Used CardRepository for DeckGenerator

Rewritten the getRandomColors method
This commit is contained in:
North 2012-10-21 15:22:50 +03:00
parent 7ea23a1ba1
commit ca912d4e03

View file

@ -1,51 +1,54 @@
package mage.client.deck.generator;
import mage.Constants.CardType;
import mage.Constants.ColoredManaSymbol;
import mage.Mana;
import mage.cards.Card;
import mage.cards.decks.Deck;
import mage.cards.repository.CardCriteria;
import mage.cards.repository.CardInfo;
import mage.cards.repository.CardRepository;
import mage.client.MageFrame;
import mage.client.cards.CardsStorage;
import mage.client.util.gui.ColorsChooser;
import mage.client.util.sets.ConstructedFormats;
import mage.interfaces.rate.RateCallback;
import mage.sets.Sets;
import mage.utils.CardUtil;
import mage.utils.DeckBuilder;
import javax.swing.*;
import java.awt.*;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.UUID;
/**
* Generates random card pool and builds a deck.
*
* @author nantuko
*/
public class DeckGenerator {
private static JDialog dlg;
private static String selectedColors;
private static JComboBox formats;
private static final int SPELL_CARD_POOL_SIZE = 180;
private static final int DECK_LANDS = 16;
private static final int MAX_NON_BASIC_SOURCE = DECK_LANDS / 2;
private static final boolean GENERATE_RANDOM_BASIC_LAND = true;
private static final int MAX_TRIES = 4096;
private static Deck deck = new Deck();
private static final int ADDITIONAL_CARDS_FOR_3_COLOR_DECKS = 20;
private static String colors = "GWUBR";
/**
* Opens color chooser dialog. Generates deck.
* Saves generated deck and use it as selected deck to play.
@ -55,21 +58,21 @@ public class DeckGenerator {
public static String generateDeck() {
JPanel p0 = new JPanel();
p0.setLayout(new BoxLayout(p0, BoxLayout.Y_AXIS));
JLabel text = new JLabel("Choose color for your deck: ");
text.setAlignmentX(Component.CENTER_ALIGNMENT);
p0.add(text);
p0.add(Box.createVerticalStrut(5));
String chosen = MageFrame.getPreferences().get("genDeckColor", "u");
final ColorsChooser colorsChooser = new ColorsChooser(chosen);
p0.add(colorsChooser);
p0.add(Box.createVerticalStrut(5));
JLabel text2 = new JLabel("(X - random color)");
text2.setAlignmentX(Component.CENTER_ALIGNMENT);
p0.add(text2);
p0.add(Box.createVerticalStrut(5));
JPanel jPanel = new JPanel();
JLabel text3 = new JLabel("Choose format:");
@ -81,9 +84,10 @@ public class DeckGenerator {
jPanel.add(text3);
jPanel.add(formats);
p0.add(jPanel);
final JButton btnGenerate = new JButton("Ok");
btnGenerate.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
btnGenerate.setEnabled(false);
colorsChooser.setEnabled(false);
@ -94,6 +98,7 @@ public class DeckGenerator {
});
final JButton btnCancel = new JButton("Cancel");
btnCancel.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
dlg.setVisible(false);
selectedColors = null;
@ -104,7 +109,7 @@ public class DeckGenerator {
dlg = optionPane.createDialog("Generating deck");
dlg.setVisible(true);
dlg.dispose();
if (selectedColors != null) {
buildDeck();
try {
@ -115,53 +120,53 @@ public class DeckGenerator {
//JOptionPane.showMessageDialog(null, "Deck has been generated.");
return tmp.getAbsolutePath();
} catch (Exception e) {
e.printStackTrace();
JOptionPane.showMessageDialog(null, "Couldn't generate deck. Try once again.");
}
}
return selectedColors;
}
/**
* Generates card pool
*/
protected static void buildDeck() {
List<ColoredManaSymbol> allowedColors = new ArrayList<ColoredManaSymbol>();
selectedColors = selectedColors.toUpperCase();
String format = (String)formats.getSelectedItem();
selectedColors = selectedColors != null ? selectedColors.toUpperCase() : getRandomColors("X");
String format = (String) formats.getSelectedItem();
List<String> setsToUse = ConstructedFormats.getSetsByFormat(format);
if (setsToUse.isEmpty()) {
// use all
setsToUse = CardsStorage.getSetCodes();
setsToUse = CardRepository.instance.getSetCodes();
}
if (selectedColors.contains("X")) {
selectedColors = getRandomColors(selectedColors);
}
for (int i = 0; i < selectedColors.length(); i++) {
char c = selectedColors.charAt(i);
allowedColors.add(ColoredManaSymbol.lookup(c));
}
int cardPoolSize = SPELL_CARD_POOL_SIZE;
if (selectedColors.length() > 2) {
cardPoolSize += ADDITIONAL_CARDS_FOR_3_COLOR_DECKS;
}
List<Card> spellCardPool = generateSpellCardPool(cardPoolSize, allowedColors, setsToUse);
List<Card> landCardPool = generateNonBasicLandCardPool(MAX_NON_BASIC_SOURCE, allowedColors, setsToUse);
System.out.println("deck generator card pool: spells=" + spellCardPool.size() + ", lands=" + landCardPool.size());
final List<String> setsToUseFinal = setsToUse;
deck = DeckBuilder.buildDeck(spellCardPool, allowedColors, landCardPool, new RateCallback() {
@Override
public int rateCard(Card card) {
return CardsStorage.rateCard(card);
}
@Override
public Card getBestBasicLand(ColoredManaSymbol color) {
int tries = 100;
@ -175,29 +180,36 @@ public class DeckGenerator {
}
});
}
private static String getRandomColors(String _selectedColors) {
Random random = new Random();
List<Character> availableColors = new ArrayList();
availableColors.add('R');
availableColors.add('G');
availableColors.add('B');
availableColors.add('U');
availableColors.add('W');
StringBuilder generatedColors = new StringBuilder();
Set<String> colors = new HashSet<String>();
int randomColors = 0;
for (int i = 0; i < _selectedColors.length(); i++) {
String color = getRandomColor() + "";
int retry = 100;
while (colors.contains(color)) {
color = getRandomColor() + "";
retry--;
if (retry <= 0) break;
char currentColor = _selectedColors.charAt(i);
if (currentColor != 'X') {
generatedColors.append(currentColor);
availableColors.remove(new Character(currentColor));
} else {
randomColors++;
}
generatedColors.append(color);
colors.add(color);
}
for (int i = 0; i < randomColors && !availableColors.isEmpty(); i++) {
int index = random.nextInt(availableColors.size());
generatedColors.append(availableColors.remove(index));
}
return generatedColors.toString();
}
private static char getRandomColor() {
Random r = new Random();
return colors.charAt(r.nextInt(colors.length()));
}
/**
* Generates card pool of cardsCount cards that have manacost of allowed colors.
*
@ -207,25 +219,22 @@ public class DeckGenerator {
*/
private static List<Card> generateSpellCardPool(int cardsCount, List<ColoredManaSymbol> allowedColors, List<String> setsToUse) {
List<Card> spellCardPool = new ArrayList<Card>();
int count = 0;
List<Card> cardPool = new ArrayList<Card>();
for (Card card : CardsStorage.getAllCards()) {
if (setsToUse.contains(card.getExpansionSetCode())) {
cardPool.add(card);
}
}
CardCriteria spellCriteria = new CardCriteria();
spellCriteria.setCodes(setsToUse.toArray(new String[0]));
spellCriteria.notTypes(CardType.LAND);
List<CardInfo> cardPool = CardRepository.instance.findCards(spellCriteria);
int cardPoolCount = cardPool.size();
Random random = new Random();
if (cardPoolCount > 0) {
int tries = 0;
int count = 0;
while (count < cardsCount) {
Card card = cardPool.get(random.nextInt(cardPoolCount));
if (!card.getCardType().contains(CardType.LAND)) {
if (cardFitsChosenColors(card, allowedColors)) {
spellCardPool.add(card);
count++;
}
Card card = cardPool.get(random.nextInt(cardPoolCount)).getCard();
if (cardFitsChosenColors(card, allowedColors)) {
spellCardPool.add(card);
count++;
}
tries++;
if (tries > MAX_TRIES) { // to avoid infinite loop
@ -235,10 +244,10 @@ public class DeckGenerator {
} else {
throw new IllegalStateException("Not enough cards to generate deck.");
}
return spellCardPool;
}
/**
* Check that card can be played using chosen (allowed) colors.
*
@ -264,7 +273,7 @@ public class DeckGenerator {
}
return true;
}
/**
* Generates card pool of land cards that can produce allowed colors.
*
@ -274,25 +283,23 @@ public class DeckGenerator {
*/
private static List<Card> generateNonBasicLandCardPool(int landsCount, List<ColoredManaSymbol> allowedColors, List<String> setsToUse) {
List<Card> nonBasicLandCardPool = new ArrayList<Card>();
int count = 0;
List<Card> landCards = new ArrayList<Card>();
for (Card land : CardsStorage.getNonBasicLandCards()) {
if (setsToUse.contains(land.getExpansionSetCode())) {
landCards.add(land);
}
}
CardCriteria landCriteria = new CardCriteria();
landCriteria.setCodes(setsToUse.toArray(new String[0]));
landCriteria.types(CardType.LAND);
landCriteria.notSupertypes("Basic");
List<CardInfo> landCards = CardRepository.instance.findCards(landCriteria);
int allCount = landCards.size();
Random random = new Random();
if (allCount > 0) {
int tries = 0;
int count = 0;
while (count < landsCount) {
Card card = landCards.get(random.nextInt(allCount));
if (!CardUtil.isBasicLand(card)) {
if (cardCardProduceChosenColors(card, allowedColors)) {
nonBasicLandCardPool.add(card);
count++;
}
Card card = landCards.get(random.nextInt(allCount)).getCard();
if (cardCardProduceChosenColors(card, allowedColors)) {
nonBasicLandCardPool.add(card);
count++;
}
tries++;
if (tries > MAX_TRIES) { // to avoid infinite loop
@ -301,10 +308,10 @@ public class DeckGenerator {
}
}
}
return nonBasicLandCardPool;
}
/**
* Checks that chosen card can produce mana of specific color.
*
@ -324,7 +331,7 @@ public class DeckGenerator {
}
return false;
}
/**
* Get random basic land that can produce specified color mana.
* Random here means random set and collector id for the same mana producing land.
@ -348,38 +355,11 @@ public class DeckGenerator {
if (color.equals(ColoredManaSymbol.W)) {
return Sets.findCard("Plains", GENERATE_RANDOM_BASIC_LAND);
}
return null;
}
protected static boolean isColoredMana(String symbol) {
return symbol.equals("W") || symbol.equals("G") || symbol.equals("U") || symbol.equals("B") || symbol.equals("R") || symbol.contains("/");
}
public static void main(String[] args) {
Card selesnyaGuildMage = null;
for (Card card : CardsStorage.getAllCards()) {
if (card.getName().equals("Selesnya Guildmage")) {
selesnyaGuildMage = card;
break;
}
}
if (selesnyaGuildMage == null) {
throw new RuntimeException("Couldn't find card: Selesnya Guildmage");
}
List<ColoredManaSymbol> allowedColors = new ArrayList<ColoredManaSymbol>();
allowedColors.add(ColoredManaSymbol.lookup('B'));
allowedColors.add(ColoredManaSymbol.lookup('R'));
System.out.println(DeckGenerator.cardFitsChosenColors(selesnyaGuildMage, allowedColors));
allowedColors.clear();
allowedColors = new ArrayList<ColoredManaSymbol>();
allowedColors.add(ColoredManaSymbol.lookup('G'));
System.out.println(DeckGenerator.cardFitsChosenColors(selesnyaGuildMage, allowedColors));
allowedColors.clear();
allowedColors = new ArrayList<ColoredManaSymbol>();
allowedColors.add(ColoredManaSymbol.lookup('W'));
System.out.println(DeckGenerator.cardFitsChosenColors(selesnyaGuildMage, allowedColors));
}
}
}