mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
* Regeneration abilities - added card hint about activated and used regeneration;
This commit is contained in:
parent
4ba7c18d43
commit
c7595ca476
15 changed files with 244 additions and 87 deletions
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@ -1,8 +1,5 @@
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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@ -26,6 +23,8 @@ import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author Styxo
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*/
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@ -82,7 +81,7 @@ class AnakinSkywalkerEffect extends ReplacementEffectImpl {
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null) {
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permanent.regenerate(source.getSourceId(), game);
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permanent.regenerate(source, game);
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return new TransformSourceEffect(true).apply(game, source);
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}
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return false;
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@ -1,7 +1,5 @@
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateOnlyByOpponentActivatedAbility;
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@ -11,17 +9,14 @@ import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.CantBeRegeneratedSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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*
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public final class ClergyOfTheHolyNimbus extends CardImpl {
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@ -66,7 +61,7 @@ class ClergyOfTheHolyNimbusReplacementEffect extends ReplacementEffectImpl {
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Permanent ClergyOfTheHolyNimbus = game.getPermanent(event.getTargetId());
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if (ClergyOfTheHolyNimbus != null
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&& event.getAmount() == 0) { // 1=noRegen
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if (ClergyOfTheHolyNimbus.regenerate(source.getSourceId(), game)) {
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if (ClergyOfTheHolyNimbus.regenerate(source, game)) {
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game.informPlayers(source.getSourceObject(game).getName() + " has been regenerated.");
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return true;
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}
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@ -1,7 +1,5 @@
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package mage.cards.k;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateOnlyByOpponentActivatedAbility;
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@ -12,23 +10,20 @@ import mage.abilities.effects.common.CantBeRegeneratedSourceEffect;
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import mage.abilities.keyword.FlankingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class KnightOfTheHolyNimbus extends CardImpl {
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public KnightOfTheHolyNimbus(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}{W}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.REBEL);
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this.subtype.add(SubType.KNIGHT);
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@ -37,13 +32,13 @@ public final class KnightOfTheHolyNimbus extends CardImpl {
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// Flanking
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this.addAbility(new FlankingAbility());
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// If Knight of the Holy Nimbus would be destroyed, regenerate it.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new KnightOfTheHolyNimbusReplacementEffect()));
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// {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.
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this.addAbility(new ActivateOnlyByOpponentActivatedAbility(Zone.BATTLEFIELD, new CantBeRegeneratedSourceEffect(Duration.EndOfTurn), new ManaCostsImpl("{2}")));
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}
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public KnightOfTheHolyNimbus(final KnightOfTheHolyNimbus card) {
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@ -70,9 +65,9 @@ class KnightOfTheHolyNimbusReplacementEffect extends ReplacementEffectImpl {
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Permanent knightOfTheHolyNimbus = game.getPermanent(event.getTargetId());
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if (knightOfTheHolyNimbus != null
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if (knightOfTheHolyNimbus != null
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&& event.getAmount() == 0) { // 1=noRegen
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if (knightOfTheHolyNimbus.regenerate(source.getSourceId(), game)) {
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if (knightOfTheHolyNimbus.regenerate(source, game)) {
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game.informPlayers(source.getSourceObject(game).getName() + " has been regenerated.");
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return true;
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}
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@ -1,7 +1,5 @@
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package mage.cards.m;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -12,11 +10,7 @@ import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.Predicates;
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@ -27,8 +21,9 @@ import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author jeffwadsworth
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*/
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public final class MossbridgeTroll extends CardImpl {
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Permanent mossbridgeTroll = game.getPermanent(event.getTargetId());
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if (mossbridgeTroll != null && event.getAmount() == 0) { // 1=noRegen
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return mossbridgeTroll.regenerate(source.getSourceId(), game);
