- added Hammer of Nazahn

- added Heirloom Blade
- added Shifting Shadow
- updated c17 set class
This commit is contained in:
Saga\Robert 2017-08-18 17:31:27 +02:00
parent f4f23f615a
commit cc1911c9c4
4 changed files with 419 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.h;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.common.FilterEquipmentPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author Saga
*/
public class HammerOfNazahn extends CardImpl {
private final static FilterEquipmentPermanent filter = new FilterEquipmentPermanent("{this} or another Equipment");
public HammerOfNazahn(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.EQUIPMENT);
// Whenever Hammer of Nazahn or another Equipment enters the battlefiend under your control, you may attach that Equipment to target creature you control.
Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new HammerOfNazahnEffect(), filter, true, SetTargetPointer.PERMANENT, "");
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
// Equipped creature gets +2/+0 and has indestructible.
Ability abilityEquipped = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0));
Effect effect = new GainAbilityAttachedEffect(IndestructibleAbility.getInstance(), AttachmentType.EQUIPMENT);
effect.setText("and has indestructible");
abilityEquipped.addEffect(effect);
this.addAbility(abilityEquipped);
// Equip {4}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(4)));
}
public HammerOfNazahn(final HammerOfNazahn card) {
super(card);
}
@Override
public HammerOfNazahn copy() {
return new HammerOfNazahn(this);
}
}
class HammerOfNazahnEffect extends OneShotEffect {
public HammerOfNazahnEffect() {
super(Outcome.Benefit);
this.staticText = "you may attach that Equipment to target creature you control";
}
public HammerOfNazahnEffect(final HammerOfNazahnEffect effect) {
super(effect);
}
@Override
public HammerOfNazahnEffect copy() {
return new HammerOfNazahnEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent equipment = game.getPermanent(getTargetPointer().getFirst(game, source));
Permanent targetCreature = game.getPermanent(source.getTargets().getFirstTarget());
if (equipment != null && targetCreature != null) {
targetCreature.addAttachment(equipment.getId(), game);
}
return true;
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.h;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author Saga
*/
public class HeirloomBlade extends CardImpl {
public HeirloomBlade(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
this.subtype.add(SubType.EQUIPMENT);
// Equipped creature gets +3/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(3, 1)));
// Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it.
// Put that card into your hand and the rest on the bottom of your library in a random order.
this.addAbility(new DiesAttachedTriggeredAbility(new HeirloomBladeEffect(), "equipped creature", true));
// Equip {1}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));
}
public HeirloomBlade(final HeirloomBlade card) {
super(card);
}
@Override
public HeirloomBlade copy() {
return new HeirloomBlade(this);
}
}
class HeirloomBladeEffect extends OneShotEffect {
public HeirloomBladeEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. "
+ "Put that card into your hand and the rest on the bottom of your library in a random order";
}
public HeirloomBladeEffect(final HeirloomBladeEffect effect) {
super(effect);
}
@Override
public HeirloomBladeEffect copy() {
return new HeirloomBladeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent equipment = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && equipment != null) {
Permanent equipped = (Permanent) getValue("attachedTo");
if (equipped != null) {
Cards revealed = new CardsImpl();
Cards otherCards = new CardsImpl();
while (controller.getLibrary().hasCards()) {
Card card = controller.getLibrary().removeFromTop(game);
revealed.add(card);
if (card != null && card.isCreature() && equipped.shareSubtypes(card, game)) {
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, true);
break;
} else {
otherCards.add(card);
}
}
controller.revealCards(equipment.getIdName(), revealed, game);
controller.putCardsOnBottomOfLibrary(otherCards, game, source, false);
return true;
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.PermanentIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Saga
*/
public class ShiftingShadow extends CardImpl {
public ShiftingShadow(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// Enchanted creature has haste and At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card.
// Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order.
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.AURA));
Effect effect = new GainAbilityAttachedEffect(new BeginningOfUpkeepTriggeredAbility(
new ShiftingShadowEffect(this.getId()), TargetController.YOU, false), AttachmentType.AURA);
effect.setText("and \"At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. "
+ "Put that card onto the battlefield and attach {this} to it, then put all other cards revealed this way on the bottom of your library in a random order.\"");
ability.addEffect(effect);
this.addAbility(ability);
}
public ShiftingShadow(final ShiftingShadow card) {
super(card);
}
@Override
public ShiftingShadow copy() {
return new ShiftingShadow(this);
}
}
class ShiftingShadowEffect extends OneShotEffect {
private UUID auraId;
public ShiftingShadowEffect(UUID auraId) {
super(Outcome.PutCreatureInPlay);
this.staticText = "destroy this creature. Reveal cards from the top of your library until you reveal a creature card. "
+ "Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order";
this.auraId = auraId;
}
public ShiftingShadowEffect(final ShiftingShadowEffect effect, UUID auraId) {
super(effect);
this.auraId = auraId;
}
@Override
public ShiftingShadowEffect copy() {
return new ShiftingShadowEffect(this, auraId);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent enchanted = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && enchanted != null) {
Permanent aura = null;
int index = 0;
while (aura == null && index < enchanted.getAttachments().size()) {
UUID attached = enchanted.getAttachments().get(index);
if (attached.equals(auraId)) {
aura = game.getPermanentOrLKIBattlefield(attached);
} else {
index += 1;
}
}
if (aura != null) {
enchanted.destroy(source.getSourceId(), game, false);
Cards revealed = new CardsImpl();
Cards otherCards = new CardsImpl();
while (controller.getLibrary().hasCards()) {
Card card = controller.getLibrary().removeFromTop(game);
revealed.add(card);
if (card != null && card.isCreature()) {
card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), controller.getId());
Permanent newEnchanted = game.getPermanent(card.getId());
FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
filter.add(new PermanentIdPredicate(card.getId()));
Target target = new TargetControlledCreaturePermanent(filter);
if (newEnchanted != null) {
target.addTarget(newEnchanted.getId(), source, game);
aura.getSpellAbility().getTargets().clear();
aura.getSpellAbility().getTargets().add(target);
newEnchanted.addAttachment(aura.getId(), game);
}
break;
} else {
otherCards.add(card);
}
}
controller.revealCards(enchanted.getIdName(), revealed, game);
controller.putCardsOnBottomOfLibrary(otherCards, game, source, false);
return true;
}
}
return false;
}
}

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@ -63,7 +63,9 @@ public class Commander2017 extends ExpansionSet {
cards.add(new SetCardInfo("Fortunate Few", 4, Rarity.RARE, mage.cards.f.FortunateFew.class));
cards.add(new SetCardInfo("Fractured Identity", 37, Rarity.RARE, mage.cards.f.FracturedIdentity.class));
cards.add(new SetCardInfo("Galecaster Colossus", 10, Rarity.RARE, mage.cards.g.GalecasterColossus.class));
cards.add(new SetCardInfo("Hammer of Nazahn", 51, Rarity.RARE, mage.cards.h.HammerOfNazahn.class));
cards.add(new SetCardInfo("Herald's Horn", 53, Rarity.UNCOMMON, mage.cards.h.HeraldsHorn.class));
cards.add(new SetCardInfo("Heirloom Blade", 52, Rarity.UNCOMMON, mage.cards.h.HeirloomBlade.class));
cards.add(new SetCardInfo("Hungry Lynx", 31, Rarity.RARE, mage.cards.h.HungryLynx.class));
cards.add(new SetCardInfo("Inalla, Archmage Ritualist", 38, Rarity.MYTHIC, mage.cards.i.InallaArchmageRitualist.class));
cards.add(new SetCardInfo("Izzet Chemister", 26, Rarity.RARE, mage.cards.i.IzzetChemister.class));
@ -84,6 +86,7 @@ public class Commander2017 extends ExpansionSet {
cards.add(new SetCardInfo("Qasali Slingers", 33, Rarity.RARE, mage.cards.q.QasaliSlingers.class));
cards.add(new SetCardInfo("Ramos, Dragon Engine", 55, Rarity.MYTHIC, mage.cards.r.RamosDragonEngine.class));
cards.add(new SetCardInfo("Scalelord Reckoner", 6, Rarity.RARE, mage.cards.s.ScalelordReckoner.class));
cards.add(new SetCardInfo("Shifting Shadow", 28, Rarity.RARE, mage.cards.s.ShiftingShadow.class));
cards.add(new SetCardInfo("Taigam, Ojutai Master", 46, Rarity.MYTHIC, mage.cards.t.TaigamOjutaiMaster.class));
cards.add(new SetCardInfo("Taigam, Sidisi's Hand", 47, Rarity.RARE, mage.cards.t.TaigamSidisisHand.class));
cards.add(new SetCardInfo("Teferi's Protection", 8, Rarity.RARE, mage.cards.t.TeferisProtection.class));