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- Added Narcolepsy <ROE>
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Mage.Sets/src/mage/sets/riseoftheeldrazi/Narcolepsy.java
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Mage.Sets/src/mage/sets/riseoftheeldrazi/Narcolepsy.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.riseoftheeldrazi;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.filter.Filter;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.target.TargetPermanent;
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import mage.Constants.Zone;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.game.permanent.Permanent;
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import mage.abilities.Ability;
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import mage.game.Game;
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/**
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*
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* @author jeffwadsworth
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*/
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public class Narcolepsy extends CardImpl<Narcolepsy> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature");
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static {
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filter.setScopeCardType(Filter.ComparisonScope.Any);
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}
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public Narcolepsy(UUID ownerId) {
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super(ownerId, 79, "Narcolepsy", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
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this.expansionSetCode = "ROE";
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this.subtype.add("Aura");
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this.color.setBlue(true);
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// Enchant creature
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TargetPermanent auraTarget = new TargetPermanent(filter);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Constants.Outcome.Detriment));
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EnchantAbility ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// At the beginning of each upkeep, if enchanted creature is untapped, tap it.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new NarcolepsyEffect(), Constants.TargetController.ANY, false));
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}
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public Narcolepsy(final Narcolepsy card) {
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super(card);
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}
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@Override
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public Narcolepsy copy() {
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return new Narcolepsy(this);
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}
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}
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class NarcolepsyEffect extends OneShotEffect<NarcolepsyEffect> {
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public NarcolepsyEffect() {
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super(Constants.Outcome.Detriment);
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this.staticText = "if enchanted creature is untapped, tap it";
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}
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public NarcolepsyEffect(final NarcolepsyEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent narcolepsy = game.getPermanent(source.getSourceId());
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if (narcolepsy != null) {
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Permanent enchanted = game.getPermanent(narcolepsy.getAttachedTo());
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if (enchanted != null && !enchanted.isTapped()) {
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enchanted.tap(game);
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return true;
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}
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}
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return false;
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}
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@Override
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public NarcolepsyEffect copy() {
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return new NarcolepsyEffect(this);
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}
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}
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