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return mossbridgeTroll.regenerate(source, game);
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}
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return false;
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}
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package mage.cards.r;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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@ -14,23 +12,24 @@ import mage.constants.*;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author Plopman
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*/
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public final class Regeneration extends CardImpl {
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public Regeneration(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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this.subtype.add(SubType.AURA);
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// {G}: Regenerate enchanted creature.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateAttachedEffect(AttachmentType.AURA), new ManaCostsImpl("{G}")));
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}
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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*
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* @author Ketsuban
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*/
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public final class SoldeviSentry extends CardImpl {
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public SoldeviSentry(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[] { CardType.ARTIFACT, CardType.CREATURE }, "{1}");
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{1}");
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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//20110204 - 701.11
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Player opponent = game.getPlayer(source.getFirstTarget());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && permanent.regenerate(this.getId(), game)) {
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if (permanent != null && permanent.regenerate(source, game)) {
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if (opponent != null) {
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if (opponent.chooseUse(Outcome.DrawCard, "Draw a card?", source, game)) {
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opponent.drawCards(1, source.getSourceId(), game);
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package mage.abilities.condition.common;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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* Source must be attached to permanent
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*
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* @author JayDi85
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*/
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public class AttachedToPermanentCondition implements Condition {
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final UUID permanentId;
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public AttachedToPermanentCondition(UUID permanentId) {
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this.permanentId = permanentId;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent attachment = game.getPermanent(source.getSourceId());
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Permanent permanent = game.getPermanent(this.permanentId);
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if (attachment != null && permanent != null) {
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return permanent.getAttachments().contains(attachment.getId());
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}
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return false;
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}
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}
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@ -2,8 +2,11 @@ package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.hint.Hint;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.target.targetpointer.FixedTarget;
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/**
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* @author BetaSteward_at_googlemail.com
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* @author BetaSteward_at_googlemail.com, JayDi85
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*/
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public class InfoEffect extends OneShotEffect {
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}
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public static void addInfoToPermanent(Game game, Ability source, Permanent permanent, String info) {
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addInfoToPermanent(game, source, permanent, info, Duration.WhileOnBattlefield);
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}
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/**
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* Add temporary information string to permanent (visible in rules list)
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*
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* @param game
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* @param source
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* @param permanent
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* @param info
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* @param duration
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*/
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public static void addInfoToPermanent(Game game, Ability source, Permanent permanent, String info, Duration duration) {
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// add simple static info to permanent's rules
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new InfoEffect(info));
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GainAbilityTargetEffect gainAbilityEffect = new GainAbilityTargetEffect(ability, Duration.WhileOnBattlefield);
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gainAbilityEffect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(gainAbilityEffect, source);
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GainAbilityTargetEffect gainEffect = new GainAbilityTargetEffect(ability, duration);
