* Ghostway - Fixed that the creatures returned wrongly tapped (fixes #753).

This commit is contained in:
LevelX2 2015-02-26 01:18:45 +01:00
parent 35f249cd44
commit c681f1583c

View file

@ -28,18 +28,24 @@
package mage.sets.guildpact;
import java.util.UUID;
import mage.constants.*;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
/**
*
@ -51,8 +57,6 @@ public class Ghostway extends CardImpl {
super(ownerId, 6, "Ghostway", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{2}{W}");
this.expansionSetCode = "GPT";
this.color.setWhite(true);
// Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
this.getSpellAbility().addEffect(new GhostwayEffect());
}
@ -87,19 +91,25 @@ class GhostwayEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
UUID exileId = source.getSourceId();
if (exileId != null) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject != null && controller != null) {
int numberCreatures = 0;
UUID exileId = CardUtil.getObjectExileZoneId(game, sourceObject);
for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (creature != null) {
if (creature.moveToExile(source.getSourceId(), "Ghostway Exile", source.getSourceId(), game)) {
AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Zone.BATTLEFIELD, true));
controller.moveCardToExileWithInfo(creature, exileId,sourceObject.getLogName(), source.getSourceId(), game, Zone.BATTLEFIELD);
numberCreatures++;
}
}
if (numberCreatures > 0) {
AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(
new ReturnFromExileEffect(exileId, Zone.BATTLEFIELD, false));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
delayedAbility.setSourceObject(source.getSourceObject(game));
game.addDelayedTriggeredAbility(delayedAbility);
}
}
}
return true;
}
return false;