diff --git a/Mage.Sets/src/mage/cards/g/GarrukSavageHerald.java b/Mage.Sets/src/mage/cards/g/GarrukSavageHerald.java
index 614653fe34..5d2aaf48a8 100644
--- a/Mage.Sets/src/mage/cards/g/GarrukSavageHerald.java
+++ b/Mage.Sets/src/mage/cards/g/GarrukSavageHerald.java
@@ -5,6 +5,7 @@ import mage.abilities.LoyaltyAbility;
 import mage.abilities.common.DamageAsThoughNotBlockedAbility;
 import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
 import mage.abilities.effects.ContinuousEffect;
+import mage.abilities.effects.Effect;
 import mage.abilities.effects.OneShotEffect;
 import mage.abilities.effects.common.DamageWithPowerFromOneToAnotherTargetEffect;
 import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
@@ -12,7 +13,12 @@ import mage.cards.Card;
 import mage.cards.CardImpl;
 import mage.cards.CardSetInfo;
 import mage.cards.CardsImpl;
-import mage.constants.*;
+import mage.constants.CardType;
+import mage.constants.Duration;
+import mage.constants.Outcome;
+import mage.constants.SubType;
+import mage.constants.SuperType;
+import mage.constants.Zone;
 import mage.filter.common.FilterCreaturePermanent;
 import mage.filter.predicate.mageobject.AnotherTargetPredicate;
 import mage.game.Game;
@@ -39,7 +45,7 @@ public final class GarrukSavageHerald extends CardImpl {
         this.addAbility(new LoyaltyAbility(new GarrukSavageHeraldEffect(), 1));
 
         // −2: Target creature you control deals damage equal to its power to another target creature.
-        DamageWithPowerFromOneToAnotherTargetEffect effect = new DamageWithPowerFromOneToAnotherTargetEffect();
+        Effect effect = new DamageWithPowerFromOneToAnotherTargetEffect();
         effect.setText("Target creature you control deals damage equal to its power to another target creature");
 
         Ability minusAbility = new LoyaltyAbility(effect, -2);
@@ -47,10 +53,10 @@ public final class GarrukSavageHerald extends CardImpl {
         controlledCreature.setTargetTag(1);
         minusAbility.addTarget(controlledCreature);
 
-        FilterCreaturePermanent filter = new FilterCreaturePermanent("Another creature: damage dealt to");
+        FilterCreaturePermanent filter = new FilterCreaturePermanent();
         filter.add(new AnotherTargetPredicate(2));
         TargetCreaturePermanent anotherTargetCreature = new TargetCreaturePermanent(filter);
-        minusAbility.addTarget(anotherTargetCreature);
+        minusAbility.addTarget(anotherTargetCreature.withChooseHint("another creature to deal damage to"));
 
         this.addAbility(minusAbility);
 
diff --git a/Mage.Sets/src/mage/cards/l/LilianaDeathMage.java b/Mage.Sets/src/mage/cards/l/LilianaDeathMage.java
index 45c189ded9..0e1d8341ce 100644
--- a/Mage.Sets/src/mage/cards/l/LilianaDeathMage.java
+++ b/Mage.Sets/src/mage/cards/l/LilianaDeathMage.java
@@ -9,7 +9,11 @@ import mage.abilities.effects.common.LoseLifeTargetControllerEffect;
 import mage.cards.Card;
 import mage.cards.CardImpl;
 import mage.cards.CardSetInfo;
-import mage.constants.*;
+import mage.constants.CardType;
+import mage.constants.Outcome;
+import mage.constants.SubType;
+import mage.constants.SuperType;
+import mage.constants.Zone;
 import mage.filter.StaticFilters;
 import mage.game.Game;
 import mage.players.Player;
@@ -78,7 +82,7 @@ class LilianaDeathMagePlusEffect extends OneShotEffect {
     @Override
     public boolean apply(Game game, Ability source) {
         Player player = game.getPlayer(source.getControllerId());
-        if (player == null || !player.chooseUse(Outcome.Benefit, "Return a creature card from your graveyard to your hand?", source, game)) {
+        if (player == null) {
             return false;
         }
         Card card = game.getCard(source.getTargets().get(0).getFirstTarget());
diff --git a/Mage.Sets/src/mage/cards/n/Necromentia.java b/Mage.Sets/src/mage/cards/n/Necromentia.java
index 985e0fc22e..888d90311d 100644
--- a/Mage.Sets/src/mage/cards/n/Necromentia.java
+++ b/Mage.Sets/src/mage/cards/n/Necromentia.java
@@ -20,6 +20,7 @@ import mage.target.TargetCard;
 import mage.target.common.TargetCardInLibrary;
 import mage.target.common.TargetOpponent;
 
+import java.util.HashSet;
 import java.util.UUID;
 
 /**
@@ -94,6 +95,8 @@ class NecromentiaEffect extends OneShotEffect {
                     numberOfCardsExiledFromHand = target.getTargets().size();
                     controller.moveCards(new CardsImpl(target.getTargets()), Zone.EXILED, source, game);
                 }
+            } else {
+                targetPlayer.revealCards(targetPlayer.getName() + "'s Hand", targetPlayer.getHand(), game);
             }
 
             // cards in Library
@@ -106,6 +109,8 @@ class NecromentiaEffect extends OneShotEffect {
                 if (controller.choose(Outcome.Exile, cardsInLibrary, targetLib, game)) {
                     controller.moveCards(new CardsImpl(targetLib.getTargets()), Zone.EXILED, source, game);
                 }
+            } else {
+                targetPlayer.revealCards(targetPlayer.getName() + "'s Library", new CardsImpl(new HashSet<>(targetPlayer.getLibrary().getCards(game))), game);
             }
 
             targetPlayer.shuffleLibrary(source, game);
diff --git a/Mage.Sets/src/mage/cards/s/SanctumOfAll.java b/Mage.Sets/src/mage/cards/s/SanctumOfAll.java
index ccb8c70cf7..97386229b2 100644
--- a/Mage.Sets/src/mage/cards/s/SanctumOfAll.java
+++ b/Mage.Sets/src/mage/cards/s/SanctumOfAll.java
@@ -97,9 +97,11 @@ class SanctumOfAllTriggerEffect extends ReplacementEffectImpl {
             // Only trigger while you control six or more Shrines
             int numShrines = SanctumOfAll.count.calculate(game, source, this);
             if (numShrines >= 6) {
-                // Only for triggers of Shrines
+                // Only for triggers of other Shrines
                 Permanent permanent = game.getPermanent(event.getSourceId());
-                return permanent != null && permanent.hasSubtype(SubType.SHRINE, game);
+                return permanent != null
+                        && !permanent.getId().equals(source.getSourceId())
+                        && permanent.hasSubtype(SubType.SHRINE, game);
             }
         }
         return false;