mirror of
https://github.com/correl/mage.git
synced 2025-03-07 20:53:18 -10:00
* Fixed some cards doing preventable non combat damage but handled the damage wrongly as non preventable combat damage.
This commit is contained in:
parent
e7b3cb66e0
commit
c83f906525
11 changed files with 178 additions and 57 deletions
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@ -45,6 +45,7 @@ import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardIdPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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@ -63,7 +64,6 @@ public class ShiningShoal extends CardImpl {
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this.expansionSetCode = "BOK";
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this.subtype.add("Arcane");
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// You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost
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FilterOwnedCard filter = new FilterOwnedCard("a white card with converted mana cost X from your hand");
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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@ -86,7 +86,6 @@ public class ShiningShoal extends CardImpl {
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}
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}
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class ShiningShoalPreventDamageTargetEffect extends PreventionEffectImpl {
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private final DynamicValue dynamicAmount;
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@ -145,13 +144,13 @@ class ShiningShoalPreventDamageTargetEffect extends PreventionEffectImpl {
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if (permanent != null) {
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game.informPlayers("Dealing " + prevented + " to " + permanent.getName() + " instead");
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// keep the original source id as it is redirecting
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permanent.damage(prevented, event.getSourceId(), game, false, true, event.getAppliedEffects());
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permanent.damage(prevented, event.getSourceId(), game, ((DamageEvent) event).isCombatDamage(), ((DamageEvent) event).isPreventable(), event.getAppliedEffects());
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}
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Player player = game.getPlayer(redirectTo);
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if (player != null) {
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game.informPlayers("Dealing " + prevented + " to " + player.getLogName() + " instead");
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// keep the original source id as it is redirecting
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player.damage(prevented, event.getSourceId(), game, true, false, event.getAppliedEffects());
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player.damage(prevented, event.getSourceId(), game, ((DamageEvent) event).isCombatDamage(), ((DamageEvent) event).isPreventable(), event.getAppliedEffects());
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}
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}
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}
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@ -32,8 +32,8 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BlocksCreatureTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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@ -97,7 +97,7 @@ class MeglonothEffect extends OneShotEffect {
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Permanent meglonoth = game.getPermanent(source.getSourceId());
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Permanent blocked = game.getPermanent(targetPointer.getFirst(game, source));
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if (blocked != null && meglonoth != null) {
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game.getPlayer(blocked.getControllerId()).damage(meglonoth.getPower().getValue(), id, game, true, false);
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game.getPlayer(blocked.getControllerId()).damage(meglonoth.getPower().getValue(), id, game, false, true);
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return true;
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}
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return false;
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@ -100,7 +100,7 @@ class MorgueBurstEffect extends OneShotEffect {
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}
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Player targetPlayer = game.getPlayer(source.getTargets().get(1).getTargets().get(0));
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if (targetPlayer != null) {
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targetPlayer.damage(damage, source.getSourceId(), game, true, false);
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targetPlayer.damage(damage, source.getSourceId(), game, false, true);
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return true;
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}
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}
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@ -28,9 +28,6 @@
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.common.CreateTokenEffect;
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@ -39,6 +36,8 @@ import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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@ -69,7 +68,7 @@ public class TeysaEnvoyOfGhosts extends CardImpl {
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// protection from creatures
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this.addAbility(new ProtectionAbility(new FilterCreaturePermanent("creatures")));
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// Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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this.addAbility(new TeysaEnvoyOfGhostsTriggeredAbility());
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this.addAbility(new TeysaEnvoyOfGhostsTriggeredAbility());
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}
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@ -89,7 +88,7 @@ class TeysaEnvoyOfGhostsTriggeredAbility extends TriggeredAbilityImpl {
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super(Zone.BATTLEFIELD, new DestroyTargetEffect());
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this.addEffect(new CreateTokenEffect(new TeysaEnvoyOfGhostsToken(), 1));
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}
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}
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public TeysaEnvoyOfGhostsTriggeredAbility(final TeysaEnvoyOfGhostsTriggeredAbility ability) {
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super(ability);
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@ -104,12 +103,15 @@ class TeysaEnvoyOfGhostsTriggeredAbility extends TriggeredAbilityImpl {
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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Permanent sourcePermanent = game.getPermanent(event.getSourceId());
