Implemented Celestial Gatekeeper

This commit is contained in:
Evan Kranzler 2017-09-13 10:30:35 -04:00
parent 4ab4c449d8
commit cd58164b89
4 changed files with 102 additions and 4 deletions

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@ -0,0 +1,94 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* The views and conclusions contained in the software and documentation are those of the
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*/
package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ExileSourceEffect;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.constants.SubType;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.other.OwnerPredicate;
import mage.target.common.TargetCardInGraveyard;
/**
*
* @author TheElk801
*/
public class CelestialGatekeeper extends CardImpl {
private static final FilterCard filter = new FilterCard("Bird and/or Cleric permanent cards");
static {
filter.add(new OwnerPredicate(TargetController.YOU));
filter.add(Predicates.or(
new SubtypePredicate(SubType.BIRD),
new SubtypePredicate(SubType.CLERIC)
));
}
public CelestialGatekeeper(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}{W}");
this.subtype.add(SubType.BIRD);
this.subtype.add(SubType.CLERIC);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
Effect effect = new ExileSourceEffect();
effect.setText("");
DiesTriggeredAbility ability = new DiesTriggeredAbility(effect);
effect = new ReturnFromGraveyardToBattlefieldTargetEffect();
effect.setText("exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield");
ability.addEffect(effect);
ability.addTarget(new TargetCardInGraveyard(0, 2, filter));
this.addAbility(ability);
}
public CelestialGatekeeper(final CelestialGatekeeper card) {
super(card);
}
@Override
public CelestialGatekeeper copy() {
return new CelestialGatekeeper(this);
}
}

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@ -32,6 +32,7 @@ import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileSourceEffect;
import mage.abilities.keyword.TrampleAbility;
@ -54,7 +55,7 @@ import mage.util.RandomUtil;
public class MoldgrafMonstrosity extends CardImpl {
public MoldgrafMonstrosity(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}{G}{G}");
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}{G}");
this.subtype.add(SubType.INSECT);
this.power = new MageInt(8);
@ -62,7 +63,9 @@ public class MoldgrafMonstrosity extends CardImpl {
this.addAbility(TrampleAbility.getInstance());
// When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
DiesTriggeredAbility ability = new DiesTriggeredAbility(new ExileSourceEffect());
Effect effect = new ExileSourceEffect();
effect.setText("");
DiesTriggeredAbility ability = new DiesTriggeredAbility(effect);
ability.addEffect(new MoldgrafMonstrosityEffect());
this.addAbility(ability);
}
@ -81,7 +84,7 @@ class MoldgrafMonstrosityEffect extends OneShotEffect {
public MoldgrafMonstrosityEffect() {
super(Outcome.ReturnToHand);
this.staticText = "then return two creature cards at random from your graveyard to the battlefield";
this.staticText = "exile it, then return two creature cards at random from your graveyard to the battlefield";
}
public MoldgrafMonstrosityEffect(final MoldgrafMonstrosityEffect effect) {

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@ -69,6 +69,7 @@ public class Legions extends ExpansionSet {
cards.add(new SetCardInfo("Brood Sliver", 120, Rarity.RARE, mage.cards.b.BroodSliver.class));
cards.add(new SetCardInfo("Caller of the Claw", 121, Rarity.RARE, mage.cards.c.CallerOfTheClaw.class));
cards.add(new SetCardInfo("Canopy Crawler", 122, Rarity.UNCOMMON, mage.cards.c.CanopyCrawler.class));
cards.add(new SetCardInfo("Celestial Gatekeeper", 6, Rarity.RARE, mage.cards.c.CelestialGatekeeper.class));
cards.add(new SetCardInfo("Cephalid Pathmage", 31, Rarity.COMMON, mage.cards.c.CephalidPathmage.class));
cards.add(new SetCardInfo("Chromeshell Crab", 32, Rarity.RARE, mage.cards.c.ChromeshellCrab.class));
cards.add(new SetCardInfo("Clickslither", 90, Rarity.RARE, mage.cards.c.Clickslither.class));

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@ -75,7 +75,7 @@ public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect
Set<Card> cardsToMove = new HashSet<>();
for (UUID targetId : getTargetPointer().getTargets(game, source)) {
Card card = game.getCard(targetId);
if (card != null) {
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
cardsToMove.add(card);
}
}