[MH2] updated spoiler

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Evan Kranzler 2021-06-02 21:49:55 -04:00
parent 71ea01227c
commit ca59ae5c56

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@ -41348,6 +41348,7 @@ Esper Sentinel|Modern Horizons 2|12|R|{W}|Artifact Creature - Human Soldier|1|1|
Fairgrounds Patrol|Modern Horizons 2|13|C|{1}{W}|Creature - Human Soldier|2|1|{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter creature token with flying. Activate only as a sorcery.| Fairgrounds Patrol|Modern Horizons 2|13|C|{1}{W}|Creature - Human Soldier|2|1|{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter creature token with flying. Activate only as a sorcery.|
Glorious Enforcer|Modern Horizons 2|14|U|{5}{W}{W}|Creature - Angel|5|5|Flying, lifelink$At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.| Glorious Enforcer|Modern Horizons 2|14|U|{5}{W}{W}|Creature - Angel|5|5|Flying, lifelink$At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.|
Guardian Kirin|Modern Horizons 2|15|C|{3}{W}|Creature - Kirin|2|3|Flying$Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.| Guardian Kirin|Modern Horizons 2|15|C|{3}{W}|Creature - Kirin|2|3|Flying$Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.|
Healer's Flock|Modern Horizons 2|16|U|{W}{W}{W}|Creature - Bird|3|3|Flying, lifelink|
Knighted Myr|Modern Horizons 2|17|C|{2}{W}|Artifact Creature - Myr Knight|2|2|{2}{W}: Adapt 1.$Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.| Knighted Myr|Modern Horizons 2|17|C|{2}{W}|Artifact Creature - Myr Knight|2|2|{2}{W}: Adapt 1.$Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.|
Landscaper Colos|Modern Horizons 2|18|C|{5}{W}|Creature - Goat Beast|4|6|When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.$Basic landcycling {1}{W}| Landscaper Colos|Modern Horizons 2|18|C|{5}{W}|Creature - Goat Beast|4|6|When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.$Basic landcycling {1}{W}|
Late to Dinner|Modern Horizons 2|19|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield. Create a Food token.| Late to Dinner|Modern Horizons 2|19|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield. Create a Food token.|
@ -41391,6 +41392,7 @@ Raving Visionary|Modern Horizons 2|56|U|{1}{U}|Creature - Merfolk Wizard|1|1|{U}
Recalibrate|Modern Horizons 2|57|C|{1}{U}|Instant|||Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.| Recalibrate|Modern Horizons 2|57|C|{1}{U}|Instant|||Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.|
Rise and Shine|Modern Horizons 2|58|R|{1}{U}|Sorcery|||Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.$Overload {4}{U}{U}| Rise and Shine|Modern Horizons 2|58|R|{1}{U}|Sorcery|||Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.$Overload {4}{U}{U}|
Rishadan Dockhand|Modern Horizons 2|59|R|{U}|Creature - Merfolk|1|2|Islandwalk${1}, {T}: Tap target land.| Rishadan Dockhand|Modern Horizons 2|59|R|{U}|Creature - Merfolk|1|2|Islandwalk${1}, {T}: Tap target land.|
Said // Done|Modern Horizons 2|60|U|{2}{U}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand.$<strong>Done</strong>${3}{U}$<strong>Instant</strong>$Tap up to two target creatures. They don't untap during their controllers' next untap step.|
Scuttletide|Modern Horizons 2|61|U|{1}{U}|Enchantment|||{1}, Discard a card: Create a 0/3 blue Crab creature token.$Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.| Scuttletide|Modern Horizons 2|61|U|{1}{U}|Enchantment|||{1}, Discard a card: Create a 0/3 blue Crab creature token.$Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.|
Shattered Ego|Modern Horizons 2|62|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-0.${3}{U}{U}: Put enchanted creature into its owner's library third from the top.| Shattered Ego|Modern Horizons 2|62|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-0.${3}{U}{U}: Put enchanted creature into its owner's library third from the top.|
So Shiny|Modern Horizons 2|63|C|{2}{U}|Enchantment - Aura|||Enchant creature$When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2.$Enchanted creature doesn't untap during its controller's untap step.| So Shiny|Modern Horizons 2|63|C|{2}{U}|Enchantment - Aura|||Enchant creature$When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2.$Enchanted creature doesn't untap during its controller's untap step.|
@ -41460,6 +41462,7 @@ Fury|Modern Horizons 2|126|M|{3}{R}{R}|Creature - Elemental Incarnation|3|3|Doub
Galvanic Relay|Modern Horizons 2|127|C|{2}{R}|Sorcery|||Exile the top card of your library. During your next turn, you may play that card.$Storm| Galvanic Relay|Modern Horizons 2|127|C|{2}{R}|Sorcery|||Exile the top card of your library. During your next turn, you may play that card.$Storm|
Gargadon|Modern Horizons 2|128|C|{5}{R}{R}|Creature - Beast|7|5|Trample$Suspend 4—{1}{R}| Gargadon|Modern Horizons 2|128|C|{5}{R}{R}|Creature - Beast|7|5|Trample$Suspend 4—{1}{R}|
Glimpse of Tomorrow|Modern Horizons 2|129|R||Sorcery|||Suspend 3—{R}{R}$Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.| Glimpse of Tomorrow|Modern Horizons 2|129|R||Sorcery|||Suspend 3—{R}{R}$Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.|
Goblin Traprunner|Modern Horizons 2|130|U|{3}{R}|Creature - Goblin|4|2|Whenever Goblin Traprunner attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.|
Gouged Zealot|Modern Horizons 2|131|C|{3}{R}|Creature - Cyclops Berserker|4|3|Reach$Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.| Gouged Zealot|Modern Horizons 2|131|C|{3}{R}|Creature - Cyclops Berserker|4|3|Reach$Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls.|
Harmonic Prodigy|Modern Horizons 2|132|R|{1}{R}|Creature - Human Wizard|1|3|Prowess$If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.| Harmonic Prodigy|Modern Horizons 2|132|R|{1}{R}|Creature - Human Wizard|1|3|Prowess$If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.|
Kaleidoscorch|Modern Horizons 2|133|U|{1}{R}|Sorcery|||Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.$Flashback {4}{R}| Kaleidoscorch|Modern Horizons 2|133|U|{1}{R}|Sorcery|||Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.$Flashback {4}{R}|
@ -41580,6 +41583,7 @@ Goldmire Bridge|Modern Horizons 2|247|C||Artifact Land|||Goldmire Bridge enters
Marsh Flats|Modern Horizons 2|248|R||Land|||{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.| Marsh Flats|Modern Horizons 2|248|R||Land|||{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.|
Mistvault Bridge|Modern Horizons 2|249|C||Artifact Land|||Mistvault Bridge enters the battlefield tapped.$Indestructible${T}: Add {U} or {B}.| Mistvault Bridge|Modern Horizons 2|249|C||Artifact Land|||Mistvault Bridge enters the battlefield tapped.$Indestructible${T}: Add {U} or {B}.|
Misty Rainforest|Modern Horizons 2|250|R||Land|||{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.| Misty Rainforest|Modern Horizons 2|250|R||Land|||{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.|
Power Depot|Modern Horizons 2|251|U||Artifact Land|||Power Depot enters the battlefield tapped.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.$Modular 1|
Razortide Bridge|Modern Horizons 2|252|C||Artifact Land|||Razortide Bridge enters the battlefield tapped.$Indestructible${T}: Add {W} or {U}.| Razortide Bridge|Modern Horizons 2|252|C||Artifact Land|||Razortide Bridge enters the battlefield tapped.$Indestructible${T}: Add {W} or {U}.|
Rustvale Bridge|Modern Horizons 2|253|C||Artifact Land|||Rustvale Bridge enters the battlefield tapped.$Indestructible${T}: Add {R} or {W}.| Rustvale Bridge|Modern Horizons 2|253|C||Artifact Land|||Rustvale Bridge enters the battlefield tapped.$Indestructible${T}: Add {R} or {W}.|
Scalding Tarn|Modern Horizons 2|254|R||Land|||{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.| Scalding Tarn|Modern Horizons 2|254|R||Land|||{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.|