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added an additional test for conspire
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@ -105,6 +105,41 @@ public class ConspireTest extends CardTestPlayerBase {
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}
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@Test
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public void testWortTheRaidmotherTwoSpells() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 8);
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addCard(Zone.BATTLEFIELD, playerA, "Raging Goblin", 2);
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// When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield.
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// Each red or green instant or sorcery spell you cast has conspire.
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// (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
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addCard(Zone.HAND, playerA, "Wort, the Raidmother");
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addCard(Zone.HAND, playerA, "Lightning Bolt");
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addCard(Zone.HAND, playerA, "Shock");
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// prepare goblins
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wort, the Raidmother");// {4}{R/G}{R/G}
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// cast with conspire
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
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setChoice(playerA, true); // use conspire
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setChoice(playerA, "Goblin Warrior");
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setChoice(playerA, "Goblin Warrior");
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setChoice(playerA, false); // keep targets
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Shock", playerB);
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setChoice(playerA, false); // don't use conspire
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, "Wort, the Raidmother", 1);
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertTapped("Raging Goblin", false);
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assertLife(playerB, 20 - 3 - 3 - 2);
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}
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@Test
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public void testWortTheRaidmotherWithConspireSpellOnce() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 10);
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