mirror of
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synced 2024-11-15 19:19:33 +00:00
* Changed "Activate only during upkeep" abilities to conditional abilities instead of a cost for this restriction.
This commit is contained in:
parent
f51e7722cc
commit
caf8a1e5ec
16 changed files with 102 additions and 160 deletions
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@ -33,15 +33,15 @@ import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.SkipUntapSourceEffect;
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import mage.abilities.effects.common.UntapSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.constants.PhaseStep;
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/**
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*
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@ -64,9 +64,8 @@ public class ColossusOfSardia extends CardImpl {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SkipUntapSourceEffect()));
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// {9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapSourceEffect(), new ManaCostsImpl("{9}"));
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ability.addCost(new OnlyDuringUpkeepCost());
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this.addAbility(ability);
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this.addAbility(new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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new UntapSourceEffect(), new ManaCostsImpl("{9}"), new IsStepCondition(PhaseStep.UPKEEP), null));
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}
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public ColossusOfSardia(final ColossusOfSardia card) {
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@ -30,15 +30,14 @@ package mage.sets.futuresight;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.continious.BoostTargetEffect;
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import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.PhaseStep;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.target.common.TargetCreaturePermanent;
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@ -61,11 +60,12 @@ public class LlanowarAugur extends CardImpl {
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// Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn.
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// Activate this ability only during your upkeep.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new BoostTargetEffect(3, 3, Duration.EndOfTurn),
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new SacrificeSourceCost());
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ability.addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn));
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ability.addCost(new OnlyDuringUpkeepCost());
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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new BoostTargetEffect(3, 3, Duration.EndOfTurn),
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new SacrificeSourceCost(),
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new IsStepCondition(PhaseStep.UPKEEP),
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null
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);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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@ -30,6 +30,7 @@ package mage.sets.magic2015;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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@ -74,7 +75,7 @@ public class SpiritBonds extends CardImpl {
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this.color.setWhite(true);
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// Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, but a 1/1 white Spirit creature token with flying into play.
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this.addAbility(new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new DoIfCostPaid(new CreateTokenEffect(new SpiritWhiteToken("M15")), new ManaCostsImpl("{W}")), filterNontoken, false));
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new DoIfCostPaid(new CreateTokenEffect(new SpiritWhiteToken("M15")), new ManaCostsImpl("{W}")), filterNontoken, false));
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// {1}{W}, Sacrifice a Spirit: Target non-Spirit creature you control gains indestructible until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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@ -31,13 +31,13 @@ import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
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import mage.cards.CardImpl;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.target.common.TargetCreatureOrPlayer;
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@ -59,9 +59,8 @@ public class HammerOfBogardan extends CardImpl {
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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// {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.
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Ability ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToHandEffect(), new ManaCostsImpl("{2}{R}{R}{R}"));
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ability.addCost(new OnlyDuringUpkeepCost());
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this.addAbility(ability);
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this.addAbility(new ConditionalActivatedAbility(Zone.GRAVEYARD,
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new ReturnSourceFromGraveyardToHandEffect(), new ManaCostsImpl("{2}{R}{R}{R}"), new IsStepCondition(PhaseStep.END_COMBAT), null));
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}
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public HammerOfBogardan(final HammerOfBogardan card) {
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@ -34,16 +34,17 @@ import mage.constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.cards.CardImpl;
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import mage.constants.PhaseStep;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.game.Game;
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@ -71,12 +72,12 @@ public class FiremaneAngel extends CardImpl {
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// At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
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Ability ability = new ConditionalTriggeredAbility(
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new BeginningOfUpkeepTriggeredAbility(Zone.ALL, new GainLifeEffect(1), TargetController.YOU, true),
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SourceOnBattelfieldOrGraveyardCondition.getInstance(), "");
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SourceOnBattelfieldOrGraveyardCondition.getInstance(),
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"At the beginning of your upkeep, if {this} is in your graveyard or on the battlefield, you may gain 1 life", true);
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this.addAbility(ability);
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// {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.
