[ORI] Added Grasp of the Hieromancer and Heavy Infantry.

This commit is contained in:
LevelX2 2015-06-17 00:54:26 +02:00
parent 379b5bcc54
commit c987ae7a21
3 changed files with 221 additions and 3 deletions

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@ -0,0 +1,138 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magicorigins;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class GraspOfTheHieromancer extends CardImpl {
public GraspOfTheHieromancer(UUID ownerId) {
super(ownerId, 15, "Grasp of the Hieromancer", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.expansionSetCode = "ORI";
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield));
Ability gainedAbility = new GraspOfTheHieromancerTriggeredAbility(new TapTargetEffect(), false);
gainedAbility.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature defending player controls")));
Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA);
effect.setText("and has \"Whenever this creature attacks, tap target creature defending player controls.\"");
ability.addEffect(effect);
this.addAbility(ability);
}
public GraspOfTheHieromancer(final GraspOfTheHieromancer card) {
super(card);
}
@Override
public GraspOfTheHieromancer copy() {
return new GraspOfTheHieromancer(this);
}
}
class GraspOfTheHieromancerTriggeredAbility extends TriggeredAbilityImpl {
public GraspOfTheHieromancerTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
}
public GraspOfTheHieromancerTriggeredAbility(final GraspOfTheHieromancerTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.getCombat().getAttackers().contains(getSourceId()) ) {
UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(getSourceId(), game);
if (defendingPlayerId != null) {
this.getTargets().clear();
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
UUID defenderId = game.getCombat().getDefenderId(getSourceId());
filter.add(new ControllerIdPredicate(defenderId));
TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
this.addTarget(target);
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} attacks, tap target creature defending player controls.";
}
@Override
public GraspOfTheHieromancerTriggeredAbility copy() {
return new GraspOfTheHieromancerTriggeredAbility(this);
}
}

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@ -0,0 +1,77 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magicorigins;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.TapTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class HeavyInfantry extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public HeavyInfantry(UUID ownerId) {
super(ownerId, 18, "Heavy Infantry", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{W}");
this.expansionSetCode = "ORI";
this.subtype.add("Human");
this.subtype.add("Soldier");
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// When Heavy Infantry enters the battlefield, tap target creature an opponent controls.
Ability ability = new EntersBattlefieldTriggeredAbility(new TapTargetEffect());
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}
public HeavyInfantry(final HeavyInfantry card) {
super(card);
}
@Override
public HeavyInfantry copy() {
return new HeavyInfantry(this);
}
}

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@ -32,6 +32,7 @@ import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DealsDamageToOpponentTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
@ -54,7 +55,6 @@ public class SnakeUmbra extends CardImpl {
this.expansionSetCode = "ROE";
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
@ -63,11 +63,14 @@ public class SnakeUmbra extends CardImpl {
this.addAbility(ability);
// Enchanted creature gets +1/+1
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield)));
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield));
// and has "Whenever this creature deals damage to an opponent, you may draw a card."
Ability gainedAbility = new DealsDamageToOpponentTriggeredAbility(new DrawCardSourceControllerEffect(1), true);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA)));
Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA);
effect.setText("and has \"Whenever this creature deals damage to an opponent, you may draw a card.\"");
ability.addEffect(effect);
this.addAbility(ability);
// Totem armor
this.addAbility(new TotemArmorAbility());