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[SOI] Add investigate effect.
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.effects.keyword;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.token.Token;
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/**
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*
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* @author LevelX2
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*/
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public class InvestigateEffect extends OneShotEffect {
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public InvestigateEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "Investigate. <i>(Put a colorless Clue artifact token onto the battlefield with \"{2}, Sacrifice this artifact: Draw a card.\")</i>";
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}
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public InvestigateEffect(final InvestigateEffect effect) {
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super(effect);
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}
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@Override
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public InvestigateEffect copy() {
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return new InvestigateEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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}
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class ClueArtifactToken extends Token {
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ClueArtifactToken() {
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super("Clue", "colorless Clue artifact token onto the battlefield with \"2, Sacrifice this artifact: Draw a card.\"");
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this.setOriginalExpansionSetCode("SOI");
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this.cardType.add(CardType.ARTIFACT);
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// {2}, Sacrifice this artifact: Draw a card.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new GenericManaCost(2));
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SacrificeSourceCost cost = new SacrificeSourceCost();
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cost.setText("Sacrifice this artifact");
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ability.addCost(cost);
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this.addAbility(ability);
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}
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}
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