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[MAT] Implement Feast of the Victorious Dead
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Mage.Sets/src/mage/cards/f/FeastOfTheVictoriousDead.java
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Mage.Sets/src/mage/cards/f/FeastOfTheVictoriousDead.java
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package mage.cards.f;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.dynamicvalue.common.CreaturesDiedThisTurnCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.hint.common.CreaturesDiedThisTurnHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetAmount;
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import mage.target.common.TargetCreaturePermanentAmount;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FeastOfTheVictoriousDead extends CardImpl {
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public FeastOfTheVictoriousDead(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}{B}");
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// At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
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Ability ability = new BeginningOfEndStepTriggeredAbility(
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new GainLifeEffect(CreaturesDiedThisTurnCount.instance)
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.setText("you gain that much life"),
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TargetController.YOU, FeastOfTheVictoriousDeadCondition.instance, false
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);
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ability.addEffect(new FeastOfTheVictoriousDeadEffect());
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this.addAbility(ability.addHint(CreaturesDiedThisTurnHint.instance));
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}
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private FeastOfTheVictoriousDead(final FeastOfTheVictoriousDead card) {
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super(card);
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}
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@Override
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public FeastOfTheVictoriousDead copy() {
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return new FeastOfTheVictoriousDead(this);
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}
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}
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enum FeastOfTheVictoriousDeadCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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return CreaturesDiedThisTurnCount.instance.calculate(game, source, null) > 0;
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}
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@Override
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public String toString() {
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return "one or more creatures died this turn";
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}
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}
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class FeastOfTheVictoriousDeadEffect extends OneShotEffect {
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FeastOfTheVictoriousDeadEffect() {
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super(Outcome.Benefit);
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staticText = "and distribute that many +1/+1 counters among creatures you control";
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}
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private FeastOfTheVictoriousDeadEffect(final FeastOfTheVictoriousDeadEffect effect) {
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super(effect);
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}
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@Override
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public FeastOfTheVictoriousDeadEffect copy() {
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return new FeastOfTheVictoriousDeadEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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TargetAmount target = new TargetCreaturePermanentAmount(CreaturesDiedThisTurnCount.instance, StaticFilters.FILTER_CONTROLLED_CREATURE);
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target.setNotTarget(true);
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player.choose(outcome, target, source, game);
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for (UUID targetId : target.getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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permanent.addCounters(CounterType.P1P1.createInstance(target.getTargetAmount(targetId)), source, game);
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}
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}
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return true;
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}
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}
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@ -24,6 +24,7 @@ public final class MarchOfTheMachineTheAftermath extends ExpansionSet {
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cards.add(new SetCardInfo("Campus Renovation", 27, Rarity.UNCOMMON, mage.cards.c.CampusRenovation.class));
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cards.add(new SetCardInfo("Coppercoat Vanguard", 1, Rarity.UNCOMMON, mage.cards.c.CoppercoatVanguard.class));
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cards.add(new SetCardInfo("Drannith Ruins", 50, Rarity.RARE, mage.cards.d.DrannithRuins.class));
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cards.add(new SetCardInfo("Feast of the Victorious Dead", 30, Rarity.UNCOMMON, mage.cards.f.FeastOfTheVictoriousDead.class));
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cards.add(new SetCardInfo("Filter Out", 7, Rarity.UNCOMMON, mage.cards.f.FilterOut.class));
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cards.add(new SetCardInfo("Gold-Forged Thopteryx", 31, Rarity.UNCOMMON, mage.cards.g.GoldForgedThopteryx.class));
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cards.add(new SetCardInfo("Harnessed Snubhorn", 3, Rarity.UNCOMMON, mage.cards.h.HarnessedSnubhorn.class));
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