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ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{6}{R}{R}{W}{W}"));
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ability.addCost(new OnlyDuringUpkeepCost());
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this.addAbility(ability);
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this.addAbility(new ConditionalActivatedAbility(Zone.GRAVEYARD,
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new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{6}{R}{R}{W}{W}"), new IsStepCondition(PhaseStep.UPKEEP), null));
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}
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public FiremaneAngel(final FiremaneAngel card) {
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@ -33,14 +33,15 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.common.MetalcraftCost;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.PhaseStep;
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/**
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*
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@ -56,11 +57,19 @@ public class KuldothaPhoenix extends CardImpl {
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Flying, haste
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(HasteAbility.getInstance());
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Ability ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(true), new ManaCostsImpl("{4}"));
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ability.addCost(new MetalcraftCost());
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ability.addCost(new OnlyDuringUpkeepCost());
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// Metalcraft - : Return Kuldotha Phoenix from your graveyard to the battlefield.
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// Activate this ability only during your upkeep and only if you control three or more artifacts.
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Ability ability = new ConditionalActivatedAbility(Zone.GRAVEYARD,
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new ReturnSourceFromGraveyardToBattlefieldEffect(true),
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new ManaCostsImpl("{4}"),
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new IsStepCondition(PhaseStep.UPKEEP),
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null
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);
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ability.addCost(new MetalcraftCost());
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this.addAbility(ability);
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}
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@ -33,13 +33,14 @@ import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.ReturnToHandSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.PlainscyclingAbility;
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import mage.cards.CardImpl;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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/**
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@ -60,9 +61,14 @@ public class EternalDragon extends CardImpl {
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.
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Ability ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnToHandSourceEffect(), new ManaCostsImpl("{3}{W}{W}"));
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ability.addCost(new OnlyDuringUpkeepCost());
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// {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.
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Ability ability = new ConditionalActivatedAbility(Zone.GRAVEYARD,
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new ReturnToHandSourceEffect(),
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new ManaCostsImpl("{3}{W}{W}"),
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new IsStepCondition(PhaseStep.UPKEEP),
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null
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);
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this.addAbility(ability);
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// PlainscyclingAbility {2}
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this.addAbility(new PlainscyclingAbility(new ManaCostsImpl("{2}")));
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@ -31,12 +31,12 @@ import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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@ -49,6 +49,7 @@ import mage.filter.predicate.mageobject.CardTypePredicate;
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public class Scourglass extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent("permanents except for artifacts and lands");
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static{
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filter.add(Predicates.not(Predicates.or(new CardTypePredicate(CardType.ARTIFACT), new CardTypePredicate(CardType.LAND))));
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}
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@ -60,9 +61,8 @@ public class Scourglass extends CardImpl {
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this.color.setWhite(true);
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// {tap}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyAllEffect(filter), new TapSourceCost());
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ability.addCost(new OnlyDuringUpkeepCost());
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this.addAbility(ability);
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this.addAbility(new ConditionalActivatedAbility(Zone.BATTLEFIELD,
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new DestroyAllEffect(filter), new TapSourceCost(), new IsStepCondition(PhaseStep.UPKEEP), null));
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}
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public Scourglass(final Scourglass card) {
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@ -29,7 +29,7 @@ package mage.sets.timeshifted;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.DamageTargetEffect;
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@ -41,7 +41,6 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.game.Game;
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import mage.target.Target;
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import mage.target.common.TargetCreaturePermanent;
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@ -64,7 +63,7 @@ public class Desert extends CardImpl {
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// {tap}: Add {1} to your mana pool.
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this.addAbility(new ColorlessManaAbility());
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// {tap}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost(), IsEndOfCombatStep.getInstance(), null);
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost(), new IsStepCondition(PhaseStep.END_COMBAT, false), null);
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Target target = new TargetCreaturePermanent(filter);
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ability.addTarget(target);
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this.addAbility(ability);
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@ -79,23 +78,3 @@ public class Desert extends CardImpl {
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return new Desert(this);
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}
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}
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class IsEndOfCombatStep implements Condition {
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private static IsEndOfCombatStep fInstance = new IsEndOfCombatStep();
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public static Condition getInstance() {
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return game.getStep().getType() == PhaseStep.END_COMBAT;
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}
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@Override
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public String toString() {
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return "during the end of combat step";
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}
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}
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@ -30,13 +30,14 @@ package mage.sets.visions;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.OnlyDuringUpkeepCost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.PhaseStep;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.target.common.TargetControlledCreaturePermanent;
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@ -58,9 +59,13 @@ public class Necrosavant extends CardImpl {
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this.toughness = new MageInt(5);
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// {3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.
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Ability ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{3}{B}{B}"));
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Ability ability = new ConditionalActivatedAbility(Zone.GRAVEYARD,
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new ReturnSourceFromGraveyardToBattlefieldEffect(),
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new ManaCostsImpl("{3}{B}{B}"),
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new IsStepCondition(PhaseStep.UPKEEP),
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null
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);
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
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ability.addCost(new OnlyDuringUpkeepCost());
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this.addAbility(ability);
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}
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@ -70,7 +70,7 @@ public class EntersBattlefieldControlledTriggeredAbility extends EntersBattlefie
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super(zone, effect, filter, optional, setTargetPointer, rule, true);
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}
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public EntersBattlefieldControlledTriggeredAbility(EntersBattlefieldControlledTriggeredAbility ability) {
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public EntersBattlefieldControlledTriggeredAbility(final EntersBattlefieldControlledTriggeredAbility ability) {
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super(ability);
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}
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@ -18,7 +18,7 @@ public interface Condition extends Serializable {
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Equal("=="),
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LessThan("<");
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private String text;
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private final String text;
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||||
ComparisonType(String text) {
|
||||
this.text = text;
|
||||
|
|
|
@ -31,7 +31,6 @@ package mage.abilities.condition.common;
|
|||
import mage.abilities.Ability;
|
||||
import mage.abilities.condition.Condition;
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.TurnPhase;
|
||||
import mage.game.Game;
|
||||
|
||||
/**
