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Implemented Celestial Gatekeeper
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4 changed files with 102 additions and 4 deletions
94
Mage.Sets/src/mage/cards/c/CelestialGatekeeper.java
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94
Mage.Sets/src/mage/cards/c/CelestialGatekeeper.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.ExileSourceEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
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import mage.constants.SubType;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.other.OwnerPredicate;
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import mage.target.common.TargetCardInGraveyard;
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/**
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*
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* @author TheElk801
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*/
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public class CelestialGatekeeper extends CardImpl {
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private static final FilterCard filter = new FilterCard("Bird and/or Cleric permanent cards");
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static {
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filter.add(new OwnerPredicate(TargetController.YOU));
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filter.add(Predicates.or(
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new SubtypePredicate(SubType.BIRD),
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new SubtypePredicate(SubType.CLERIC)
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));
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}
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public CelestialGatekeeper(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}{W}");
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this.subtype.add(SubType.BIRD);
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this.subtype.add(SubType.CLERIC);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
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Effect effect = new ExileSourceEffect();
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effect.setText("");
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DiesTriggeredAbility ability = new DiesTriggeredAbility(effect);
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effect = new ReturnFromGraveyardToBattlefieldTargetEffect();
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effect.setText("exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield");
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ability.addEffect(effect);
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ability.addTarget(new TargetCardInGraveyard(0, 2, filter));
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this.addAbility(ability);
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}
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public CelestialGatekeeper(final CelestialGatekeeper card) {
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super(card);
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}
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@Override
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public CelestialGatekeeper copy() {
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return new CelestialGatekeeper(this);
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}
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}
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@ -32,6 +32,7 @@ import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
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@ -62,7 +63,9 @@ public class MoldgrafMonstrosity extends CardImpl {
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this.addAbility(TrampleAbility.getInstance());
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// When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
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DiesTriggeredAbility ability = new DiesTriggeredAbility(new ExileSourceEffect());
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Effect effect = new ExileSourceEffect();
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effect.setText("");
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DiesTriggeredAbility ability = new DiesTriggeredAbility(effect);
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ability.addEffect(new MoldgrafMonstrosityEffect());
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this.addAbility(ability);
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}
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@ -81,7 +84,7 @@ class MoldgrafMonstrosityEffect extends OneShotEffect {
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public MoldgrafMonstrosityEffect() {
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super(Outcome.ReturnToHand);
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this.staticText = "then return two creature cards at random from your graveyard to the battlefield";
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this.staticText = "exile it, then return two creature cards at random from your graveyard to the battlefield";
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}
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public MoldgrafMonstrosityEffect(final MoldgrafMonstrosityEffect effect) {
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@ -69,6 +69,7 @@ public class Legions extends ExpansionSet {
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cards.add(new SetCardInfo("Brood Sliver", 120, Rarity.RARE, mage.cards.b.BroodSliver.class));
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cards.add(new SetCardInfo("Caller of the Claw", 121, Rarity.RARE, mage.cards.c.CallerOfTheClaw.class));
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cards.add(new SetCardInfo("Canopy Crawler", 122, Rarity.UNCOMMON, mage.cards.c.CanopyCrawler.class));
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cards.add(new SetCardInfo("Celestial Gatekeeper", 6, Rarity.RARE, mage.cards.c.CelestialGatekeeper.class));
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cards.add(new SetCardInfo("Cephalid Pathmage", 31, Rarity.COMMON, mage.cards.c.CephalidPathmage.class));
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cards.add(new SetCardInfo("Chromeshell Crab", 32, Rarity.RARE, mage.cards.c.ChromeshellCrab.class));
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cards.add(new SetCardInfo("Clickslither", 90, Rarity.RARE, mage.cards.c.Clickslither.class));
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@ -75,7 +75,7 @@ public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect
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Set<Card> cardsToMove = new HashSet<>();
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for (UUID targetId : getTargetPointer().getTargets(game, source)) {
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Card card = game.getCard(targetId);
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if (card != null) {
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if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
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cardsToMove.add(card);
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}
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}
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