* Goblin Rabblemaster - Fixed that its attack boost value was not fixed until end of turn as the attack was declared.

This commit is contained in:
LevelX2 2014-09-17 11:22:54 +02:00
parent 2fdaeffb32
commit cb0f9c9e14

View file

@ -86,7 +86,7 @@ public class GoblinRabblemaster extends CardImpl {
this.addAbility(new BeginningOfCombatTriggeredAbility(new CreateTokenEffect(new GoblinToken()), TargetController.YOU, false));
// When Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(new PermanentsOnBattlefieldCount(attackingFilter), new StaticValue(0), Duration.EndOfTurn), false));
this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(new PermanentsOnBattlefieldCount(attackingFilter), new StaticValue(0), Duration.EndOfTurn, true), false));
}
public GoblinRabblemaster(final GoblinRabblemaster card) {