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Remove custom multitarget handling from ExileTargetEffect (use EachTargetPointer instead)
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parent
fbccdd3088
commit
c6e1ce6697
5 changed files with 40 additions and 116 deletions
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@ -1,33 +1,26 @@
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package mage.cards.g;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility;
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import mage.abilities.condition.common.SourceOnBattlefieldCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.abilities.effects.common.ExileUntilSourceLeavesEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.targetadjustment.TargetAdjuster;
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import mage.util.CardUtil;
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import mage.target.targetpointer.EachTargetPointer;
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import java.util.UUID;
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/**
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* @author fireshoes
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* @author awjackson
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*/
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public final class GraspOfFate extends CardImpl {
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@ -35,7 +28,10 @@ public final class GraspOfFate extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}{W}");
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// When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield.
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Ability ability = new EntersBattlefieldTriggeredAbility(new GraspOfFateExileEffect());
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Ability ability = new EntersBattlefieldTriggeredAbility(new ExileUntilSourceLeavesEffect("")
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.setTargetPointer(new EachTargetPointer())
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.setText("for each opponent, exile up to one target nonland permanent that player controls until {this} leaves the battlefield")
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);
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ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
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ability.setTargetAdjuster(GraspOfFateAdjuster.instance);
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this.addAbility(ability);
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@ -70,29 +66,3 @@ enum GraspOfFateAdjuster implements TargetAdjuster {
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}
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}
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}
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class GraspOfFateExileEffect extends OneShotEffect {
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public GraspOfFateExileEffect() {
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super(Outcome.Benefit);
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this.staticText = "for each opponent, exile up to one target nonland permanent that player controls until {this} leaves the battlefield";
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}
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public GraspOfFateExileEffect(final GraspOfFateExileEffect effect) {
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super(effect);
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}
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@Override
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public GraspOfFateExileEffect copy() {
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return new GraspOfFateExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) { // 11/4/2015: If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
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return new ConditionalOneShotEffect(new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName(), Zone.BATTLEFIELD, true), SourceOnBattlefieldCondition.instance).apply(game, source);
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}
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return false;
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}
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}
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@ -22,7 +22,7 @@ import java.util.UUID;
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*/
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public final class MindbreakTrap extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("spell to exile");
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private static final FilterSpell filter = new FilterSpell("spells");
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public MindbreakTrap(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{U}{U}");
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@ -33,7 +33,7 @@ public final class MindbreakTrap extends CardImpl {
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// Exile any number of target spells.
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this.getSpellAbility().addTarget(new TargetSpell(0, Integer.MAX_VALUE, filter));
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this.getSpellAbility().addEffect(new ExileTargetEffect("Exile any number of target spells", true));
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this.getSpellAbility().addEffect(new ExileTargetEffect("Exile any number of target spells"));
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}
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private MindbreakTrap(final MindbreakTrap card) {
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@ -21,9 +21,7 @@ public final class RatsFeast extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{B}");
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// Exile X target cards from a single graveyard.
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this.getSpellAbility().addEffect(new ExileTargetEffect(
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"Exile X target cards from a single graveyard", true
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));
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this.getSpellAbility().addEffect(new ExileTargetEffect("Exile X target cards from a single graveyard"));
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this.getSpellAbility().setTargetAdjuster(RatsFeastAdjuster.instance);
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}
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@ -46,4 +44,4 @@ enum RatsFeastAdjuster implements TargetAdjuster {
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ability.getTargets().clear();
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ability.addTarget(new TargetCardInASingleGraveyard(xValue, xValue, StaticFilters.FILTER_CARD_CARDS));
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}
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}
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}
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@ -6,9 +6,11 @@ import mage.abilities.hint.common.OpenSideboardHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.filter.StaticFilters;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterInstantOrSorceryCard;
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import mage.target.common.TargetCardInGraveyard;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetpointer.SecondTargetPointer;
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import java.util.UUID;
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@ -17,16 +19,18 @@ import java.util.UUID;
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*/
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public final class RiseOfExtus extends CardImpl {
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private static final FilterCard filter = new FilterInstantOrSorceryCard("instant or sorcery card from a graveyard");
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public RiseOfExtus(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{W/B}{W/B}");
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// Exile target creature. Exile up to one target instant or sorcery card from a graveyard.
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this.getSpellAbility().addEffect(new ExileTargetEffect("Exile target creature. " +
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"Exile up to one target instant or sorcery card from a graveyard.", true));
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// Exile target creature.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addTarget(new TargetCardInGraveyard(
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0, 1, StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY
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));
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this.getSpellAbility().addEffect(new ExileTargetEffect());
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// Exile up to one target instant or sorcery card from a graveyard.
