
public ObjectColor getColor(Game game) {
|
||||
if (game != null) {
|
||||
MageObjectAttribute mageObjectAttribute = game.getState().getMageObjectAttribute(getId());
|
||||
if (mageObjectAttribute != null) {
|
||||
return mageObjectAttribute.getColor();
|
||||
}
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue