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* Fixed some cards where effects for put into play tokens were not applied to all tokens if multiple tokens (e.g. caused by Doubling Season) were put into play.
This commit is contained in:
parent
78071ce0a3
commit
cc93840897
10 changed files with 150 additions and 112 deletions
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@ -71,7 +71,7 @@ public class FelhideSpiritbinder extends CardImpl {
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this.toughness = new MageInt(4);
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// <i>Inspired</i> - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
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Ability ability = new InspiredAbility(new DoIfCostPaid(new FelhideSpiritbinderEffect(), new ManaCostsImpl("{1}{R}"),"Use effect of {source}?"));
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Ability ability = new InspiredAbility(new DoIfCostPaid(new FelhideSpiritbinderEffect(), new ManaCostsImpl("{1}{R}"), "Use effect of {source}?"));
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ability.addTarget(new TargetCreaturePermanent(filter));
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this.addAbility(ability);
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}
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@ -108,15 +108,16 @@ class FelhideSpiritbinderEffect extends OneShotEffect {
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if (permanent != null) {
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PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(null, CardType.ENCHANTMENT, true);
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effect.setTargetPointer(getTargetPointer());
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if (effect.apply(game, source) && effect.getAddedPermanent() != null) {
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(effect.getAddedPermanent().getId()));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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if (effect.apply(game, source)) {
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for (Permanent tokenPermanent : effect.getAddedPermanent()) {
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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}
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return true;
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}
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}
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@ -35,9 +35,10 @@ import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.ExileSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlSourceEffect;
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import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlTargetEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.FlyingAbility;
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@ -51,6 +52,7 @@ import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.target.targetpointer.FixedTarget;
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@ -106,14 +108,21 @@ class TatsumaTheDragonsFangEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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CreateTokenEffect effect = new CreateTokenEffect(new TatsumaDragonToken());
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CreateTokenEffect effect = new CreateTokenEffect(new TatsumaDragonToken());
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effect.apply(game, source);
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FixedTarget fixedTarget = new FixedTarget(effect.getLastAddedTokenId());
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DelayedTriggeredAbility delayedAbility = new TatsumaTheDragonsFangTriggeredAbility(fixedTarget);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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for (UUID tokenId : effect.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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FixedTarget fixedTarget = new FixedTarget(tokenPermanent, game);
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Effect returnEffect = new ReturnToBattlefieldUnderOwnerControlTargetEffect();
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returnEffect.setTargetPointer(new FixedTarget(source.getSourceId(), game.getState().getZoneChangeCounter(source.getSourceId())));
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DelayedTriggeredAbility delayedAbility = new TatsumaTheDragonsFangTriggeredAbility(fixedTarget, returnEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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}
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}
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return true;
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}
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@ -123,8 +132,8 @@ class TatsumaTheDragonsFangTriggeredAbility extends DelayedTriggeredAbility {
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protected FixedTarget fixedTarget;
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public TatsumaTheDragonsFangTriggeredAbility(FixedTarget fixedTarget) {
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super(new ReturnToBattlefieldUnderYourControlSourceEffect(), Duration.OneUse);
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public TatsumaTheDragonsFangTriggeredAbility(FixedTarget fixedTarget, Effect effect) {
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super(effect, Duration.OneUse);
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this.fixedTarget = fixedTarget;
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}
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@ -155,11 +164,12 @@ class TatsumaTheDragonsFangTriggeredAbility extends DelayedTriggeredAbility {
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@Override
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public String getRule() {
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return "Return {this} to the battlefield under its owner's control when that token dies." ;
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return "Return {this} to the battlefield under its owner's control when that token dies.";
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}
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}
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class TatsumaDragonToken extends Token {
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public TatsumaDragonToken() {
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super("Dragon Spirit", "5/5 blue Dragon Spirit creature token with flying");
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cardType.add(CardType.CREATURE);
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@ -43,6 +43,7 @@ import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.EmptyToken;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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@ -59,7 +60,6 @@ public class Seance extends CardImpl {
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super(ownerId, 20, "Seance", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
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this.expansionSetCode = "DKA";
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// At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
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Ability ability = new BeginningOfUpkeepTriggeredAbility(new SeanceEffect(), TargetController.ANY, true);
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ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard()));
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@ -105,14 +105,18 @@ class SeanceEffect extends OneShotEffect {
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token.getSubtype().add("Spirit");
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}
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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}
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}
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}
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return true;