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gainEffect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(gainEffect, source);
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}
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/**
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* Add temporary card hint to permanent (visible in rules list)
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*
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* @param game
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* @param source
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* @param permanent
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* @param cardHint
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* @param duration
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*/
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public static void addCardHintToPermanent(Game game, Ability source, Permanent permanent, Hint cardHint, Duration duration) {
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new InfoEffect("hint"));
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ability.setRuleVisible(false);
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ability.addHint(cardHint);
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GainAbilityTargetEffect gainEffect = new GainAbilityTargetEffect(ability, duration);
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gainEffect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(gainEffect, source);
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}
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/**
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* Add temporary card hint to permanent (visible in rules list)
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* Will be visible on conditional only
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*
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* @param game
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* @param source
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* @param permanent
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* @param cardHint
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* @param duration
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* @param condition
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*/
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public static void addCardHintToPermanentConditional(Game game, Ability source, Permanent permanent, Hint cardHint, Duration duration, Condition condition) {
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SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new InfoEffect("hint"));
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ability.setRuleVisible(false);
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ability.addHint(cardHint);
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GainAbilityTargetEffect gainEffect = new GainAbilityTargetEffect(ability, duration);
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gainEffect.setTargetPointer(new FixedTarget(permanent, game));
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ConditionalContinuousEffect conditionalEffect = new ConditionalContinuousEffect(gainEffect, condition, "test");
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conditionalEffect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(conditionalEffect, source);
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}
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}
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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@ -10,7 +9,6 @@ import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class RegenerateAllEffect extends OneShotEffect {
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private final FilterPermanent filter;
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public RegenerateAllEffect(FilterPermanent filter) {
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super(Outcome.DestroyPermanent);
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super(Outcome.Regenerate);
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this.filter = filter;
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staticText = "Regenerate each " + filter.getMessage();
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}
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@ -42,5 +40,4 @@ public class RegenerateAllEffect extends OneShotEffect {
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}
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return true;
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}
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}
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@ -1,8 +1,5 @@
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package mage.abilities.effects.common;
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import java.util.Locale;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.constants.AttachmentType;
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@ -12,6 +9,9 @@ import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import java.util.Locale;
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import java.util.UUID;
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/**
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* @author jeff
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*/
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@ -37,13 +37,29 @@ public class RegenerateAttachedEffect extends ReplacementEffectImpl {
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return false;
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}
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Permanent equipped = game.getPermanent(permanent.getAttachedTo());
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if (equipped != null && equipped.regenerate(this.getId(), game)) {
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if (equipped != null && equipped.regenerate(source, game)) {
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this.used = true;
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return true;
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}
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return false;
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent == null) {
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return;
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}
