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[ORI] Added Grasp of the Hieromancer and Heavy Infantry.
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3 changed files with 221 additions and 3 deletions
138
Mage.Sets/src/mage/sets/magicorigins/GraspOfTheHieromancer.java
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138
Mage.Sets/src/mage/sets/magicorigins/GraspOfTheHieromancer.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magicorigins;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SetTargetPointer;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class GraspOfTheHieromancer extends CardImpl {
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public GraspOfTheHieromancer(UUID ownerId) {
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super(ownerId, 15, "Grasp of the Hieromancer", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
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this.expansionSetCode = "ORI";
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield));
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Ability gainedAbility = new GraspOfTheHieromancerTriggeredAbility(new TapTargetEffect(), false);
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gainedAbility.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls")));
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Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA);
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effect.setText("and has \"Whenever this creature attacks, tap target creature defending player controls.\"");
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ability.addEffect(effect);
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this.addAbility(ability);
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}
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public GraspOfTheHieromancer(final GraspOfTheHieromancer card) {
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super(card);
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}
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@Override
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public GraspOfTheHieromancer copy() {
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return new GraspOfTheHieromancer(this);
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}
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}
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class GraspOfTheHieromancerTriggeredAbility extends TriggeredAbilityImpl {
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public GraspOfTheHieromancerTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.BATTLEFIELD, effect, optional);
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}
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public GraspOfTheHieromancerTriggeredAbility(final GraspOfTheHieromancerTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (game.getCombat().getAttackers().contains(getSourceId()) ) {
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UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(getSourceId(), game);
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if (defendingPlayerId != null) {
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this.getTargets().clear();
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
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UUID defenderId = game.getCombat().getDefenderId(getSourceId());
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filter.add(new ControllerIdPredicate(defenderId));
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TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
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this.addTarget(target);
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} attacks, tap target creature defending player controls.";
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}
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@Override
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public GraspOfTheHieromancerTriggeredAbility copy() {
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return new GraspOfTheHieromancerTriggeredAbility(this);
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}
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}
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77
Mage.Sets/src/mage/sets/magicorigins/HeavyInfantry.java
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77
Mage.Sets/src/mage/sets/magicorigins/HeavyInfantry.java
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@ -0,0 +1,77 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magicorigins;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author LevelX2
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*/
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public class HeavyInfantry extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
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static {
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filter.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public HeavyInfantry(UUID ownerId) {
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super(ownerId, 18, "Heavy Infantry", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{W}");
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this.expansionSetCode = "ORI";
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this.subtype.add("Human");
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this.subtype.add("Soldier");
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this.power = new MageInt(3);
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this.toughness = new MageInt(4);
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// When Heavy Infantry enters the battlefield, tap target creature an opponent controls.
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Ability ability = new EntersBattlefieldTriggeredAbility(new TapTargetEffect());
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ability.addTarget(new TargetCreaturePermanent(filter));
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this.addAbility(ability);
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}
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public HeavyInfantry(final HeavyInfantry card) {
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super(card);
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}
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@Override
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public HeavyInfantry copy() {
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return new HeavyInfantry(this);
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}
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}
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@ -32,6 +32,7 @@ import java.util.UUID;
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import mage.constants.*;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DealsDamageToOpponentTriggeredAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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@ -54,7 +55,6 @@ public class SnakeUmbra extends CardImpl {
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this.expansionSetCode = "ROE";
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.addAbility(ability);
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// Enchanted creature gets +1/+1
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield)));
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield));
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// and has "Whenever this creature deals damage to an opponent, you may draw a card."
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Ability gainedAbility = new DealsDamageToOpponentTriggeredAbility(new DrawCardSourceControllerEffect(1), true);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA)));
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Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA);
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effect.setText("and has \"Whenever this creature deals damage to an opponent, you may draw a card.\"");
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ability.addEffect(effect);
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this.addAbility(ability);
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// Totem armor
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this.addAbility(new TotemArmorAbility());
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