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@ -110,13 +110,18 @@ class MirrorMockeryEffect extends OneShotEffect {
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
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DelayedTriggeredAbility delayedAbility = new AtTheEndOfCombatDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheEndOfCombatDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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}
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}
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return true;
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}
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return false;
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@ -116,9 +116,14 @@ class FlamerushRiderEffect extends OneShotEffect {
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EmptyToken token = new EmptyToken();
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CardUtil.copyTo(token).from(permanent);
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId(), true, true);
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Effect effect = new ExileTargetEffect();
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effect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
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new CreateDelayedTriggeredAbilityEffect(new AtTheEndOfCombatDelayedTriggeredAbility(effect), false).apply(game, source);
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for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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Effect effect = new ExileTargetEffect();
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effect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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new CreateDelayedTriggeredAbilityEffect(new AtTheEndOfCombatDelayedTriggeredAbility(effect), false).apply(game, source);
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}
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}
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return true;
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}
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return false;
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@ -117,10 +117,7 @@ class HelmOfKaldraCondition implements Condition {
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if (game.getBattlefield().count(HelmOfKaldra.filterShield, source.getSourceId(), source.getControllerId(), game) < 1) {
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return false;
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}
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if (game.getBattlefield().count(HelmOfKaldra.filterShield, source.getSourceId(), source.getControllerId(), game) < 1) {
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return false;
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}
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return true;
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return game.getBattlefield().count(HelmOfKaldra.filterShield, source.getSourceId(), source.getControllerId(), game) >= 1;
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}
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}
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@ -146,25 +143,27 @@ class HelmOfKaldraEffect extends OneShotEffect {
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if (new HelmOfKaldraCondition().apply(game, source)) {
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CreateTokenEffect effect = new CreateTokenEffect(new KaldraToken());
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effect.apply(game, source);
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UUID kaldraId = effect.getLastAddedTokenId();
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Permanent kaldra = game.getPermanent(kaldraId);
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if (kaldra != null) {
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// Attach helm to the token
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for (Permanent kaldrasHelm : game.getBattlefield().getAllActivePermanents(HelmOfKaldra.filterHelm, source.getControllerId(), game)) {
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kaldra.addAttachment(kaldrasHelm.getId(), game);
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break;
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}
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// Attach shield to the token
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for (Permanent kaldrasShield : game.getBattlefield().getAllActivePermanents(HelmOfKaldra.filterShield, source.getControllerId(), game)) {
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kaldra.addAttachment(kaldrasShield.getId(), game);
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break;
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}
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// Attach sword to the token
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for (Permanent kaldrasSword : game.getBattlefield().getAllActivePermanents(HelmOfKaldra.filterSword, source.getControllerId(), game)) {
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kaldra.addAttachment(kaldrasSword.getId(), game);
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break;
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}
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for (UUID tokenId : effect.getLastAddedTokenIds()) {
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Permanent kaldra = game.getPermanent(tokenId);
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if (kaldra != null) {
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// Attach helm to the token
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for (Permanent kaldrasHelm : game.getBattlefield().getAllActivePermanents(HelmOfKaldra.filterHelm, source.getControllerId(), game)) {
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kaldra.addAttachment(kaldrasHelm.getId(), game);
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break;
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}
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// Attach shield to the token
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for (Permanent kaldrasShield : game.getBattlefield().getAllActivePermanents(HelmOfKaldra.filterShield, source.getControllerId(), game)) {
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kaldra.addAttachment(kaldrasShield.getId(), game);
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break;
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}
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// Attach sword to the token
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for (Permanent kaldrasSword : game.getBattlefield().getAllActivePermanents(HelmOfKaldra.filterSword, source.getControllerId(), game)) {
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kaldra.addAttachment(kaldrasSword.getId(), game);
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break;
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}
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}
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return true;
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}
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}
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return false;
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@ -67,7 +67,7 @@ public class FlameshadowConjuring extends CardImpl {
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// Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
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Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new FlameshadowConjuringEffect(), filterNontoken, false, SetTargetPointer.PERMANENT,
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"Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step");
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"Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step");
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ability.addCost(new ManaCostsImpl("{R}"));
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this.addAbility(ability);
