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GUI: added info about combat arrows bug on re-connect
This commit is contained in:
parent
00411b4a9b
commit
c9c1bc2b90
2 changed files with 277 additions and 269 deletions
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@ -1,245 +1,238 @@
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package mage.client.game;
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import mage.cards.MagePermanent;
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import mage.client.cards.BigCard;
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import mage.client.cards.Permanent;
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import mage.client.dialog.PreferencesDialog;
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import mage.client.plugins.impl.Plugins;
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import mage.client.util.ClientDefaultSettings;
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import mage.client.util.GUISizeHelper;
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import mage.client.util.audio.AudioManager;
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import mage.client.util.layout.CardLayoutStrategy;
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import mage.client.util.layout.impl.OldCardLayoutStrategy;
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import mage.view.CounterView;
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import mage.view.PermanentView;
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/*
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* BattlefieldPanel.java
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*
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* Created on 10-Jan-2010, 10:43:14 PM
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*/
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package mage.client.game;
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import javax.swing.*;
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import javax.swing.border.Border;
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import javax.swing.border.EmptyBorder;
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import java.awt.*;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.util.List;
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import java.util.*;
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import java.util.Map.Entry;
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import mage.cards.MagePermanent;
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import mage.client.cards.BigCard;
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import mage.client.cards.Permanent;
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import mage.client.dialog.PreferencesDialog;
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import mage.client.plugins.impl.Plugins;
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import mage.client.util.ClientDefaultSettings;
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import mage.client.util.GUISizeHelper;
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import mage.client.util.audio.AudioManager;
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import mage.client.util.layout.CardLayoutStrategy;
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import mage.client.util.layout.impl.OldCardLayoutStrategy;
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import mage.view.CounterView;
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import mage.view.PermanentView;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class BattlefieldPanel extends javax.swing.JLayeredPane {
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import javax.swing.*;
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import javax.swing.border.Border;
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import javax.swing.border.EmptyBorder;
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import java.awt.*;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.util.List;
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import java.util.*;
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import java.util.Map.Entry;
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private final Map<UUID, MagePermanent> permanents = new LinkedHashMap<>();
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private UUID gameId;
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private BigCard bigCard;
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private final Map<String, JComponent> uiComponentsList = new HashMap<>();
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class BattlefieldPanel extends javax.swing.JLayeredPane {
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protected Map<UUID, PermanentView> battlefield;
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private Dimension cardDimension;
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private final Map<UUID, MagePermanent> permanents = new LinkedHashMap<>();
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private UUID gameId;
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private BigCard bigCard;
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private final Map<String, JComponent> uiComponentsList = new HashMap<>();
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private JLayeredPane jPanel;
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private JScrollPane jScrollPane;
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protected Map<UUID, PermanentView> battlefield;
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private Dimension cardDimension;
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private final CardLayoutStrategy layoutStrategy = new OldCardLayoutStrategy();
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private JLayeredPane jPanel;
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private JScrollPane jScrollPane;
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private int width;
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//private static int iCounter = 0;
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private boolean addedPermanent;
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private boolean addedArtifact;
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private boolean addedCreature;
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private final CardLayoutStrategy layoutStrategy = new OldCardLayoutStrategy();
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private boolean removedCreature;
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// defines if the battlefield is within a top (means top row of player panels) or a bottom player panel
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private boolean topPanelBattlefield;
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//private static int iCounter = 0;
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private boolean addedPermanent;
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private boolean addedArtifact;
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private boolean addedCreature;
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/**
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* Creates new form BattlefieldPanel
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*/
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public BattlefieldPanel() {
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uiComponentsList.put("battlefieldPanel", this);
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initComponents();
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uiComponentsList.put("jPanel", jPanel);
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setGUISize();
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private boolean removedCreature;
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// defines if the battlefield is within a top (means top row of player panels) or a bottom player panel
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private boolean topPanelBattlefield;
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addComponentListener(new ComponentAdapter() {
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@Override
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public void componentResized(ComponentEvent e) {
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updateSize();
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}
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});
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}
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/**
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* Creates new form BattlefieldPanel
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*/
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public BattlefieldPanel() {
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uiComponentsList.put("battlefieldPanel", this);
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initComponents();
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uiComponentsList.put("jPanel", jPanel);
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setGUISize();
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public void updateSize() {
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this.jScrollPane.setSize(this.getWidth(), this.getHeight());
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sortLayout();
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}
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addComponentListener(new ComponentAdapter() {
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@Override
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public void componentResized(ComponentEvent e) {
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int width = e.getComponent().getWidth();
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int height = e.getComponent().getHeight();
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BattlefieldPanel.this.jScrollPane.setSize(width, height);
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BattlefieldPanel.this.width = width;
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sortLayout();
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}
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});
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}
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public void init(UUID gameId, BigCard bigCard) {
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this.gameId = gameId;
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this.bigCard = bigCard;
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}
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public void init(UUID gameId, BigCard bigCard) {
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this.gameId = gameId;
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this.bigCard = bigCard;
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}
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public void cleanUp() {
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for (Component c : this.jPanel.getComponents()) {
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if (c instanceof Permanent || c instanceof MagePermanent) {
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this.jPanel.remove(c);
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}
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}
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permanents.clear();
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// Plugins.getInstance().sortPermanents(uiComponentsList, permanents.values());
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this.bigCard = null;
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}
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public void cleanUp() {
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for (Component c : this.jPanel.getComponents()) {
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if (c instanceof Permanent || c instanceof MagePermanent) {
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this.jPanel.remove(c);
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}
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}
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permanents.clear();
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// Plugins.getInstance().sortPermanents(uiComponentsList, permanents.values());
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this.bigCard = null;
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}
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public void changeGUISize() {
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setGUISize();
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sortLayout();
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}
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public void changeGUISize() {
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setGUISize();
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sortLayout();
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}
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private void setGUISize() {
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jScrollPane.getVerticalScrollBar().setPreferredSize(new Dimension(GUISizeHelper.scrollBarSize, 0));
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jScrollPane.getHorizontalScrollBar().setPreferredSize(new Dimension(0, GUISizeHelper.scrollBarSize));
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cardDimension = GUISizeHelper.battlefieldCardMaxDimension;
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}
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private void setGUISize() {
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jScrollPane.getVerticalScrollBar().setPreferredSize(new Dimension(GUISizeHelper.scrollBarSize, 0));
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jScrollPane.getHorizontalScrollBar().setPreferredSize(new Dimension(0, GUISizeHelper.scrollBarSize));
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cardDimension = GUISizeHelper.battlefieldCardMaxDimension;
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}
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public boolean isTopPanelBattlefield() {
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return topPanelBattlefield;
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}
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public boolean isTopPanelBattlefield() {
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return topPanelBattlefield;
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}
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public void setTopPanelBattlefield(boolean topPanelBattlefield) {
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this.topPanelBattlefield = topPanelBattlefield;
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}
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public void setTopPanelBattlefield(boolean topPanelBattlefield) {
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this.topPanelBattlefield = topPanelBattlefield;
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}
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public void update(Map<UUID, PermanentView> battlefield) {
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boolean changed = false;
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public void update(Map<UUID, PermanentView> battlefield) {
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boolean changed = false;
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List<PermanentView> permanentsToAdd = new ArrayList<>();
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for (PermanentView permanent : battlefield.values()) {
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if (!permanent.isPhasedIn()) {
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continue;
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}
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MagePermanent oldMagePermanent = permanents.get(permanent.getId());
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if (oldMagePermanent == null) {
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permanentsToAdd.add(permanent);
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changed = true;
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} else {
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if (!changed) {
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changed = oldMagePermanent.getOriginalPermanent().isCreature() != permanent.isCreature();
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// Check if there was a chnage in the permanets that are the permanent attached to
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if (!changed) {
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int attachments = permanent.getAttachments() == null ? 0 : permanent.getAttachments().size();
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int attachmentsBefore = oldMagePermanent.getLinks().size();
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if (attachments != attachmentsBefore) {
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changed = true;
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} else if (attachments > 0) {
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Set<UUID> attachmentIds = new HashSet<>(permanent.getAttachments());
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for (MagePermanent magePermanent : oldMagePermanent.getLinks()) {
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if (!attachmentIds.contains(magePermanent.getOriginalPermanent().getId())) {
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// that means that the amount of attachments is the same
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// but they are different:
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// we've just found an attachment on previous view
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// that doesn't exist anymore on current view
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changed = true;
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break;
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}
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}
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}
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}
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// Check if permanents it now attached to another or no permanent
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if (!changed) {
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UUID attachedToIdBefore = oldMagePermanent.getOriginalPermanent().getAttachedTo();
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UUID attachedToId = permanent.getAttachedTo();
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if (attachedToIdBefore == null && attachedToId != null || attachedToId == null && attachedToIdBefore != null
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|| (attachedToIdBefore != null && !attachedToIdBefore.equals(attachedToId))) {
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changed = true;
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}
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}
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// Check for changes in the counters of the permanent
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if (!changed) {
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List<CounterView> counters1 = oldMagePermanent.getOriginalPermanent().getCounters();
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List<CounterView> counters2 = permanent.getCounters();
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if (counters1 == null && counters2 != null || counters1 != null && counters2 == null) {
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changed = true;
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} else if (counters1 != null && counters2 != null && counters1.size() != counters2.size()) {
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changed = true;
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}
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}
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List<PermanentView> permanentsToAdd = new ArrayList<>();
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for (PermanentView permanent : battlefield.values()) {
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if (!permanent.isPhasedIn()) {
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continue;
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}
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MagePermanent oldMagePermanent = permanents.get(permanent.getId());
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if (oldMagePermanent == null) {
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permanentsToAdd.add(permanent);
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changed = true;
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} else {
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if (!changed) {
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changed = oldMagePermanent.getOriginalPermanent().isCreature() != permanent.isCreature();
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// Check if there was a chnage in the permanets that are the permanent attached to
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if (!changed) {
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int attachments = permanent.getAttachments() == null ? 0 : permanent.getAttachments().size();
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int attachmentsBefore = oldMagePermanent.getLinks().size();
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if (attachments != attachmentsBefore) {
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changed = true;
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} else if (attachments > 0) {
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Set<UUID> attachmentIds = new HashSet<>(permanent.getAttachments());
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for (MagePermanent magePermanent : oldMagePermanent.getLinks()) {
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if (!attachmentIds.contains(magePermanent.getOriginalPermanent().getId())) {
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// that means that the amount of attachments is the same
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// but they are different:
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// we've just found an attachment on previous view
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// that doesn't exist anymore on current view
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changed = true;
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break;
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}
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}
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}
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}
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// Check if permanents it now attached to another or no permanent
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if (!changed) {
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UUID attachedToIdBefore = oldMagePermanent.getOriginalPermanent().getAttachedTo();
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UUID attachedToId = permanent.getAttachedTo();
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if (attachedToIdBefore == null && attachedToId != null || attachedToId == null && attachedToIdBefore != null
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|| (attachedToIdBefore != null && !attachedToIdBefore.equals(attachedToId))) {
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changed = true;
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}
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}
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// Check for changes in the counters of the permanent
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if (!changed) {
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List<CounterView> counters1 = oldMagePermanent.getOriginalPermanent().getCounters();
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List<CounterView> counters2 = permanent.getCounters();
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if (counters1 == null && counters2 != null || counters1 != null && counters2 == null) {
