Merge pull request #1932 from fenhl/glint-eye-nephilim

Implement Glint-Eye Nephilim
This commit is contained in:
Fenhl 2016-05-15 05:46:19 +00:00
commit cdbbdb03b4

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/*
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package mage.sets.guildpact;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
* @author fenhl
*/
public class GlintEyeNephilim extends CardImpl {
public GlintEyeNephilim(UUID ownerId) {
super(ownerId, 115, "Glint-Eye Nephilim", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{U}{B}{R}{G}");
this.expansionSetCode = "GPT";
this.subtype.add("Nephilim");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new GlintEyeNephilimEffect(), false, true));
// {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new GenericManaCost(1));
ability.addCost(new DiscardCardCost());
this.addAbility(ability);
}
public GlintEyeNephilim(final GlintEyeNephilim card) {
super(card);
}
@Override
public GlintEyeNephilim copy() {
return new GlintEyeNephilim(this);
}
}
class GlintEyeNephilimEffect extends OneShotEffect {
public GlintEyeNephilimEffect() {
super(Outcome.DrawCard);
this.staticText = "draw that many cards";
}
public GlintEyeNephilimEffect(final GlintEyeNephilimEffect effect) {
super(effect);
}
@Override
public GlintEyeNephilimEffect copy() {
return new GlintEyeNephilimEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = (Integer) getValue("damage");
if (amount > 0) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.drawCards(amount, game);
return true;
}
}
return false;
}
}