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Permanent equipped = game.getPermanent(permanent.getAttachedTo());
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if (equipped == null) {
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return;
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}
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RegenerateSourceEffect.initRegenerationInfoWhileAttached(game, source, equipped.getId());
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}
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@Override
|
||||
public RegenerateAttachedEffect copy() {
|
||||
return new RegenerateAttachedEffect(this);
|
||||
|
|
|
@ -1,17 +1,20 @@
|
|||
|
||||
|
||||
package mage.abilities.effects.common;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.condition.Condition;
|
||||
import mage.abilities.condition.common.AttachedToPermanentCondition;
|
||||
import mage.abilities.effects.ReplacementEffectImpl;
|
||||
import mage.abilities.hint.ConditionHint;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.util.CardUtil;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class RegenerateSourceEffect extends ReplacementEffectImpl {
|
||||
|
@ -34,13 +37,20 @@ public class RegenerateSourceEffect extends ReplacementEffectImpl {
|
|||
public boolean apply(Game game, Ability source) {
|
||||
//20110204 - 701.11
|
||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
||||
if (permanent != null && permanent.regenerate(this.getId(), game)) {
|
||||
if (permanent != null && permanent.regenerate(source, game)) {
|
||||
this.used = true;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(Ability source, Game game) {
|
||||
super.init(source, game);
|
||||
|
||||
RegenerateSourceEffect.initRegenerationInfo(game, source, source.getSourceId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public RegenerateSourceEffect copy() {
|
||||
return new RegenerateSourceEffect(this);
|
||||
|
@ -50,14 +60,57 @@ public class RegenerateSourceEffect extends ReplacementEffectImpl {
|
|||
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
||||
return apply(game, source);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checksEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.DESTROY_PERMANENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean applies(GameEvent event, Ability source, Game game) {
|
||||
//20110204 - 701.11c - event.getAmount() is used to signal if regeneration is allowed
|
||||
return event.getAmount() == 0 && event.getTargetId().equals(source.getSourceId()) && !this.used;
|
||||
}
|
||||
|
||||
public static void initRegenerationInfo(Game game, Ability source, UUID permanentId) {
|
||||
// enable regen info
|
||||
Permanent permanent = game.getPermanent(permanentId);
|
||||
if (permanent != null) {
|
||||
game.getState().setValue(CardUtil.getCardZoneString("RegenerationActivated", permanent.getId(), game), Boolean.TRUE);
|
||||
InfoEffect.addCardHintToPermanent(game, source, permanent,
|
||||
new ConditionHint(RegeneratingCanBeUsedCondition.instance, "Permanent will be regenerated instead destroy"),
|
||||
Duration.EndOfTurn
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void initRegenerationInfoWhileAttached(Game game, Ability source, UUID permanentId) {
|
||||
// enable regen info for attached permanent
|
||||
Permanent permanent = game.getPermanent(permanentId);
|
||||
if (permanent != null) {
|
||||
game.getState().setValue(CardUtil.getCardZoneString("RegenerationActivated", permanent.getId(), game), Boolean.TRUE);
|
||||
|
||||
InfoEffect.addCardHintToPermanentConditional(game, source, permanent,
|
||||
new ConditionHint(RegeneratingCanBeUsedCondition.instance, "Permanent will be regenerated instead destroy"),
|
||||
Duration.EndOfTurn,
|
||||
new AttachedToPermanentCondition(permanent.getId())
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
enum RegeneratingCanBeUsedCondition implements Condition {
|
||||
|
||||
instance;
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
||||
if (permanent != null) {
|
||||
Boolean shieldActivated = (Boolean) game.getState().getValue(CardUtil.getCardZoneString("RegenerationActivated", permanent.getId(), game));
|
||||
return shieldActivated != null && shieldActivated;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
|
||||
package mage.abilities.effects.common;
|
||||
|
||||
import java.util.Locale;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.Mode;
|
||||
import mage.abilities.effects.ReplacementEffectImpl;
|
||||
|
@ -13,8 +11,9 @@ import mage.game.events.GameEvent.EventType;
|
|||
import mage.game.permanent.Permanent;
|
||||
import mage.target.Target;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author maurer.it_at_gmail.com
|
||||
*/
|
||||
public class RegenerateTargetEffect extends ReplacementEffectImpl {
|
||||
|
@ -31,13 +30,20 @@ public class RegenerateTargetEffect extends ReplacementEffectImpl {
|
|||
public boolean apply(Game game, Ability source) {
|
||||
//20110204 - 701.11
|
||||
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
|
||||
if (permanent != null && permanent.regenerate(this.getId(), game)) {
|
||||
if (permanent != null && permanent.regenerate(source, game)) {
|
||||
this.used = true;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(Ability source, Game game) {
|
||||
super.init(source, game);
|
||||
|
||||
RegenerateSourceEffect.initRegenerationInfo(game, source, targetPointer.getFirst(game, source));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RegenerateTargetEffect copy() {
|
||||
return new RegenerateTargetEffect(this);
|
||||
|
@ -76,5 +82,4 @@ public class RegenerateTargetEffect extends ReplacementEffectImpl {
|
|||
}
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -10,9 +10,15 @@ import java.io.Serializable;
|
|||
*/
|
||||
public interface Hint extends Serializable {
|
||||
|
||||
// It's a constant hint for cards/permanents (e.g. visible all the time)
|
||||
// If you want to use a temporary hint for permanent then possible solutions availeable:
|
||||
// 1. Add card hint to gained ability (ability create code);
|
||||
// 2. Add constant text: InfoEffect.addInfoToPermanent
|
||||
// 3. Add dynamic card hint: InfoEffect.addCardHintToPermanent
|
||||
|
||||
// TODO: add card hint for ActivateIfConditionActivatedAbility
|
||||
// * remove my turn condition from cards construction
|
||||
// * test condition texts (add alternative texts to donditions like getHintText?)
|
||||
// * test condition texts (add alternative texts to conditions like getHintText?)