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changed = true;
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} else if (counters1 != null && counters2 != null && counters1.size() != counters2.size()) {
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changed = true;
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}
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}
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}
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oldMagePermanent.update(permanent);
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}
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}
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}
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oldMagePermanent.update(permanent);
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}
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}
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addedArtifact = addedCreature = addedPermanent = false;
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addedArtifact = addedCreature = addedPermanent = false;
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int count = permanentsToAdd.size();
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for (PermanentView permanent : permanentsToAdd) {
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addPermanent(permanent, count);
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}
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int count = permanentsToAdd.size();
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for (PermanentView permanent : permanentsToAdd) {
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addPermanent(permanent, count);
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}
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if (addedArtifact) {
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AudioManager.playAddArtifact();
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} else if (addedCreature) {
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AudioManager.playSummon();
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} else if (addedPermanent) {
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AudioManager.playAddPermanent();
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}
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if (addedArtifact) {
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AudioManager.playAddArtifact();
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} else if (addedCreature) {
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AudioManager.playSummon();
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} else if (addedPermanent) {
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AudioManager.playAddPermanent();
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}
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removedCreature = false;
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removedCreature = false;
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for (Iterator<Entry<UUID, MagePermanent>> iterator = permanents.entrySet().iterator(); iterator.hasNext(); ) {
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Entry<UUID, MagePermanent> entry = iterator.next();
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if (!battlefield.containsKey(entry.getKey()) || !battlefield.get(entry.getKey()).isPhasedIn()) {
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removePermanent(entry.getKey(), 1);
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iterator.remove();
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changed = true;
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}
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}
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for (Iterator<Entry<UUID, MagePermanent>> iterator = permanents.entrySet().iterator(); iterator.hasNext(); ) {
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Entry<UUID, MagePermanent> entry = iterator.next();
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if (!battlefield.containsKey(entry.getKey()) || !battlefield.get(entry.getKey()).isPhasedIn()) {
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removePermanent(entry.getKey(), 1);
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iterator.remove();
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changed = true;
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}
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}
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if (removedCreature) {
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AudioManager.playDiedCreature();
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}
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if (removedCreature) {
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AudioManager.playDiedCreature();
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}
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if (changed) {
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this.battlefield = battlefield;
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sortLayout();
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}
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}
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if (changed) {
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this.battlefield = battlefield;
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sortLayout();
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}
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}
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public void sortLayout() {
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if (battlefield == null || this.getWidth() < 1) { // Can't do layout when panel is not sized yet
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return;
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}
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public void sortLayout() {
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if (battlefield == null || this.getWidth() < 1) { // Can't do layout when panel is not sized yet
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return;
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}
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layoutStrategy.doLayout(this, this.getWidth());
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layoutStrategy.doLayout(this, width);
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this.jScrollPane.repaint();
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this.jScrollPane.revalidate();
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this.jScrollPane.repaint();
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this.jScrollPane.revalidate();
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invalidate();
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repaint();
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}
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invalidate();
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repaint();
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}
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private void addPermanent(PermanentView permanent, final int count) {
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if (cardDimension == null) {
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cardDimension = new Dimension(ClientDefaultSettings.dimensions.getFrameWidth(), ClientDefaultSettings.dimensions.getFrameHeight());
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}
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final MagePermanent perm = Plugins.instance.getMagePermanent(permanent, bigCard, cardDimension, gameId, true, PreferencesDialog.getRenderMode(), true);
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private void addPermanent(PermanentView permanent, final int count) {
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if (cardDimension == null) {
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cardDimension = new Dimension(ClientDefaultSettings.dimensions.getFrameWidth(), ClientDefaultSettings.dimensions.getFrameHeight());
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}
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final MagePermanent perm = Plugins.instance.getMagePermanent(permanent, bigCard, cardDimension, gameId, true, PreferencesDialog.getRenderMode(), true);
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permanents.put(permanent.getId(), perm);
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permanents.put(permanent.getId(), perm);
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BattlefieldPanel.this.jPanel.add(perm, 10);
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//this.jPanel.add(perm);
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if (!Plugins.instance.isCardPluginLoaded()) {
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moveToFront(perm);
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perm.update(permanent);
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} else {
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moveToFront(jPanel);
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Plugins.instance.onAddCard(perm, 1);
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BattlefieldPanel.this.jPanel.add(perm, 10);
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//this.jPanel.add(perm);
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if (!Plugins.instance.isCardPluginLoaded()) {
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moveToFront(perm);
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perm.update(permanent);
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} else {
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moveToFront(jPanel);
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Plugins.instance.onAddCard(perm, 1);
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/*Thread t = new Thread(new Runnable() {
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@Override
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public void run() {
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|
@ -249,76 +242,76 @@
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synchronized (this) {
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threads.add(t);
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}*/
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}
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}
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if (permanent.isArtifact()) {
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addedArtifact = true;
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} else if (permanent.isCreature()) {
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addedCreature = true;
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} else {
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addedPermanent = true;
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}
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}
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if (permanent.isArtifact()) {
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addedArtifact = true;
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} else if (permanent.isCreature()) {
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addedCreature = true;
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} else {
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addedPermanent = true;
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}
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}
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|
||||
private void removePermanent(UUID permanentId, final int count) {
|
||||
for (Component c : this.jPanel.getComponents()) {
|
||||
final Component comp = c;
|
||||
if (comp instanceof Permanent) {
|
||||
if (((Permanent) comp).getPermanentId().equals(permanentId)) {
|
||||
comp.setVisible(false);
|
||||
this.jPanel.remove(comp);
|
||||
}
|
||||
} else if (comp instanceof MagePermanent) {
|
||||
if (((MagePermanent) comp).getOriginal().getId().equals(permanentId)) {
|
||||
Thread t = new Thread(() -> {
|
||||
Plugins.instance.onRemoveCard((MagePermanent) comp, count);
|
||||
comp.setVisible(false);
|
||||
BattlefieldPanel.this.jPanel.remove(comp);
|
||||
});
|
||||
t.start();
|
||||
}
|
||||
if (((MagePermanent) comp).getOriginal().isCreature()) {
|
||||
removedCreature = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private void removePermanent(UUID permanentId, final int count) {
|
||||
for (Component c : this.jPanel.getComponents()) {
|
||||
final Component comp = c;
|
||||
if (comp instanceof Permanent) {
|
||||
if (((Permanent) comp).getPermanentId().equals(permanentId)) {
|
||||
comp.setVisible(false);
|
||||
this.jPanel.remove(comp);
|
||||
}
|
||||
} else if (comp instanceof MagePermanent) {
|
||||
if (((MagePermanent) comp).getOriginal().getId().equals(permanentId)) {
|
||||
Thread t = new Thread(() -> {
|
||||
Plugins.instance.onRemoveCard((MagePermanent) comp, count);
|
||||
comp.setVisible(false);
|
||||
BattlefieldPanel.this.jPanel.remove(comp);
|
||||
});
|
||||
t.start();
|
||||
}
|
||||
if (((MagePermanent) comp).getOriginal().isCreature()) {
|
||||
removedCreature = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOptimizedDrawingEnabled() {
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean isOptimizedDrawingEnabled() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public Map<UUID, MagePermanent> getPermanents() {
|
||||
return permanents;
|
||||
}
|
||||
public Map<UUID, MagePermanent> getPermanents() {
|
||||
return permanents;
|
||||
}
|
||||
|
||||
private void initComponents() {
|
||||
setOpaque(false);
|
||||
private void initComponents() {
|
||||
setOpaque(false);
|
||||
|
||||
jPanel = new JLayeredPane();
|
||||
jPanel.setLayout(null);
|
||||
jPanel.setOpaque(false);
|
||||
jScrollPane = new JScrollPane(jPanel);
|
||||
jPanel = new JLayeredPane();
|
||||
jPanel.setLayout(null);
|
||||
jPanel.setOpaque(false);
|
||||
jScrollPane = new JScrollPane(jPanel);
|
||||
|
||||
Border empty = new EmptyBorder(0, 0, 0, 0);
|
||||
jScrollPane.setBorder(empty);
|
||||
jScrollPane.setViewportBorder(empty);
|
||||
jScrollPane.setOpaque(false);
|
||||
jScrollPane.getViewport().setOpaque(false);
|
||||
Border empty = new EmptyBorder(0, 0, 0, 0);
|
||||
jScrollPane.setBorder(empty);
|
||||
jScrollPane.setViewportBorder(empty);
|
||||
jScrollPane.setOpaque(false);
|
||||
jScrollPane.getViewport().setOpaque(false);
|
||||
|
||||
this.add(jScrollPane);
|
||||
}
|
||||
this.add(jScrollPane);
|
||||
}
|
||||
|
||||
public JLayeredPane getMainPanel() {
|
||||
return jPanel;
|
||||
}
|
||||
public JLayeredPane getMainPanel() {
|
||||
return jPanel;
|
||||
}
|
||||
|
||||
public Map<UUID, PermanentView> getBattlefield() {
|
||||
return battlefield;
|
||||
}
|
||||
public Map<UUID, PermanentView> getBattlefield() {
|
||||
return battlefield;
|
||||
}
|
||||
|
||||
public Map<String, JComponent> getUiComponentsList() {
|
||||
return uiComponentsList;
|
||||
}
|
||||
}
|
||||
public Map<String, JComponent> getUiComponentsList() {
|
||||
return uiComponentsList;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -611,6 +611,21 @@ public final class GamePanel extends javax.swing.JPanel {
|
|||
this.pnlBattlefield.add(topPanel, panelC);
|
||||
panelC.gridy = 1;
|
||||
this.pnlBattlefield.add(bottomPanel, panelC);
|
||||
|
||||
// TODO: combat arrows aren't visible on re-connect, must click on avatar to update correctrly
|
||||
// reason: panels aren't visible/located here, so battlefieldpanel see wrong sizes
|
||||
// recalc all component sizes and update permanents/arrows positions
|
||||
// if you don't do it here then will catch wrong arrows drawing on re-connect (no sortLayout calls)
|
||||
/*
|
||||
this.validate();
|
||||
for (Map.Entry<UUID, PlayAreaPanel> p : players.entrySet()) {
|
||||
PlayerView playerView = game.getPlayers().stream().filter(view -> view.getPlayerId().equals(p.getKey())).findFirst().orElse(null);
|
||||
if (playerView != null) {
|
||||
p.getValue().getBattlefieldPanel().updateSize();
|
||||
p.getValue().update(null, playerView, null);
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
public synchronized void updateGame(GameView game) {
|
||||
|
|
Loading…
Reference in a new issue