* Fixed test that sometimes failed on onfortunate mana tapping done by computer player.

This commit is contained in:
LevelX2 2018-06-07 17:59:09 +02:00
parent 1fde140dd1
commit c745e654f9

View file

@ -193,12 +193,12 @@ public class ConstellationTest extends CardTestPlayerBase {
// 613.7 -- dependacy effects (Mephidross Vampire must ALWAYS wait Daxos effect, not timestamp)
addCard(Zone.HAND, playerA, daxosCard, 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
// Each creature you control is a Vampire in addition to its other creature types
addCard(Zone.HAND, playerA, "Mephidross Vampire", 1); // {4}{B}{B}
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 8);
//
addCard(Zone.HAND, playerA, "Mephidross Vampire", 1); // Each creature you control is a Vampire in addition to its other creature types
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 6);
//
addCard(Zone.HAND, playerA, "Archetype of Courage", 1); // Enchantment to trigger Daxos
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.HAND, playerA, "Archetype of Courage", 1); // Enchantment {1}{W}{W} to trigger Daxos
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
// dax cast
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, daxosCard);
@ -223,7 +223,7 @@ public class ConstellationTest extends CardTestPlayerBase {
@Test
public void test_DaxosGotBoostAndNewTypeByDependencyEffects() {
playDaxosAndVampire(false);
playDaxosAndVampire(false); // sfails sometimes
playDaxosAndVampire(true);
}
}