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if (damageEvent.getPlayerId().equals(getControllerId()) && damageEvent.isCombatDamage() && sourcePermanent != null && sourcePermanent.getCardType().contains(CardType.CREATURE)) {
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if (damageEvent.getPlayerId().equals(getControllerId())
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&& damageEvent.isCombatDamage()
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&& sourcePermanent != null
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&& sourcePermanent.getCardType().contains(CardType.CREATURE)) {
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game.getState().setValue(sourceId.toString(), sourcePermanent.getControllerId());
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getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
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return true;
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@ -125,6 +127,7 @@ class TeysaEnvoyOfGhostsTriggeredAbility extends TriggeredAbilityImpl {
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}
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class TeysaEnvoyOfGhostsToken extends Token {
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TeysaEnvoyOfGhostsToken() {
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super("Spirit", "1/1 white and black Spirit creature token with flying");
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cardType.add(CardType.CREATURE);
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@ -44,7 +44,6 @@ import mage.game.Game;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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import mage.MageInt;
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import mage.ObjectColor;
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/**
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*
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@ -76,7 +75,7 @@ class BottleOfSuleimanEffect extends OneShotEffect {
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public BottleOfSuleimanEffect() {
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super(Outcome.PutCreatureInPlay);
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staticText = "Flip a coin. If you lose the flip, Bottle of Suleiman deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.";
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staticText = "Flip a coin. If you lose the flip, {this} deals 5 damage to you. If you win the flip, put a 5/5 colorless Djinn artifact creature token with flying onto the battlefield.";
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}
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public BottleOfSuleimanEffect(final BottleOfSuleimanEffect effect) {
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@ -97,7 +96,7 @@ class BottleOfSuleimanEffect extends OneShotEffect {
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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return true;
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} else {
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you.damage(5, source.getSourceId(), game, true, false);
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you.damage(5, source.getSourceId(), game, false, true);
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return true;
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}
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@ -117,4 +116,4 @@ class DjinnToken extends Token {
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toughness = new MageInt(5);
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addAbility(FlyingAbility.getInstance());
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}
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}
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}
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@ -57,12 +57,11 @@ public class DictateOfTheTwinGods extends CardImpl {
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super(ownerId, 93, "Dictate of the Twin Gods", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}{R}");
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this.expansionSetCode = "JOU";
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DictateOfTheTwinGodsEffect()));
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}
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public DictateOfTheTwinGods(final DictateOfTheTwinGods card) {
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@ -91,9 +90,9 @@ class DictateOfTheTwinGodsEffect extends ReplacementEffectImpl {
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return new DictateOfTheTwinGodsEffect(this);
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}
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@Override
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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switch(event.getType()) {
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switch (event.getType()) {
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case DAMAGE_CREATURE:
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case DAMAGE_PLAYER:
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case DAMAGE_PLANESWALKER:
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@ -102,7 +101,7 @@ class DictateOfTheTwinGodsEffect extends ReplacementEffectImpl {
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return false;
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}
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return true;
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@ -115,17 +114,17 @@ class DictateOfTheTwinGodsEffect extends ReplacementEffectImpl {
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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DamageEvent damageEvent = (DamageEvent)event;
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DamageEvent damageEvent = (DamageEvent) event;
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if (damageEvent.getType() == EventType.DAMAGE_PLAYER) {
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Player targetPlayer = game.getPlayer(event.getTargetId());
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if (targetPlayer != null) {
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targetPlayer.damage(damageEvent.getAmount()*2, damageEvent.getSourceId(), game, damageEvent.isPreventable(), damageEvent.isCombatDamage(), event.getAppliedEffects());
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targetPlayer.damage(damageEvent.getAmount() * 2, damageEvent.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
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return true;
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}
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} else {
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Permanent targetPermanent = game.getPermanent(event.getTargetId());
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if (targetPermanent != null) {
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targetPermanent.damage(damageEvent.getAmount()*2, damageEvent.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
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targetPermanent.damage(damageEvent.getAmount() * 2, damageEvent.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
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return true;
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}
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}
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@ -49,7 +49,6 @@ public class BlazingSalvo extends CardImpl {
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super(ownerId, 178, "Blazing Salvo", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R}");
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this.expansionSetCode = "ODY";
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// Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addEffect(new BlazingSalvoEffect());
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@ -66,16 +65,16 @@ public class BlazingSalvo extends CardImpl {
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}
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class BlazingSalvoEffect extends OneShotEffect {
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public BlazingSalvoEffect() {
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super(Outcome.Damage);
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this.staticText = "Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her";
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this.staticText = "{this} deals 3 damage to target creature unless that creature's controller has {this} deal 5 damage to him or her";
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}
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public BlazingSalvoEffect(final BlazingSalvoEffect effect){
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public BlazingSalvoEffect(final BlazingSalvoEffect effect) {
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super(effect);
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}
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@Override
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public BlazingSalvoEffect copy() {
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return new BlazingSalvoEffect(this);
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@ -88,16 +87,15 @@ class BlazingSalvoEffect extends OneShotEffect {
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Player player = game.getPlayer(permanent.getControllerId());
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if (player != null) {
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String message = "Have Blazing Salvo do 5 damage to you?";
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if (player.chooseUse(Outcome.Damage, message, source, game)){
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player.damage(5, source.getSourceId(), game, true, false);
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if (player.chooseUse(Outcome.Damage, message, source, game)) {
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player.damage(5, source.getSourceId(), game, false, true);
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} else {
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permanent.damage(3, source.getSourceId(), game, false, true);
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}
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return true;
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}
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}
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return true;
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}
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}
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return false;
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}
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}
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}
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@ -182,7 +182,7 @@ class SarkhanTheMadDragonDamageEffect extends OneShotEffect {
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Player player = game.getPlayer(source.getTargets().getFirstTarget());
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if (player != null && dragons != null && !dragons.isEmpty()) {
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for (Permanent dragon : dragons) {
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player.damage(dragon.getPower().getValue(), dragon.getId(), game, true, false);
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player.damage(dragon.getPower().getValue(), dragon.getId(), game, false, true);
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}
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return true;
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}
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@ -25,7 +25,6 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.shardsofalara;
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import java.util.UUID;
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@ -78,6 +77,7 @@ public class FlameblastDragon extends CardImpl {
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}
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class FlameblastDragonEffect extends OneShotEffect {
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FlameblastDragonEffect() {
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super(Outcome.Benefit);
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staticText = "you may pay {X}{R}. If you do, {this} deals X damage to target creature or player";
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@ -103,7 +103,7 @@ class FlameblastDragonEffect extends OneShotEffect {
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}
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Player targetPlayer = game.getPlayer(source.getFirstTarget());
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if (targetPlayer != null) {
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targetPlayer.damage(costX, source.getSourceId(), game, true, false);
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targetPlayer.damage(costX, source.getSourceId(), game, false, true);
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return true;
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}
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return false;
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@ -30,9 +30,6 @@ package mage.sets.worldwake;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.costs.AlternativeCostImpl;
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@ -41,8 +38,10 @@ import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.PreventionEffectData;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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@ -65,7 +64,6 @@ public class RefractionTrap extends CardImpl {
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this.expansionSetCode = "WWK";
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this.subtype.add("Trap");
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// If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.
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this.getSpellAbility().addAlternativeCost(new RefractionTrapAlternativeCost());
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@ -89,7 +87,7 @@ public class RefractionTrap extends CardImpl {
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class RefractionTrapWatcher extends Watcher {
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Set<UUID> playersMetCondition = new HashSet<>();
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public RefractionTrapWatcher() {
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super("RefractionTrapWatcher", WatcherScope.GAME);
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}
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@ -120,19 +118,20 @@ class RefractionTrapWatcher extends Watcher {
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public boolean conditionMetForAnOpponent(UUID controllerId, Game game) {
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Player controller = game.getPlayer(controllerId);
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if (controller != null) {
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for(UUID playerId: playersMetCondition) {
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for (UUID playerId : playersMetCondition) {
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if (controller.hasOpponent(playerId, game)) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public void reset() {
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playersMetCondition.clear();
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super.reset();
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super.reset();
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}
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}
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@ -179,20 +178,20 @@ class RefractionTrapPreventDamageEffect extends PreventionEffectImpl {
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public RefractionTrapPreventDamageEffect(final RefractionTrapPreventDamageEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.target = effect.target.copy();
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this.target = effect.target.copy();
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}
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@Override
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public RefractionTrapPreventDamageEffect copy() {
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return new RefractionTrapPreventDamageEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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this.target.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
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super.init(source, game);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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@ -213,7 +212,7 @@ class RefractionTrapPreventDamageEffect extends PreventionEffectImpl {
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Player player = game.getPlayer(damageTarget);
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if (player != null) {
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game.informPlayers("Dealing " + preventionData.getPreventedDamage() + " to " + player.getLogName());
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player.damage(preventionData.getPreventedDamage(), source.getSourceId(), game, true, false);
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player.damage(preventionData.getPreventedDamage(), source.getSourceId(), game, false, true);
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}
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}
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@ -231,8 +230,8 @@ class RefractionTrapPreventDamageEffect extends PreventionEffectImpl {
|
|||
}
|
||||
|
||||
// check damage source
|
||||
if (!object.getId().equals(target.getFirstTarget()) &&
|
||||
!((object instanceof StackObject) && ((StackObject)object).getSourceId().equals(target.getFirstTarget()))) {
|
||||
if (!object.getId().equals(target.getFirstTarget())
|
||||
&& !((object instanceof StackObject) && ((StackObject) object).getSourceId().equals(target.getFirstTarget()))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package org.mage.test.cards.enchantments;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class AnimateDeadTest extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testAnimateOpponentsCreature() {
|
||||
addCard(Zone.GRAVEYARD, playerB, "Silvercoat Lion", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
||||
// Enchant creature card in a graveyard
|
||||
// When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard"
|
||||
// and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield
|
||||
// under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
|
||||
// Enchanted creature gets -1/-0.
|
||||
addCard(Zone.HAND, playerA, "Animate Dead"); // {1}{B}
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Animate Dead", "Silvercoat Lion");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPowerToughness(playerA, "Silvercoat Lion", 1, 2);
|
||||
assertPermanentCount(playerA, "Animate Dead", 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testAnimateEternalWitness() {
|
||||
// When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
|
||||
addCard(Zone.GRAVEYARD, playerB, "Eternal Witness", 1);
|
||||
addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
||||
// Enchant creature card in a graveyard
|
||||
// When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard"
|
||||
// and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield
|
||||
// under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
|
||||
// Enchanted creature gets -1/-0.
|
||||
addCard(Zone.HAND, playerA, "Animate Dead"); // {1}{B}
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Animate Dead", "Eternal Witness");
|
||||
addTarget(playerA, "Silvercoat Lion");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPowerToughness(playerA, "Eternal Witness", 1, 1);
|
||||
assertPermanentCount(playerA, "Animate Dead", 1);
|
||||
assertHandCount(playerA, "Silvercoat Lion", 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Buddy animated an Eternal Witness. I killed the Eternal Witness. Animate
|
||||
* Dead stayed on the battlefield. Using Meren, Eternal Witness came back to
|
||||
* the battlefield and immediately got enchanted by Animate Dead.
|
||||
*
|
||||
* Very weird. Animate Dead should've hit the graveyard the first time its
|
||||
* creature died, right?
|
||||
*
|
||||
*/
|
||||
@Test
|
||||
public void testAnimateAndKillEternalWitness() {
|
||||
// When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
|
||||
addCard(Zone.GRAVEYARD, playerB, "Eternal Witness", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
|
||||
addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
|
||||
|
||||
addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
|
||||
// Enchant creature card in a graveyard
|
||||
// When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard"
|
||||
// and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield
|
||||
// under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
|
||||
// Enchanted creature gets -1/-0.
|
||||
addCard(Zone.HAND, playerA, "Animate Dead"); // {1}{B}
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Animate Dead", "Eternal Witness");
|
||||
addTarget(playerA, "Silvercoat Lion");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Eternal Witness");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerB, "Lightning Bolt", 1);
|
||||
assertGraveyardCount(playerB, "Eternal Witness", 1);
|
||||
assertHandCount(playerA, "Silvercoat Lion", 1);
|
||||
assertGraveyardCount(playerA, "Animate Dead", 1);
|
||||
assertPermanentCount(playerA, "Animate Dead", 0);
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue