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synced 2024-12-28 03:00:10 +00:00
fix ActivatedAbilityUsedThisTurnWatcher ClassCastException
Chronatog Totem and Groundling Pouncer were breaking when trying to play spells with convoke: java.lang.ClassCastException: mage.game.stack.Spell cannot be cast to mage.game.stack.StackAbility mage.sets.timespiral.ActivatedAbilityUsedThisTurnWatcher.watch(ChronatogTotem.java:148) mage.watchers.Watchers.watch(Watchers.java:63) mage.game.GameState.handleEvent(GameState.java:665) mage.game.GameImpl.fireEvent(GameImpl.java:2286) mage.players.PlayerImpl.specialAction(PlayerImpl.java:1094) mage.players.PlayerImpl.activateAbility(PlayerImpl.java:1133) mage.player.human.HumanPlayer.activateAbility(HumanPlayer.java:1219) mage.player.human.HumanPlayer.specialManaAction(HumanPlayer.java:1209) mage.player.human.HumanPlayer.playManaHandling(HumanPlayer.java:791) mage.player.human.HumanPlayer.playMana(HumanPlayer.java:769) mage.abilities.costs.mana.ManaCostsImpl.pay(ManaCostsImpl.java:135) mage.abilities.AbilityImpl.activate(AbilityImpl.java:394) mage.game.stack.Spell.activate(Spell.java:128) mage.players.PlayerImpl.cast(PlayerImpl.java:969) (...)
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parent
8af7526acc
commit
cad96e1927
2 changed files with 110 additions and 135 deletions
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@ -27,32 +27,28 @@
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*/
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package mage.sets.eventide;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.OpponentControlsPermanentCondition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effects;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.AbilityType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.EffectType;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.StackAbility;
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import mage.game.stack.StackObject;
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import mage.watchers.Watcher;
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/**
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*
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@ -61,7 +57,11 @@ import mage.watchers.Watcher;
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*/
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public class GroundlingPouncer extends CardImpl {
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private String rule = "{this} gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.";
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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static {
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filter.add(new AbilityPredicate(FlyingAbility.class));
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}
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public GroundlingPouncer(UUID ownerId) {
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super(ownerId, 154, "Groundling Pouncer", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{G/U}");
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@ -72,12 +72,14 @@ public class GroundlingPouncer extends CardImpl {
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this.toughness = new MageInt(1);
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// {GU}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.
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Condition condition = new GroundingPouncerCondition();
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Effect effect = new BoostSourceEffect(1, 3, Duration.EndOfTurn);
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Effect effect2 = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true);
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{G/U}"), condition, rule);
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ability.addEffect(effect2);
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this.addAbility(ability, new ActivatedAbilityUsedThisTurnWatcher());
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Ability ability = new GroundlingPouncerAbility(
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Zone.BATTLEFIELD,
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new BoostSourceEffect(1, 3, Duration.EndOfTurn),
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new ManaCostsImpl("{G/U}"),
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new OpponentControlsPermanentCondition(filter),
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"{G/U}: {this} gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.");
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ability.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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}
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@ -91,69 +93,48 @@ public class GroundlingPouncer extends CardImpl {
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}
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}
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class GroundingPouncerCondition implements Condition {
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class GroundlingPouncerAbility extends LimitedTimesPerTurnActivatedAbility {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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private static final Effects emptyEffects = new Effects();
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static {
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filter.add(new AbilityPredicate(FlyingAbility.class));
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private final Condition condition;
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private final String ruleText;
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public GroundlingPouncerAbility(Zone zone, Effect effect, Cost cost, Condition condition, String rule) {
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super(zone, effect, cost);
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this.condition = condition;
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this.ruleText = rule;
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}
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public GroundlingPouncerAbility(GroundlingPouncerAbility ability) {
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super(ability);
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this.condition = ability.condition;
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this.ruleText = ability.ruleText;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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ActivatedAbilityUsedThisTurnWatcher watcher = (ActivatedAbilityUsedThisTurnWatcher) game.getState().getWatchers().get("ActivatedAbilityUsedThisTurn");
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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if (game.getBattlefield().countAll(filter, opponentId, game) > 0 && !watcher.getActivatedThisTurn().contains(source.getSourceId())) {
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return true;
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}
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public Effects getEffects(Game game, EffectType effectType) {
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if (!condition.apply(game, this)) {
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return emptyEffects;
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}
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return false;
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return super.getEffects(game, effectType);
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}
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@Override
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public String toString() {
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return "once each turn and only if an opponent controls a flying creature";
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}
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}
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class ActivatedAbilityUsedThisTurnWatcher extends Watcher {
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public Set<UUID> activatedThisTurn = new HashSet<>();
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public ActivatedAbilityUsedThisTurnWatcher() {
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super("ActivatedAbilityUsedThisTurn", WatcherScope.GAME);
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}
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public ActivatedAbilityUsedThisTurnWatcher(final ActivatedAbilityUsedThisTurnWatcher watcher) {
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super(watcher);
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this.activatedThisTurn.addAll(watcher.activatedThisTurn);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ACTIVATED_ABILITY) {
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StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
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if (stackObject != null) {
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StackAbility stackAbility = (StackAbility) game.getStack().getStackObject(event.getTargetId());
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if (stackAbility != null && stackAbility.getAbilityType() == AbilityType.ACTIVATED) {
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this.activatedThisTurn.add(stackAbility.getOriginalId());
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}
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}
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}
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}
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public Set<UUID> getActivatedThisTurn() {
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return this.activatedThisTurn;
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}
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@Override
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public ActivatedAbilityUsedThisTurnWatcher copy() {
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return new ActivatedAbilityUsedThisTurnWatcher(this);
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}
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@Override
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public void reset() {
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super.reset();
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this.activatedThisTurn.clear();
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public boolean canActivate(UUID playerId, Game game) {
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if (!condition.apply(game, this)) {
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return false;
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}
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return super.canActivate(playerId, game);
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}
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@Override
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public GroundlingPouncerAbility copy() {
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return new GroundlingPouncerAbility(this);
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}
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@Override
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public String getRule() {
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return ruleText;
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}
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}
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@ -27,35 +27,29 @@
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*/
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package mage.sets.timespiral;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effects;
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import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.turn.SkipNextTurnSourceEffect;
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import mage.abilities.mana.BlueManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.AbilityType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.EffectType;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.game.stack.StackAbility;
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import mage.game.stack.StackObject;
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import mage.watchers.Watcher;
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/**
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*
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@ -74,14 +68,13 @@ public class ChronatogTotem extends CardImpl {
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new ChronatogTotemToken(), "", Duration.EndOfTurn), new ManaCostsImpl<>("{1}{U}")));
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// {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.
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Ability ability = new ConditionalActivatedAbility(
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Ability ability = new ChronatogTotemAbility(
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Zone.BATTLEFIELD,
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new BoostSourceEffect(3, 3, Duration.EndOfTurn),
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new ManaCostsImpl<>("{0}"),
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new ChronatogTotemCondition(),
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"{0}: {this} gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if {this} is a creature");
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new ChronatogTotemCondition());
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ability.addEffect(new SkipNextTurnSourceEffect());
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this.addAbility(ability, new ActivatedAbilityUsedThisTurnWatcher());
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this.addAbility(ability);
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}
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public ChronatogTotem(final ChronatogTotem card) {
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@ -94,6 +87,52 @@ public class ChronatogTotem extends CardImpl {
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}
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}
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class ChronatogTotemAbility extends LimitedTimesPerTurnActivatedAbility {
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private static final Effects emptyEffects = new Effects();
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private final Condition condition;
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public ChronatogTotemAbility(Zone zone, Effect effect, Cost cost, Condition condition) {
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super(zone, effect, cost);
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this.condition = condition;
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}
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public ChronatogTotemAbility(ChronatogTotemAbility ability) {
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super(ability);
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this.condition = ability.condition;
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}
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@Override
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public Effects getEffects(Game game, EffectType effectType) {
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if (!condition.apply(game, this)) {
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return emptyEffects;
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}
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return super.getEffects(game, effectType);
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}
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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if (!condition.apply(game, this)) {
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return false;
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}
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return super.canActivate(playerId, game);
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}
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@Override
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public ChronatogTotemAbility copy() {
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return new ChronatogTotemAbility(this);
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder(super.getRule());
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sb.deleteCharAt(sb.length() - 1); // remove last '.'
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sb.append(" and only if ").append(condition.toString()).append(".");
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return sb.toString();
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}
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}
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class ChronatogTotemToken extends Token {
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ChronatogTotemToken() {
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@ -111,60 +150,15 @@ class ChronatogTotemCondition implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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ActivatedAbilityUsedThisTurnWatcher watcher = (ActivatedAbilityUsedThisTurnWatcher) game.getState().getWatchers().get("ActivatedAbilityUsedThisTurn");
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if (!watcher.getActivatedThisTurn().contains(source.getOriginalId())) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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return permanent.getCardType().contains(CardType.CREATURE);
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}
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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return permanent.getCardType().contains(CardType.CREATURE);
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}
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return false;
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}
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@Override
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public String toString() {
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return "once each turn and only if an opponent controls a flying creature";
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return "{this} is a creature";
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}
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}
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class ActivatedAbilityUsedThisTurnWatcher extends Watcher {
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public Set<UUID> activatedThisTurn = new HashSet<>(0);
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ActivatedAbilityUsedThisTurnWatcher() {
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super("ActivatedAbilityUsedThisTurn", WatcherScope.GAME);
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}
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ActivatedAbilityUsedThisTurnWatcher(final ActivatedAbilityUsedThisTurnWatcher watcher) {
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super(watcher);
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this.activatedThisTurn.addAll(watcher.activatedThisTurn);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == EventType.ACTIVATED_ABILITY) {
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StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
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if (stackObject != null) {
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StackAbility stackAbility = (StackAbility) game.getStack().getStackObject(event.getTargetId());
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if (stackAbility != null && stackAbility.getAbilityType() == AbilityType.ACTIVATED) {
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this.activatedThisTurn.add(stackAbility.getOriginalId());
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}
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}
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}
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}
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public Set<UUID> getActivatedThisTurn() {
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return Collections.unmodifiableSet(this.activatedThisTurn);
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}
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@Override
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public ActivatedAbilityUsedThisTurnWatcher copy() {
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return new ActivatedAbilityUsedThisTurnWatcher(this);
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}
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@Override
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public void reset() {
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super.reset();
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this.activatedThisTurn.clear();
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}
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}
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