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this.getSpellAbility().addTarget(new TargetCardInGraveyard(0, 1, filter));
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this.getSpellAbility().addEffect(new ExileTargetEffect().setTargetPointer(new SecondTargetPointer()));
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// Learn.
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this.getSpellAbility().addEffect(new LearnEffect().concatBy("<br>"));
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@ -29,18 +29,12 @@ public class ExileTargetEffect extends OneShotEffect {
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private final Zone onlyFromZone;
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private String exileZone = null;
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private UUID exileId = null;
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protected boolean multitargetHandling;
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private boolean toSourceExileZone = false; // exile the targets to a source object specific exile zone (takes care of zone change counter)
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private boolean withName = true;
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public ExileTargetEffect(String effectText) {
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this(effectText, false);
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}
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public ExileTargetEffect(String effectText, boolean multitargetHandling) {
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this();
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this.staticText = effectText;
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this.multitargetHandling = multitargetHandling;
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}
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/**
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@ -56,15 +50,10 @@ public class ExileTargetEffect extends OneShotEffect {
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}
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public ExileTargetEffect(UUID exileId, String exileZone, Zone onlyFromZone) {
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this(exileId, exileZone, onlyFromZone, false);
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}
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public ExileTargetEffect(UUID exileId, String exileZone, Zone onlyFromZone, boolean multitargetHandling) {
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super(Outcome.Exile);
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this.exileZone = exileZone;
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this.exileId = exileId;
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this.onlyFromZone = onlyFromZone;
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this.multitargetHandling = multitargetHandling;
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}
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public ExileTargetEffect(final ExileTargetEffect effect) {
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@ -72,7 +61,6 @@ public class ExileTargetEffect extends OneShotEffect {
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this.exileZone = effect.exileZone;
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this.exileId = effect.exileId;
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this.onlyFromZone = effect.onlyFromZone;
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this.multitargetHandling = effect.multitargetHandling;
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this.toSourceExileZone = effect.toSourceExileZone;
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this.withName = effect.withName;
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}
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@ -96,65 +84,29 @@ public class ExileTargetEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Set<Card> toExile = new LinkedHashSet<>();
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if (multitargetHandling
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&& targetPointer instanceof FirstTargetPointer
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&& (source.getTargets().size() > 1
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|| (source.getTargets().size() > 0
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&& source.getTargets().get(0).getTargets().size() > 1))) {
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for (Target target : source.getTargets()) {
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for (UUID targetId : target.getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null
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&& permanent.isPhasedIn()) {
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Zone currentZone = game.getState().getZone(permanent.getId());
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if (currentZone != Zone.EXILED
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&& (onlyFromZone == null
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|| onlyFromZone == Zone.BATTLEFIELD)) {
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toExile.add(permanent);
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}
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} else {
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Card card = game.getCard(targetId);
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if (card != null) {
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Zone currentZone = game.getState().getZone(card.getId());
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if (currentZone != Zone.EXILED
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&& (onlyFromZone == null
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|| onlyFromZone == currentZone)) {
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toExile.add(card);
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}
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} else {
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StackObject stackObject = game.getStack().getStackObject(targetId);
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if (stackObject instanceof Spell) {
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toExile.add((Spell) stackObject);
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}
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}
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}
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for (UUID targetId : getTargetPointer().getTargets(game, source)) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null
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&& permanent.isPhasedIn()) {
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Zone currentZone = game.getState().getZone(permanent.getId());
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if (currentZone != Zone.EXILED
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&& (onlyFromZone == null
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|| onlyFromZone == Zone.BATTLEFIELD)) {
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toExile.add(permanent);
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}
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}
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} else {
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for (UUID targetId : getTargetPointer().getTargets(game, source)) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null
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&& permanent.isPhasedIn()) {
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Zone currentZone = game.getState().getZone(permanent.getId());
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} else {
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Card card = game.getCard(targetId);
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if (card != null) {
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Zone currentZone = game.getState().getZone(card.getId());
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if (currentZone != Zone.EXILED
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&& (onlyFromZone == null
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|| onlyFromZone == Zone.BATTLEFIELD)) {
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toExile.add(permanent);
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|| onlyFromZone == currentZone)) {
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toExile.add(card);
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}
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} else {
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Card card = game.getCard(targetId);
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if (card != null) {
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Zone currentZone = game.getState().getZone(card.getId());
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if (currentZone != Zone.EXILED
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&& (onlyFromZone == null
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|| onlyFromZone == currentZone)) {
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toExile.add(card);
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}
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} else {
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StackObject stackObject = game.getStack().getStackObject(targetId);
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if (stackObject instanceof Spell) {
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toExile.add((Spell) stackObject);
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}
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StackObject stackObject = game.getStack().getStackObject(targetId);
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if (stackObject instanceof Spell) {
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toExile.add((Spell) stackObject);
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}
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}
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}
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