|
||||
// * add auto-capitalize of first symbol
|
||||
// * add support of compound conditions
|
||||
// see https://github.com/magefree/mage/issues/5497
|
||||
|
|
|
@ -1,8 +1,5 @@
|
|||
package mage.game.permanent;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
import mage.abilities.Ability;
|
||||
|
@ -13,6 +10,10 @@ import mage.game.Controllable;
|
|||
import mage.game.Game;
|
||||
import mage.game.GameState;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
public interface Permanent extends Card, Controllable {
|
||||
|
||||
void setOriginalControllerId(UUID controllerId);
|
||||
|
@ -105,7 +106,7 @@ public interface Permanent extends Card, Controllable {
|
|||
* @param source
|
||||
* @param game
|
||||
* @param silentMode - use it to ignore warning message for users (e.g. for
|
||||
* checking only)
|
||||
* checking only)
|
||||
* @return
|
||||
*/
|
||||
boolean cantBeAttachedBy(MageObject source, Game game, boolean silentMode);
|
||||
|
@ -148,11 +149,11 @@ public interface Permanent extends Card, Controllable {
|
|||
|
||||
boolean sacrifice(UUID sourceId, Game game);
|
||||
|
||||
boolean regenerate(UUID sourceId, Game game);
|
||||
boolean regenerate(Ability source, Game game);
|
||||
|
||||
boolean fight(Permanent fightTarget, Ability source, Game game);
|
||||
|
||||
boolean fight(Permanent fightTarget, Ability source, Game game,boolean batchTrigger);
|
||||
boolean fight(Permanent fightTarget, Ability source, Game game, boolean batchTrigger);
|
||||
|
||||
boolean entersBattlefield(UUID sourceId, Game game, Zone fromZone, boolean fireEvent);
|
||||
|
||||
|
@ -221,7 +222,7 @@ public interface Permanent extends Card, Controllable {
|
|||
|
||||
/**
|
||||
* @param defenderId id of planeswalker or player to attack - can be empty
|
||||
* to check generally
|
||||
* to check generally
|
||||
* @param game
|
||||
* @return
|
||||
*/
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
package mage.game.permanent;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
import mage.ObjectColor;
|
||||
|
@ -40,6 +38,9 @@ import mage.util.GameLog;
|
|||
import mage.util.ThreadLocalStringBuilder;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
|
@ -797,7 +798,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.attachedTo = attachToObjectId;
|
||||
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(attachToObjectId);
|
||||
for (Ability ability : this.getAbilities()) {
|
||||
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext();) {
|
||||
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext(); ) {
|
||||
ContinuousEffect effect = (ContinuousEffect) ite.next();
|
||||
game.getContinuousEffects().setOrder(effect);
|
||||
// It's important to update the timestamp of the copied effect in ContinuousEffects because it does the action
|
||||
|
@ -852,8 +853,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
* @param game
|
||||
* @param preventable
|
||||
* @param combat
|
||||
* @param markDamage If true, damage will be dealt later in applyDamage
|
||||
* method
|
||||
* @param markDamage If true, damage will be dealt later in applyDamage
|
||||
* method
|
||||
* @return
|
||||
*/
|
||||
private int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, List<UUID> appliedEffects) {
|
||||
|
@ -1070,9 +1071,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
|
||||
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
|
||||
&& abilities.stream()
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1171,13 +1172,17 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean regenerate(UUID sourceId, Game game) {
|
||||
public boolean regenerate(Ability source, Game game) {
|
||||
//20110930 - 701.12
|
||||
if (!game.replaceEvent(GameEvent.getEvent(EventType.REGENERATE, objectId, sourceId, controllerId))) {
|
||||
if (!game.replaceEvent(GameEvent.getEvent(EventType.REGENERATE, objectId, source.getSourceId(), controllerId))) {
|
||||
this.tap(game);
|
||||
this.removeFromCombat(game);
|
||||
this.removeAllDamage(game);
|
||||
game.fireEvent(GameEvent.getEvent(EventType.REGENERATED, objectId, sourceId, controllerId));
|
||||
|
||||
// remove regen info
|
||||
game.getState().setValue(CardUtil.getCardZoneString("RegenerationActivated", this.getId(), game), Boolean.FALSE);
|
||||
|
||||
game.fireEvent(GameEvent.getEvent(EventType.REGENERATED, objectId, source.getSourceId(), controllerId));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
Loading…
Reference in a new issue