Fix Urborg. It had wrong card number and produced green instead of black mana.

This commit is contained in:
LoneFox 2015-06-24 19:38:53 +03:00
parent 91aae33db6
commit ccd92dd241

View file

@ -34,7 +34,7 @@ import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.continuous.LoseAbilityOrAnotherAbilityTargetEffect; import mage.abilities.effects.common.continuous.LoseAbilityOrAnotherAbilityTargetEffect;
import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.SwampwalkAbility; import mage.abilities.keyword.SwampwalkAbility;
import mage.abilities.mana.GreenManaAbility; import mage.abilities.mana.BlackManaAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Rarity; import mage.constants.Rarity;
@ -48,12 +48,12 @@ import mage.target.common.TargetCreaturePermanent;
public class Urborg extends CardImpl { public class Urborg extends CardImpl {
public Urborg(UUID ownerId) { public Urborg(UUID ownerId) {
super(ownerId, 107, "Urborg", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, ""); super(ownerId, 255, "Urborg", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "LEG"; this.expansionSetCode = "LEG";
this.supertype.add("Legendary"); this.supertype.add("Legendary");
// {tap}: Add {B} to your mana pool. // {tap}: Add {B} to your mana pool.
this.addAbility(new GreenManaAbility()); this.addAbility(new BlackManaAbility());
// {tap}: Target creature loses first strike or swampwalk until end of turn. // {tap}: Target creature loses first strike or swampwalk until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseAbilityOrAnotherAbilityTargetEffect(FirstStrikeAbility.getInstance(), new SwampwalkAbility()), new TapSourceCost()); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseAbilityOrAnotherAbilityTargetEffect(FirstStrikeAbility.getInstance(), new SwampwalkAbility()), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent()); ability.addTarget(new TargetCreaturePermanent());