fixed Impetus texts

This commit is contained in:
Evan Kranzler 2020-04-29 21:13:33 -04:00
parent 1f2e082e53
commit c7140d1ace

View file

@ -25,7 +25,7 @@ public class GoadAttachedAbility extends StaticAbility {
}
this.addEffect(new AttacksIfAbleAttachedEffect(
Duration.WhileOnBattlefield, AttachmentType.AURA
).setText(", and is"));
).setText(", and is goaded."));
this.addEffect(new GoadAttackEffect());
}
@ -43,7 +43,7 @@ class GoadAttackEffect extends RestrictionEffect {
GoadAttackEffect() {
super(Duration.WhileOnBattlefield);
staticText = "goaded. <i>(It attacks each combat if able and attacks a player other than you if able.)</i>";
staticText = "<i>(It attacks each combat if able and attacks a player other than you if able.)</i>";
}
private GoadAttackEffect(final GoadAttackEffect effect) {