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- Added test for #8293
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package org.mage.test.cards.triggers.damage;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author jeffwadsworth
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*/
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public class SeraphAndSengirVampireTest extends CardTestPlayerBase {
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@Test
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public void testBothDieButTriggersStillFire() {
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// https://github.com/magefree/mage/issues/8293
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setStrictChooseMode(true);
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addCard(Zone.BATTLEFIELD, playerA, "Seraph", 1); // 4/4 flying : take control of creature that dies after taking damage
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addCard(Zone.BATTLEFIELD, playerB, "Sengir Vampire", 1); // 4/4 flying : gains +1/+1 for any creature that takes damage and dies
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attack(3, playerA, "Seraph");
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block(3, playerB, "Sengir Vampire", "Seraph");
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setStopAt(4, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerA, "Seraph", 1); // Seraph dies
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assertGraveyardCount(playerB, "Sengir Vampire", 0);
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assertPermanentCount(playerA, "Sengir Vampire", 1); // playerA now controls the Sengir Vampire
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}
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}
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