diff --git a/Mage.Sets/src/mage/cards/i/InvasionPlans.java b/Mage.Sets/src/mage/cards/i/InvasionPlans.java new file mode 100644 index 0000000000..eda59d9a81 --- /dev/null +++ b/Mage.Sets/src/mage/cards/i/InvasionPlans.java @@ -0,0 +1,106 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.i; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; +import mage.abilities.effects.common.combat.BlocksIfAbleAllEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.players.PlayerList; +import static mage.filter.StaticFilters.FILTER_PERMANENT_CREATURES; + +/** + * + * @author L_J + */ +public class InvasionPlans extends CardImpl { + + public InvasionPlans(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}"); + + // All creatures block each turn if able. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BlocksIfAbleAllEffect(FILTER_PERMANENT_CREATURES))); + // The attacking player chooses how each creature blocks each turn. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new InvasionPlansEffect())); + } + + public InvasionPlans(final InvasionPlans card) { + super(card); + } + + @Override + public InvasionPlans copy() { + return new InvasionPlans(this); + } +} + +class InvasionPlansEffect extends ContinuousRuleModifyingEffectImpl { + + public InvasionPlansEffect() { + super(Duration.WhileOnBattlefield, Outcome.Benefit, true, false); + } + + public InvasionPlansEffect(final InvasionPlansEffect effect) { + super(effect); + } + + @Override + public InvasionPlansEffect copy() { + return new InvasionPlansEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + return true; + } + + @Override + public boolean checksEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.DECLARING_BLOCKERS; + } + + @Override + public boolean applies(GameEvent event, Ability source, Game game) { + Player blockController = game.getPlayer(game.getCombat().getAttackingPlayerId()); + if (blockController != null) { + game.getCombat().selectBlockers(blockController, game); + return event.getPlayerId().equals(game.getCombat().getAttackingPlayerId()); + } + return false; + } +} +