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[MH2] Implemented Blessed Respite
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69
Mage.Sets/src/mage/cards/b/BlessedRespite.java
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69
Mage.Sets/src/mage/cards/b/BlessedRespite.java
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.PreventAllDamageByAllPermanentsEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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/**
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*
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* @author weirddan455
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*/
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public final class BlessedRespite extends CardImpl {
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public BlessedRespite(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{G}");
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// Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
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this.getSpellAbility().addEffect(new BlessedRespiteEffect());
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this.getSpellAbility().addEffect(new PreventAllDamageByAllPermanentsEffect(Duration.EndOfTurn, true));
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this.getSpellAbility().addTarget(new TargetPlayer());
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}
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private BlessedRespite(final BlessedRespite card) {
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super(card);
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}
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@Override
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public BlessedRespite copy() {
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return new BlessedRespite(this);
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}
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}
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class BlessedRespiteEffect extends OneShotEffect {
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public BlessedRespiteEffect() {
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super(Outcome.Detriment);
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this.staticText = "Target player shuffles their graveyard into their library";
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}
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private BlessedRespiteEffect(final BlessedRespiteEffect effect) {
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super(effect);
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}
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@Override
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public BlessedRespiteEffect copy() {
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return new BlessedRespiteEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (targetPlayer != null) {
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targetPlayer.moveCards(targetPlayer.getGraveyard(), Zone.LIBRARY, source, game);
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targetPlayer.shuffleLibrary(source, game);
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return true;
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}
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return false;
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}
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}
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@ -49,6 +49,7 @@ public final class ModernHorizons2 extends ExpansionSet {
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cards.add(new SetCardInfo("Batterbone", 221, Rarity.UNCOMMON, mage.cards.b.Batterbone.class));
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cards.add(new SetCardInfo("Battle Plan", 114, Rarity.COMMON, mage.cards.b.BattlePlan.class));
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cards.add(new SetCardInfo("Blacksmith's Skill", 6, Rarity.COMMON, mage.cards.b.BlacksmithsSkill.class));
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cards.add(new SetCardInfo("Blessed Respite", 150, Rarity.UNCOMMON, mage.cards.b.BlessedRespite.class));
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cards.add(new SetCardInfo("Bloodbraid Marauder", 116, Rarity.RARE, mage.cards.b.BloodbraidMarauder.class));
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cards.add(new SetCardInfo("Blossoming Calm", 7, Rarity.UNCOMMON, mage.cards.b.BlossomingCalm.class));
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cards.add(new SetCardInfo("Bone Shards", 76, Rarity.COMMON, mage.cards.b.BoneShards.class));
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