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}
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@ -104,15 +104,16 @@ class FlameshadowConjuringEffect extends OneShotEffect {
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if (permanent != null) {
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PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(null, null, true);
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effect.setTargetPointer(getTargetPointer());
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if (effect.apply(game, source) && effect.getAddedPermanent() != null) {
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(effect.getAddedPermanent().getId()));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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if (effect.apply(game, source)) {
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for (Permanent tokenPermanent : effect.getAddedPermanent()) {
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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}
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return true;
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}
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}
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@ -42,6 +42,7 @@ import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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@ -56,7 +57,6 @@ public class FeralLightning extends CardImpl {
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super(ownerId, 97, "Feral Lightning", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{R}{R}{R}");
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this.expansionSetCode = "SOK";
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// Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
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this.getSpellAbility().addEffect(new FeralLightningEffect());
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@ -95,13 +95,16 @@ class FeralLightningEffect extends OneShotEffect {
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CreateTokenEffect effect = new CreateTokenEffect(new FeralLightningElementalToken(), 3);
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effect.apply(game, source);
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for (UUID tokenId : effect.getLastAddedTokenIds()) {
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ExileTargetEffect exileEffect = new ExileTargetEffect(null,"",Zone.BATTLEFIELD);
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exileEffect.setTargetPointer(new FixedTarget(tokenId));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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Permanent tokenPermanent = game.getPermanent(tokenId);
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if (tokenPermanent != null) {
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ExileTargetEffect exileEffect = new ExileTargetEffect(null, "", Zone.BATTLEFIELD);
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exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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game.addDelayedTriggeredAbility(delayedAbility);
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}
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}
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return true;
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}
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@ -210,13 +210,18 @@ class MimicVatCreateTokenEffect extends OneShotEffect {
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token.addAbility(HasteAbility.getInstance());
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(token.getLastAddedToken()));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
|
||||
delayedAbility.setSourceObject(source.getSourceObject(game), game);
|
||||
game.addDelayedTriggeredAbility(delayedAbility);
|
||||
for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
|
||||
Permanent tokenPermanent = game.getPermanent(tokenId);
|
||||
if (tokenPermanent != null) {
|
||||
ExileTargetEffect exileEffect = new ExileTargetEffect();
|
||||
exileEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
|
||||
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
|
||||
delayedAbility.setSourceId(source.getSourceId());
|
||||
delayedAbility.setControllerId(source.getControllerId());
|
||||
delayedAbility.setSourceObject(source.getSourceObject(game), game);
|
||||
game.addDelayedTriggeredAbility(delayedAbility);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -27,6 +27,8 @@
|
|||
*/
|
||||
package mage.abilities.effects.common;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
|
@ -57,13 +59,13 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
|
|||
private final UUID playerId;
|
||||
private final CardType additionalCardType;
|
||||
private boolean gainsHaste;
|
||||
private Permanent addedTokenPermanent;
|
||||
private List<Permanent> addedTokenPermanents;
|
||||
|
||||
public PutTokenOntoBattlefieldCopyTargetEffect() {
|
||||
super(Outcome.PutCreatureInPlay);
|
||||
this.playerId = null;
|
||||
this.additionalCardType = null;
|
||||
this.addedTokenPermanent = null;
|
||||
this.addedTokenPermanents = new ArrayList<>();
|
||||
}
|
||||
|
||||
public PutTokenOntoBattlefieldCopyTargetEffect(UUID playerId) {
|
||||
|
@ -75,7 +77,7 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
|
|||
this.playerId = playerId;
|
||||
this.additionalCardType = additionalCardType;
|
||||
this.gainsHaste = gainsHaste;
|
||||
this.addedTokenPermanent = null;
|
||||
this.addedTokenPermanents = new ArrayList<>();
|
||||
}
|
||||
|
||||
public PutTokenOntoBattlefieldCopyTargetEffect(final PutTokenOntoBattlefieldCopyTargetEffect effect) {
|
||||
|
@ -83,7 +85,7 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
|
|||
this.playerId = effect.playerId;
|
||||
this.additionalCardType = effect.additionalCardType;
|
||||
this.gainsHaste = effect.gainsHaste;
|
||||
this.addedTokenPermanent = effect.addedTokenPermanent;
|
||||
this.addedTokenPermanents.addAll(effect.addedTokenPermanents);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -118,21 +120,24 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
|
|||
token.addAbility(HasteAbility.getInstance());
|
||||
}
|
||||
token.putOntoBattlefield(1, game, source.getSourceId(), playerId == null ? source.getControllerId() : playerId);
|
||||
addedTokenPermanent = game.getPermanent(token.getLastAddedToken());
|
||||
if (addedTokenPermanent != null) {
|
||||
game.copyPermanent(copyFromPermanent, addedTokenPermanent, source, applier);
|
||||
if (additionalCardType != null) {
|
||||
ContinuousEffect effect = new AddCardTypeTargetEffect(additionalCardType, Duration.Custom);
|
||||
effect.setTargetPointer(new FixedTarget(addedTokenPermanent.getId()));
|
||||
game.addEffect(effect, source);
|
||||
for (UUID tokenId : token.getLastAddedTokenIds()) { // by cards like Doubling Season multiple tokens can be added to the battlefield
|
||||
Permanent tokenPermanent = game.getPermanent(tokenId);
|
||||
if (tokenPermanent != null) {
|
||||
addedTokenPermanents.add(tokenPermanent);
|
||||
game.copyPermanent(copyFromPermanent, tokenPermanent, source, applier);
|
||||
if (additionalCardType != null) {
|
||||
ContinuousEffect effect = new AddCardTypeTargetEffect(additionalCardType, Duration.Custom);
|
||||
effect.setTargetPointer(new FixedTarget(tokenPermanent, game));
|
||||
game.addEffect(effect, source);
|
||||
}
|
||||
if (gainsHaste) {
|
||||
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
|
||||
effect.setTargetPointer(new FixedTarget(tokenPermanent, game));
|
||||
game.addEffect(effect, source);
|
||||
}
|
||||
}
|
||||
if (gainsHaste) {
|
||||
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
|
||||
effect.setTargetPointer(new FixedTarget(addedTokenPermanent.getId()));
|
||||
game.addEffect(effect, source);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -153,7 +158,7 @@ public class PutTokenOntoBattlefieldCopyTargetEffect extends OneShotEffect {
|
|||
|
||||
}
|
||||
|
||||
public Permanent getAddedPermanent() {
|
||||
return addedTokenPermanent;
|
||||
public List<Permanent> getAddedPermanent() {
|
||||
return addedTokenPermanents;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue