Don't erase a permanent's attacking/blocking info when it leaves the battlefield. Kithkin Mourncaller and Kardur Doomscourge no longer need their own special TriggeredAbility class

This commit is contained in:
Alex W. Jackson 2022-09-12 10:43:21 -04:00
parent 7c2f76b46b
commit c84d9d2168
8 changed files with 32 additions and 167 deletions

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@ -2,6 +2,7 @@ package mage.cards.k;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.GainLifeEffect;
@ -11,25 +12,18 @@ import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.watchers.common.AttackedThisTurnWatcher;
import java.util.UUID;
import mage.abilities.common.AttackingCreaturePutIntoGraveyardTriggeredAbility;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AttackingPredicate;
/**
* @author TheElk801
*/
public final class KardurDoomscourge extends CardImpl {
private static final FilterPermanent filter = new FilterCreaturePermanent("an attacking creature");
static {
filter.add(AttackingPredicate.instance);
}
private static final FilterAttackingCreature filter = new FilterAttackingCreature("an attacking creature");
public KardurDoomscourge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{R}");
@ -49,9 +43,9 @@ public final class KardurDoomscourge extends CardImpl {
this.addAbility(ability);
// Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Ability ability2 = new AttackingCreaturePutIntoGraveyardTriggeredAbility(new LoseLifeOpponentsEffect(1), filter, false, true, false);
ability2.addEffect(new GainLifeEffect(1).concatBy("and"));
this.addAbility(ability2);
ability = new DiesCreatureTriggeredAbility(new LoseLifeOpponentsEffect(1), false, filter);
ability.addEffect(new GainLifeEffect(1).concatBy("and"));
this.addAbility(ability);
}
private KardurDoomscourge(final KardurDoomscourge card) {

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@ -3,7 +3,7 @@ package mage.cards.k;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.AttackingCreaturePutIntoGraveyardTriggeredAbility;
import mage.abilities.common.PutIntoGraveFromBattlefieldAllTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -32,7 +32,10 @@ public final class KithkinMourncaller extends CardImpl {
this.toughness = new MageInt(2);
// Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
this.addAbility(new AttackingCreaturePutIntoGraveyardTriggeredAbility(new DrawCardSourceControllerEffect(1), filter, true, false, true));
this.addAbility(new PutIntoGraveFromBattlefieldAllTriggeredAbility(
new DrawCardSourceControllerEffect(1),
true, filter, false, true
));
}
private KithkinMourncaller(final KithkinMourncaller card) {

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@ -112,10 +112,8 @@ class SorrowsPathSwitchBlockersEffect extends OneShotEffect {
// 10/1/2009: When the first ability resolves, if all the creatures that one of the targeted creatures was blocking have left combat, then the other targeted creature
// is considered to be able to block all creatures the first creature is blocking. If the ability has its full effect, the second creature will be removed from combat
// but not returned to combat; it doesn't block anything.
game.getCombat().removeFromCombat(blocker1.getId(), game, false);
game.getCombat().removeFromCombat(blocker2.getId(), game, false);
blocker1.setRemovedFromCombat(attackers2.isEmpty());
blocker2.setRemovedFromCombat(attackers1.isEmpty());
blocker1.removeFromCombat(game);
blocker2.removeFromCombat(game);
// 10/1/2009: Abilities that trigger whenever one of the targeted creatures blocks will trigger when the first ability resolves, because those creatures will change from
// not blocking (since they're removed from combat) to blocking. It doesn't matter if those abilities triggered when those creatures blocked the first time. Abilities

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@ -89,7 +89,6 @@ class TheWretchedEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Permanent theWretched = source.getSourcePermanentIfItStillExists(game);
if (theWretched == null
|| theWretched.isRemovedFromCombat()
|| !theWretched.isAttacking()
|| !source.isControlledBy(theWretched.getControllerId())) {
return false;

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@ -1,119 +0,0 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.common;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import static mage.game.events.GameEvent.EventType.END_COMBAT_STEP_POST;
import static mage.game.events.GameEvent.EventType.REMOVED_FROM_COMBAT;
import static mage.game.events.GameEvent.EventType.ZONE_CHANGE;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
/**
*
* @author weirddan455 and jeffwadsworth
*/
public class AttackingCreaturePutIntoGraveyardTriggeredAbility extends TriggeredAbilityImpl {
protected FilterPermanent filterPermanent;
private final boolean onlyToControllerGraveyard;
private final boolean itDies;
public AttackingCreaturePutIntoGraveyardTriggeredAbility(Effect effect, FilterPermanent filterPermanent, Boolean onlyToControllerGraveyard, Boolean itDies, Boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
this.filterPermanent = filterPermanent;
this.onlyToControllerGraveyard = onlyToControllerGraveyard;
this.itDies = itDies;
setTriggerPhrase("Whenever " + filterPermanent.getMessage() +
(itDies ?
" dies, " :
" is put into " + (onlyToControllerGraveyard ? "your" : "a") + " graveyard from the battlefield, ")
);
}
private AttackingCreaturePutIntoGraveyardTriggeredAbility(final AttackingCreaturePutIntoGraveyardTriggeredAbility ability) {
super(ability);
this.filterPermanent = ability.filterPermanent;
this.onlyToControllerGraveyard = ability.onlyToControllerGraveyard;
this.itDies = ability.itDies;
}
@Override
public AttackingCreaturePutIntoGraveyardTriggeredAbility copy() {
return new AttackingCreaturePutIntoGraveyardTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
switch (event.getType()) {
case ATTACKER_DECLARED:
case END_COMBAT_STEP_POST:
case ZONE_CHANGE:
case REMOVED_FROM_COMBAT:
return true;
default:
return false;
}
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
switch (event.getType()) {
case ATTACKER_DECLARED:
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null
&& !filterPermanent.match(permanent, game)) {
return false;
}
List<UUID> attackersList = new ArrayList<>();
List<UUID> attackersListCopy = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
if (attackersListCopy == null) {
attackersListCopy = attackersList;
}
attackersListCopy.add(event.getSourceId()); // add the filtered creature to the list
game.getState().setValue(this.getSourceId() + "Attackers", attackersListCopy);
return false;
case END_COMBAT_STEP_POST:
game.getState().setValue(this.getSourceId() + "Attackers", null);
return false;
case ZONE_CHANGE:
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD
&& zEvent.getToZone() == Zone.GRAVEYARD) {
if (onlyToControllerGraveyard
&& !this.isControlledBy(game.getOwnerId(zEvent.getTargetId()))) {
return false;
}
if (itDies
&& !zEvent.isDiesEvent()) {
return false;
}
List<UUID> attackers = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
return attackers != null
&& attackers.contains(zEvent.getTargetId());
}
case REMOVED_FROM_COMBAT:
// a card removed from combat is no longer an attacker or blocker so remove it from the list
List<UUID> attackersListRFC = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
if (attackersListRFC != null
&& attackersListRFC.contains(event.getTargetId())) {
attackersListRFC.remove(event.getTargetId());
game.getState().setValue(this.getSourceId() + "Attackers", attackersListRFC);
}
default:
return false;
}
}
}

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@ -1447,7 +1447,7 @@ public class Combat implements Serializable, Copyable<Combat> {
}
}
public boolean removePlaneswalkerFromCombat(UUID planeswalkerId, Game game, boolean withInfo) {
public boolean removePlaneswalkerFromCombat(UUID planeswalkerId, Game game) {
boolean result = false;
for (CombatGroup group : groups) {
if (group.getDefenderId() != null && group.getDefenderId().equals(planeswalkerId)) {
@ -1458,13 +1458,14 @@ public class Combat implements Serializable, Copyable<Combat> {
return result;
}
public boolean removeFromCombat(UUID creatureId, Game game, boolean withInfo) {
public boolean removeFromCombat(UUID creatureId, Game game, boolean withEvent) {
boolean result = false;
Permanent creature = game.getPermanent(creatureId);
if (creature != null) {
creature.setAttacking(false);
creature.setBlocking(0);
creature.setRemovedFromCombat(true);
if (withEvent) {
creature.setAttacking(false);
creature.setBlocking(0);
}
for (CombatGroup group : groups) {
for (UUID attackerId : group.attackers) {
Permanent attacker = game.getPermanent(attackerId);
@ -1479,7 +1480,7 @@ public class Combat implements Serializable, Copyable<Combat> {
}
creature.clearBandedCards();
blockingGroups.remove(creatureId);
if (result && withInfo) {
if (result && withEvent) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.REMOVED_FROM_COMBAT, creatureId, null, null));
game.informPlayers(creature.getLogName() + " removed from combat");
}
@ -1507,10 +1508,6 @@ public class Combat implements Serializable, Copyable<Combat> {
}
}
}
// reset the removeFromCombat flag on all creatures on the battlefield
for (Permanent creaturePermanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, game)) {
creaturePermanent.setRemovedFromCombat(false);
}
clear();
}

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@ -254,10 +254,6 @@ public interface Permanent extends Card, Controllable {
int getMaxBlockedBy();
boolean isRemovedFromCombat();
void setRemovedFromCombat(boolean removedFromCombat);
/**
* Sets the maximum number of blockers the creature can be blocked by.
* Default = 0 which means there is no restriction in the number of
@ -297,9 +293,17 @@ public interface Permanent extends Card, Controllable {
*/
boolean canUseActivatedAbilities(Game game);
/**
* Removes this permanent from combat
*
* @param game
* @param withEvent true if removed from combat by an effect (default)
* false if removed because it left the battlefield
* @return true if permanent was attacking or blocking
*/
boolean removeFromCombat(Game game);
boolean removeFromCombat(Game game, boolean withInfo);
boolean removeFromCombat(Game game, boolean withEvent);
boolean isDeathtouched();

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@ -90,7 +90,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
protected int minBlockedBy = 1;
// maximal number of creatures the creature can be blocked by 0 = no restriction
protected int maxBlockedBy = 0;
protected boolean removedFromCombat;
protected boolean deathtouched;
protected Map<String, List<UUID>> connectedCards = new HashMap<>();
@ -720,11 +719,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
return maxBlockedBy;
}
@Override
public boolean isRemovedFromCombat() {
return removedFromCombat;
}
@Override
public UUID getControllerId() {
return this.controllerId;
@ -1477,22 +1471,17 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
}
@Override
public boolean removeFromCombat(Game game, boolean withInfo) {
public boolean removeFromCombat(Game game, boolean withEvent) {
if (this.isAttacking() || this.blocking > 0) {
return game.getCombat().removeFromCombat(objectId, game, withInfo);
return game.getCombat().removeFromCombat(objectId, game, withEvent);
} else if (this.isPlaneswalker(game)) {
if (game.getCombat().getDefenders().contains(getId())) {
game.getCombat().removePlaneswalkerFromCombat(objectId, game, withInfo);
game.getCombat().removePlaneswalkerFromCombat(objectId, game);
}
}
return false;
}
@Override
public void setRemovedFromCombat(boolean removedFromCombat) {
this.removedFromCombat = removedFromCombat;
}
@Override
public boolean imprint(UUID imprintedCard, Game game) {
if (!game.getExile().containsId(imprintedCard, game)) {