[GTC] Fixed Skinbrand Goblin

This commit is contained in:
Plopman 2013-02-16 00:08:24 +01:00
parent e56bbfb16d
commit c877d03389

View file

@ -53,7 +53,7 @@ public class SkinbrandGoblin extends CardImpl<SkinbrandGoblin> {
this.toughness = new MageInt(1);
// Bloodrush - {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
this.addAbility(new BloodrushAbility("{1}{R}{R}", new BoostTargetEffect(2, 1, Constants.Duration.EndOfTurn)));
this.addAbility(new BloodrushAbility("{R}", new BoostTargetEffect(2, 1, Constants.Duration.EndOfTurn)));
}
public SkinbrandGoblin(final SkinbrandGoblin card) {