|
||||
|
@ -41,19 +40,25 @@ import mage.game.Game;
|
|||
public class IsStepCondition implements Condition {
|
||||
|
||||
protected PhaseStep phaseStep;
|
||||
protected boolean onlyDuringYourSteps;
|
||||
|
||||
public IsStepCondition(PhaseStep phaseStep) {
|
||||
this(phaseStep, true);
|
||||
}
|
||||
|
||||
public IsStepCondition(PhaseStep phaseStep, boolean onlyDuringYourSteps) {
|
||||
this.phaseStep = phaseStep;
|
||||
this.onlyDuringYourSteps = onlyDuringYourSteps;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return game.getActivePlayerId().equals(source.getSourceId()) && game.getStep().getType().equals(phaseStep);
|
||||
return phaseStep.equals(game.getStep().getType()) && (!onlyDuringYourSteps || game.getActivePlayerId().equals(source.getControllerId()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return new StringBuilder("during your ").append(phaseStep.toString()).toString();
|
||||
return new StringBuilder("during ").append(onlyDuringYourSteps ? "your ":"the ").append(phaseStep.getStepText()).toString();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,68 +0,0 @@
|
|||
/*
|
||||
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.abilities.costs.common;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.costs.CostImpl;
|
||||
import mage.game.Game;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class OnlyDuringUpkeepCost extends CostImpl {
|
||||
|
||||
public OnlyDuringUpkeepCost() {
|
||||
text = "Activate this ability only during your upkeep";
|
||||
}
|
||||
|
||||
public OnlyDuringUpkeepCost(final OnlyDuringUpkeepCost cost) {
|
||||
super(cost);
|
||||
}
|
||||
|
||||
@Override
|
||||
public OnlyDuringUpkeepCost copy() {
|
||||
return new OnlyDuringUpkeepCost(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
|
||||
if (game.getActivePlayerId().equals(controllerId) && game.getStep().getType() == PhaseStep.UPKEEP)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
|
||||
this.paid = true;
|
||||
return paid;
|
||||
}
|
||||
|
||||
}
|
|
@ -23,7 +23,7 @@ import mage.game.Game;
|
|||
*/
|
||||
public class ConditionalActivatedAbility extends ActivatedAbilityImpl {
|
||||
|
||||
private Condition condition;
|
||||
private final Condition condition;
|
||||
private String ruleText = null;
|
||||
|
||||
private static final Effects emptyEffects = new Effects();
|
||||
|
@ -34,7 +34,7 @@ public class ConditionalActivatedAbility extends ActivatedAbilityImpl {
|
|||
this.ruleText = rule;
|
||||
}
|
||||
|
||||
public ConditionalActivatedAbility(Zone zone, Effect effect, Costs costs, Condition condition, String rule) {
|
||||
public ConditionalActivatedAbility(Zone zone, Effect effect, Costs<Cost> costs, Condition condition, String rule) {
|
||||
super(zone, effect, costs);
|
||||
this.condition = condition;
|
||||
this.ruleText = rule;
|
||||
|
|
|
@ -5,30 +5,32 @@ package mage.constants;
|
|||
* @author North
|
||||
*/
|
||||
public enum PhaseStep {
|
||||
UNTAP ("Untap", 0),
|
||||
UPKEEP ("Upkeep", 1),
|
||||
DRAW ("Draw", 2),
|
||||
PRECOMBAT_MAIN ("Precombat Main", 3),
|
||||
BEGIN_COMBAT ("Begin Combat", 4),
|
||||
DECLARE_ATTACKERS ("Declare Attackers", 5),
|
||||
DECLARE_BLOCKERS ("Declare Blockers", 6),
|
||||
FIRST_COMBAT_DAMAGE ("First Combat Damage", 7),
|
||||
COMBAT_DAMAGE ("Combat Damage", 8),
|
||||
END_COMBAT ("End Combat", 9),
|
||||
POSTCOMBAT_MAIN ("Postcombat Main", 10),
|
||||
END_TURN ("End Turn", 11),
|
||||
CLEANUP ("Cleanup", 12);
|
||||
UNTAP ("Untap", 0, "untap step"),
|
||||
UPKEEP ("Upkeep", 1, "upkeep"), // card texts don't use the word "step" for this phase step
|
||||
DRAW ("Draw", 2, "draw step"),
|
||||
PRECOMBAT_MAIN ("Precombat Main", 3,"precombat main step"),
|
||||
BEGIN_COMBAT ("Begin Combat", 4, "begin combat step"),
|
||||
DECLARE_ATTACKERS ("Declare Attackers", 5, "declare attackers step"),
|
||||
DECLARE_BLOCKERS ("Declare Blockers", 6, "declare blockers"),
|
||||
FIRST_COMBAT_DAMAGE ("First Combat Damage", 7, "first combat damage"),
|
||||
COMBAT_DAMAGE ("Combat Damage", 8, "combat damage step"),
|
||||
END_COMBAT ("End Combat", 9, "end combat step"),
|
||||
POSTCOMBAT_MAIN ("Postcombat Main", 10, "postcombat main step"),
|
||||
END_TURN ("End Turn", 11, "end turn step"),
|
||||
CLEANUP ("Cleanup", 12, "cleanup step");
|
||||
|
||||
private final String text;
|
||||
private final String stepText;
|
||||
|
||||
/**
|
||||
* Index is used for game state scoring system.
|
||||
*/
|
||||
private final int index;
|
||||
|
||||
PhaseStep(String text, int index) {
|
||||
PhaseStep(String text, int index, String stepText) {
|
||||
this.text = text;
|
||||
this.index = index;
|
||||
this.stepText = stepText;
|
||||
}
|
||||
|
||||
public int getIndex() {
|
||||
|
@ -40,4 +42,8 @@ public enum PhaseStep {
|
|||
return text;
|
||||
}
|
||||
|
||||
public String getStepText() {
|
||||
return stepText;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue