Add filter to DamageEverythingEffect

This commit is contained in:
Quercitron 2014-01-17 02:24:16 +04:00
parent 57d83b858b
commit cbdad1b343

View file

@ -35,6 +35,7 @@ import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
@ -47,20 +48,27 @@ import mage.players.Player;
public class DamageEverythingEffect extends OneShotEffect<DamageEverythingEffect> { public class DamageEverythingEffect extends OneShotEffect<DamageEverythingEffect> {
private DynamicValue amount; private DynamicValue amount;
private FilterPermanent filter;
public DamageEverythingEffect(int amount) { public DamageEverythingEffect(int amount) {
this(new StaticValue(amount)); this(new StaticValue(amount), new FilterCreaturePermanent());
}
public DamageEverythingEffect(int amount, FilterPermanent filter) {
this(new StaticValue(amount), filter);
} }
public DamageEverythingEffect(DynamicValue amount) { public DamageEverythingEffect(DynamicValue amount, FilterPermanent filter) {
super(Outcome.Damage); super(Outcome.Damage);
this.amount = amount; this.amount = amount;
staticText = "{source} deals " + amount.toString() + " damage to each creature and each player"; this.filter = filter;
staticText = "{source} deals " + amount.toString() + " damage to each " + filter.getMessage() + " and each player";
} }
public DamageEverythingEffect(final DamageEverythingEffect effect) { public DamageEverythingEffect(final DamageEverythingEffect effect) {
super(effect); super(effect);
this.amount = effect.amount; this.amount = effect.amount;
this.filter = effect.filter;
} }
@Override @Override
@ -70,7 +78,7 @@ public class DamageEverythingEffect extends OneShotEffect<DamageEverythingEffect
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
List<Permanent> permanents = game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game); List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
for (Permanent permanent: permanents) { for (Permanent permanent: permanents) {
permanent.damage(amount.calculate(game, source), source.getId(), game, true, false); permanent.damage(amount.calculate(game, source), source.getId(), game, true, false);
} }