mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
Fix the Divine Visitation replacement effect.
This also gives the CREATE_TOKEN game events access to the Token being created and updates the GatherSpecimens replacement effect to use that access.
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parent
b708494647
commit
cc9629ed51
4 changed files with 81 additions and 60 deletions
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@ -27,7 +27,6 @@ public final class DivineVisitation extends CardImpl {
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public DivineVisitation(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}");
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// TODO: This implementation is not entirely correct, see https://twitter.com/EliShffrn/status/1042145606582591490
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// If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
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this.addAbility(new SimpleStaticAbility(
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Zone.BATTLEFIELD, new DivineVisitationEffect()
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@ -59,21 +58,17 @@ class DivineVisitationEffect extends ReplacementEffectImpl {
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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return event.getType() == GameEvent.EventType.CREATE_TOKEN;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Permanent perm = ((EntersTheBattlefieldEvent) event).getTarget();
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return perm != null
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&& perm.isCreature()
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&& perm instanceof PermanentToken
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&& perm.isControlledBy(source.getControllerId());
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return event.getPlayerId().equals(source.getControllerId());
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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game.addEffect(new CopyEffect(Duration.Custom, new AngelVigilanceToken(), event.getTargetId()), source);
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event.setToken(new AngelVigilanceToken());
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return false;
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}
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@ -76,7 +76,7 @@ class GatherSpecimensReplacementEffect extends ReplacementEffectImpl {
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}
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}
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}
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if (event.getType() == GameEvent.EventType.CREATE_TOKEN && event.getFlag()) { // flag indicates if it's a creature token
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if (event.getType() == GameEvent.EventType.CREATE_TOKEN && event.getToken().isCreature()) {
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Player controller = game.getPlayer(source.getControllerId());
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return controller != null && controller.hasOpponent(event.getPlayerId(), game);
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}
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@ -2,6 +2,7 @@ package mage.game.events;
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import mage.MageObjectReference;
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import mage.constants.Zone;
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import mage.game.permanent.token.Token;
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import java.io.Serializable;
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import java.util.ArrayList;
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@ -13,6 +14,7 @@ import java.util.UUID;
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*/
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public class GameEvent implements Serializable {
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protected Token token;
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protected EventType type;
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protected UUID targetId;
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protected UUID sourceId;
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@ -339,13 +341,17 @@ public class GameEvent implements Serializable {
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}
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public GameEvent(EventType type, UUID targetId, UUID sourceId, UUID playerId, MageObjectReference reference) {
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this(type, null, targetId, sourceId, playerId, 0, false, reference);
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this(type, null, targetId, sourceId, playerId, 0, false, reference, null);
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}
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public GameEvent(EventType type, UUID targetId, UUID sourceId, UUID playerId, int amount, boolean flag) {
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this(type, null, targetId, sourceId, playerId, amount, flag);
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}
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public GameEvent(EventType type, UUID sourceId, UUID playerId, int amount, Token token) {
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this(type, null, null, sourceId, playerId, amount, false, null, token);
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}
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public GameEvent(UUID customEventType, UUID targetId, UUID sourceId, UUID playerId) {
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this(EventType.CUSTOM_EVENT, customEventType, targetId, sourceId, playerId, 0, false);
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}
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@ -398,11 +404,11 @@ public class GameEvent implements Serializable {
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private GameEvent(EventType type, UUID customEventType,
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UUID targetId, UUID sourceId, UUID playerId, int amount, boolean flag) {
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this(type, customEventType, targetId, sourceId, playerId, amount, flag, null);
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this(type, customEventType, targetId, sourceId, playerId, amount, flag, null, null);
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}
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private GameEvent(EventType type, UUID customEventType,
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UUID targetId, UUID sourceId, UUID playerId, int amount, boolean flag, MageObjectReference reference) {
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UUID targetId, UUID sourceId, UUID playerId, int amount, boolean flag, MageObjectReference reference, Token token) {
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this.type = type;
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this.customEventType = customEventType;
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this.targetId = targetId;
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@ -411,6 +417,7 @@ public class GameEvent implements Serializable {
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this.playerId = playerId;
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this.flag = flag;
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this.reference = reference;
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this.token = token;
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}
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public EventType getType() {
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@ -445,6 +452,10 @@ public class GameEvent implements Serializable {
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this.amount = amount;
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}
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public Token getToken() { return token; }
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public void setToken(Token token) { this.token = token; }
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public void setAmountForCounters(int amount, boolean isEffect) {
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this.amount = amount;
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@ -2,6 +2,7 @@ package mage.game.permanent.token;
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import mage.MageObject;
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import mage.MageObjectImpl;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.cards.Card;
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import mage.constants.Zone;
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@ -31,7 +32,7 @@ public abstract class TokenImpl extends MageObjectImpl implements Token {
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private boolean expansionSetCodeChecked;
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private Card copySourceCard; // the card the Token is a copy from
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// list of set codes tokene images are available for
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// list of set codes token images are available for
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protected List<String> availableImageSetCodes = new ArrayList<>();
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public enum Type {
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@ -131,14 +132,7 @@ public abstract class TokenImpl extends MageObjectImpl implements Token {
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return putOntoBattlefield(amount, game, sourceId, controllerId, tapped, attacking, null);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, UUID sourceId, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer) {
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Player controller = game.getPlayer(controllerId);
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if (controller == null) {
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return false;
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}
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lastAddedTokenIds.clear();
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private String getSetCode(Game game, UUID sourceId) {
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// moved here from CreateTokenEffect because not all cards that create tokens use CreateTokenEffect
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// they use putOntoBattlefield directly
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// TODO: Check this setCode handling because it makes no sense if token put into play with e.g. "Feldon of the third Path"
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@ -156,55 +150,76 @@ public abstract class TokenImpl extends MageObjectImpl implements Token {
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}
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}
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}
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if (!expansionSetCodeChecked) {
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expansionSetCodeChecked = this.updateExpansionSetCode(setCode);
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}
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return setCode;
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}
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GameEvent event = new GameEvent(EventType.CREATE_TOKEN, null, sourceId, controllerId, amount, this.isCreature());
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@Override
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public boolean putOntoBattlefield(int amount, Game game, UUID sourceId, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer) {
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Player controller = game.getPlayer(controllerId);
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if (controller == null) {
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return false;
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}
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lastAddedTokenIds.clear();
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GameEvent event = new GameEvent(EventType.CREATE_TOKEN, sourceId, controllerId, amount, this);
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if (!game.replaceEvent(event)) {
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amount = event.getAmount();
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List<Permanent> permanents = new ArrayList<>();
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List<Permanent> permanentsEntered = new ArrayList<>();
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for (int i = 0; i < amount; i++) {
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PermanentToken newToken = new PermanentToken(this, event.getPlayerId(), setCode, game); // use event.getPlayerId() because it can be replaced by replacement effect
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game.getState().addCard(newToken);
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permanents.add(newToken);
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game.getPermanentsEntering().put(newToken.getId(), newToken);
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newToken.setTapped(tapped);
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}
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game.setScopeRelevant(true);
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for (Permanent permanent : permanents) {
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if (permanent.entersBattlefield(sourceId, game, Zone.OUTSIDE, true)) {
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permanentsEntered.add(permanent);
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} else {
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game.getPermanentsEntering().remove(permanent.getId());
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}
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}
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game.setScopeRelevant(false);
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for (Permanent permanent : permanentsEntered) {
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game.addPermanent(permanent);
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permanent.setZone(Zone.BATTLEFIELD, game);
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game.getPermanentsEntering().remove(permanent.getId());
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this.lastAddedTokenIds.add(permanent.getId());
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this.lastAddedTokenId = permanent.getId();
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game.addSimultaneousEvent(new ZoneChangeEvent(permanent, permanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD));
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if (attacking && game.getCombat() != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
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game.getCombat().addAttackingCreature(permanent.getId(), game, attackedPlayer);
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}
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if (!game.isSimulation()) {
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game.informPlayers(controller.getLogName() + " creates a " + permanent.getLogName() + " token");
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}
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}
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game.getState().applyEffects(game); // Needed to do it here without LKIReset i.e. do get SwordOfTheMeekTest running correctly.
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putOntoBattlefieldHelper(event, game, tapped, attacking, attackedPlayer);
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return true;
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}
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return false;
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}
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private static void putOntoBattlefieldHelper(GameEvent event, Game game, boolean tapped, boolean attacking, UUID attackedPlayer) {
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Player controller = game.getPlayer(event.getPlayerId());
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Token token = event.getToken();
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int amount = event.getAmount();
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List<Permanent> permanents = new ArrayList<>();
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List<Permanent> permanentsEntered = new ArrayList<>();
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String setCode = token instanceof TokenImpl ? ((TokenImpl) token).getSetCode(game, event.getSourceId()) : null;
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for (int i = 0; i < amount; i++) {
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PermanentToken newToken = new PermanentToken(token, event.getPlayerId(), setCode, game); // use event.getPlayerId() because it can be replaced by replacement effect
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game.getState().addCard(newToken);
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permanents.add(newToken);
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game.getPermanentsEntering().put(newToken.getId(), newToken);
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newToken.setTapped(tapped);
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}
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game.setScopeRelevant(true);
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for (Permanent permanent : permanents) {
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if (permanent.entersBattlefield(event.getSourceId(), game, Zone.OUTSIDE, true)) {
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permanentsEntered.add(permanent);
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} else {
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game.getPermanentsEntering().remove(permanent.getId());
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}
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}
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game.setScopeRelevant(false);
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for (Permanent permanent : permanentsEntered) {
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game.addPermanent(permanent);
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permanent.setZone(Zone.BATTLEFIELD, game);
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game.getPermanentsEntering().remove(permanent.getId());
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if (token instanceof TokenImpl) {
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((TokenImpl) token).lastAddedTokenIds.add(permanent.getId());
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((TokenImpl) token).lastAddedTokenId = permanent.getId();
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}
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game.addSimultaneousEvent(new ZoneChangeEvent(permanent, permanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD));
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if (attacking && game.getCombat() != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
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game.getCombat().addAttackingCreature(permanent.getId(), game, attackedPlayer);
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}
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if (!game.isSimulation()) {
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game.informPlayers(controller.getLogName() + " creates a " + permanent.getLogName() + " token");
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}
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}
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game.getState().applyEffects(game); // Needed to do it here without LKIReset i.e. do get SwordOfTheMeekTest running correctly.
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}
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@Override
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public void setPower(int power) {
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this.power.setValue(power);
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