diff --git a/Mage.Sets/src/mage/sets/eldritchmoon/StromkirkOccultist.java b/Mage.Sets/src/mage/sets/eldritchmoon/StromkirkOccultist.java index 64bb758818..67fcaa8f73 100644 --- a/Mage.Sets/src/mage/sets/eldritchmoon/StromkirkOccultist.java +++ b/Mage.Sets/src/mage/sets/eldritchmoon/StromkirkOccultist.java @@ -47,7 +47,6 @@ import mage.constants.Rarity; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; -import mage.players.Library; import mage.players.Player; import mage.target.targetpointer.FixedTarget; @@ -106,14 +105,14 @@ class StromkirkOccultistExileEffect extends OneShotEffect { Player controller = game.getPlayer(source.getControllerId()); Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (sourcePermanent != null && controller != null && controller.getLibrary().size() > 0) { - Library library = controller.getLibrary(); - Card card = library.removeFromTop(game); + Card card = controller.getLibrary().getFromTop(game); if (card != null) { String exileName = new StringBuilder(sourcePermanent.getIdName()).append(" ").toString(); - controller.moveCardToExileWithInfo(card, source.getSourceId(), exileName, source.getSourceId(), game, Zone.LIBRARY, true); - ContinuousEffect effect = new StromkirkOccultistPlayFromExileEffect(); - effect.setTargetPointer(new FixedTarget(card.getId())); - game.addEffect(effect, source); + if (controller.moveCardToExileWithInfo(card, source.getSourceId(), exileName, source.getSourceId(), game, Zone.LIBRARY, true)) { + ContinuousEffect effect = new StromkirkOccultistPlayFromExileEffect(); + effect.setTargetPointer(new FixedTarget(card.getId())); + game.addEffect(effect, source); + } } return true; } @@ -144,7 +143,7 @@ class StromkirkOccultistPlayFromExileEffect extends AsThoughEffectImpl { @Override public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) { - return source.getControllerId().equals(affectedControllerId) && - objectId.equals(getTargetPointer().getFirst(game, source)); + return source.getControllerId().equals(affectedControllerId) + && objectId.equals(getTargetPointer().getFirst(game, source)); } } diff --git a/Mage.Sets/src/mage/sets/ravnica/EyeOfTheStorm.java b/Mage.Sets/src/mage/sets/ravnica/EyeOfTheStorm.java index 5b64d974ab..29eecb17a2 100644 --- a/Mage.Sets/src/mage/sets/ravnica/EyeOfTheStorm.java +++ b/Mage.Sets/src/mage/sets/ravnica/EyeOfTheStorm.java @@ -103,7 +103,8 @@ class EyeOfTheStormAbility extends TriggeredAbilityImpl { public boolean checkTrigger(GameEvent event, Game game) { if (event.getZone() == Zone.HAND) { Spell spell = game.getStack().getSpell(event.getTargetId()); - if (spell != null && (spell.getCardType().contains(CardType.INSTANT) || spell.getCardType().contains(CardType.SORCERY))) { + if (spell != null && !spell.isCopy() + && (spell.getCardType().contains(CardType.INSTANT) || spell.getCardType().contains(CardType.SORCERY))) { for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(event.getTargetId())); } @@ -139,22 +140,21 @@ class EyeOfTheStormEffect1 extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { Spell spell = game.getStack().getSpell(targetPointer.getFirst(game, source)); - Permanent EyeOfTheStorm = game.getPermanentOrLKIBattlefield(source.getSourceId()); - Player controller = game.getPlayer(source.getControllerId()); - - if (controller != null && spell != null && EyeOfTheStorm != null) { + Permanent eyeOfTheStorm = game.getPermanentOrLKIBattlefield(source.getSourceId()); + if (spell != null && eyeOfTheStorm != null) { + Player spellController = game.getPlayer(spell.getControllerId()); Card card = spell.getCard(); - if (card == null || !instantOrSorceryfilter.match(card, game)) { + if (spellController == null || card == null || !instantOrSorceryfilter.match(card, game)) { return false; } - UUID exileZoneId = CardUtil.getExileZoneId(game, source.getSourceId(), EyeOfTheStorm.getZoneChangeCounter(game)); - if (controller.moveCardsToExile(spell, source, game, true, exileZoneId, EyeOfTheStorm.getIdName())) { - EyeOfTheStorm.imprint(card.getId(), game); + UUID exileZoneId = CardUtil.getExileZoneId(game, source.getSourceId(), eyeOfTheStorm.getZoneChangeCounter(game)); + if (spellController.moveCardsToExile(spell, source, game, true, exileZoneId, eyeOfTheStorm.getIdName())) { + eyeOfTheStorm.imprint(card.getId(), game); - if (EyeOfTheStorm != null && EyeOfTheStorm.getImprinted() != null && EyeOfTheStorm.getImprinted().size() > 0 && controller != null) { + if (eyeOfTheStorm.getImprinted() != null && eyeOfTheStorm.getImprinted().size() > 0) { CardsImpl copiedCards = new CardsImpl(); - for (UUID uuid : EyeOfTheStorm.getImprinted()) { + for (UUID uuid : eyeOfTheStorm.getImprinted()) { card = game.getCard(uuid); // Check if owner of card is still in game @@ -170,21 +170,21 @@ class EyeOfTheStormEffect1 extends OneShotEffect { boolean continueCasting = true; while (continueCasting) { - continueCasting = copiedCards.size() > 1 && controller.chooseUse(outcome, "Cast one of the copied cards without paying its mana cost?", source, game); + continueCasting = copiedCards.size() > 1 && spellController.chooseUse(outcome, "Cast one of the copied cards without paying its mana cost?", source, game); Card cardToCopy; if (copiedCards.size() == 1) { cardToCopy = copiedCards.getCards(game).iterator().next(); } else { TargetCard target = new TargetCard(1, Zone.EXILED, new FilterCard("card to copy")); - controller.choose(Outcome.Copy, copiedCards, target, game); + spellController.choose(Outcome.Copy, copiedCards, target, game); cardToCopy = copiedCards.get(target.getFirstTarget(), game); copiedCards.remove(cardToCopy); } if (cardToCopy != null) { Card copy = game.copyCard(cardToCopy, source, source.getControllerId()); - if (controller.chooseUse(outcome, "Cast the copied card without paying mana cost?", source, game)) { - controller.cast(copy.getSpellAbility(), game, true); + if (spellController.chooseUse(outcome, "Cast the copied card without paying mana cost?", source, game)) { + spellController.cast(copy.getSpellAbility(), game, true); } } }