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* Fixed a bug with tokens using the optional EntersBattlefieldEffect (e.g. Clone with Mimic Vat).
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.copy;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class MimicVatTest extends CardTestPlayerBase {
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/**
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* All the clone type cards that may enter as a copy of something don't work
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* correctly with Mimic Vat. The only one I found that works (the token
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* being able to clone something) is Phyrexian Metamorph. Phyrexian
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* Metamorph is implemented differently than the rest of similar functioning
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* cards, ie. Clone, Phantasmal Image, Body Double, Clever Impersonator.
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* Also The copy ability on Phyrexian Metamorph is optional but it is forced
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* in game
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*/
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@Test
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public void TestClone() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
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// Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
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// {3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
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addCard(Zone.BATTLEFIELD, playerA, "Mimic Vat", 1); // Artifact {3}
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// {2}, {T}, Sacrifice a creature: Draw a card.
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addCard(Zone.BATTLEFIELD, playerA, "Phyrexian Vault", 1);
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// You may have Clone enter the battlefield as a copy of any creature on the battlefield.
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addCard(Zone.HAND, playerA, "Clone", 1);// Creature {3}{U}
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Clone");
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setChoice(playerA, "Silvercoat Lion");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2},{T}, Sacrifice a creature");
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setChoice(playerA, "Yes");
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{3},{T}: Put a token onto the battlefield");
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setChoice(playerA, "Silvercoat Lion");
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertExileCount("Clone", 1);
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assertPermanentCount(playerB, "Silvercoat Lion", 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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}
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@Test
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public void TestPhyrexianMetamorph() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
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// Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
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// {3}, {T}: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
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addCard(Zone.BATTLEFIELD, playerA, "Mimic Vat", 1); // Artifact {3}
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// {2}, {T}, Sacrifice a creature: Draw a card.
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addCard(Zone.BATTLEFIELD, playerA, "Phyrexian Vault", 1);
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// You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
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addCard(Zone.HAND, playerA, "Phyrexian Metamorph", 1);// Creature {3}{UP}
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Phyrexian Metamorph");
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setChoice(playerA, "Yes");
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setChoice(playerA, "Silvercoat Lion");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2},{T}, Sacrifice a creature");
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setChoice(playerA, "Yes");
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{3},{T}: Put a token onto the battlefield");
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setChoice(playerA, "Yes");
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setChoice(playerA, "Silvercoat Lion");
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertExileCount("Phyrexian Metamorph", 1);
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assertPermanentCount(playerB, "Silvercoat Lion", 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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}
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}
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@ -104,7 +104,10 @@ public class EntersBattlefieldEffect extends ReplacementEffectImpl {
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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if (optional) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject object = game.getObject(source.getSourceId());
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MageObject object = game.getPermanentEntering(source.getSourceId());
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if (object == null) {
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object = game.getObject(source.getSourceId());
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}
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if (controller == null || object == null) {
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return false;
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}
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