mirror of
https://github.com/correl/mage.git
synced 2024-11-25 03:00:11 +00:00
* UI: added playable card marks in look-at windows;
This commit is contained in:
parent
ff1299cca9
commit
cde9957f54
15 changed files with 200 additions and 122 deletions
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@ -517,7 +517,7 @@ public class Card extends MagePermanent implements MouseMotionListener, MouseLis
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}
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@Override
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public void setSelected(boolean selected) {
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public void setSelected(boolean isSelected) {
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}
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@Override
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@ -1205,11 +1205,11 @@ public final class GamePanel extends javax.swing.JPanel {
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needSelectable = new HashSet<>();
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}
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Set<UUID> needPlayable;
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Map<UUID, Integer> needPlayable;
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if (showPlayable && gameView.getCanPlayObjects() != null) {
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needPlayable = gameView.getCanPlayObjects();
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} else {
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needPlayable = new HashSet<>();
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needPlayable = new HashMap<>();
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}
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if (needChoosen.isEmpty() && needSelectable.isEmpty() && needPlayable.isEmpty()) {
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@ -1225,8 +1225,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getId())) {
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card.setSelected(true);
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}
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if (needPlayable.contains(card.getId())) {
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if (needPlayable.containsKey(card.getId())) {
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card.setPlayable(true);
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card.setPlayableAmount(needPlayable.get(card.getId()));
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}
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}
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}
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@ -1254,8 +1255,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(perm.getKey())) {
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perm.getValue().setSelected(true);
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}
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if (needPlayable.contains(perm.getKey())) {
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if (needPlayable.containsKey(perm.getKey())) {
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perm.getValue().setPlayable(true);
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perm.getValue().setPlayableAmount(needPlayable.get(perm.getKey()));
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}
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}
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}
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@ -1271,8 +1273,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getKey())) {
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card.getValue().setSelected(true);
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}
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if (needPlayable.contains(card.getKey())) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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@ -1288,8 +1291,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getKey())) {
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card.getValue().setSelected(true);
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}
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if (needPlayable.contains(card.getKey())) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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@ -1305,8 +1309,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(com.getId())) {
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com.setSelected(true);
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}
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if (needPlayable.contains(com.getId())) {
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if (needPlayable.containsKey(com.getId())) {
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com.setPlayable(true);
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com.setPlayableAmount(needPlayable.get(com.getId()));
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}
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}
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}
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@ -1321,8 +1326,19 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getKey())) {
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card.getValue().setSelected(true);
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}
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if (needPlayable.contains(card.getKey())) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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// looked at
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for (LookedAtView look : gameView.getLookedAt()) {
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for (Map.Entry<UUID, SimpleCardView> card : look.getCards().entrySet()) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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@ -142,7 +142,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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// can play
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if (gameView != null && gameView.getCanPlayObjects() != null && !gameView.getCanPlayObjects().isEmpty()) {
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for (CardView card : cards) {
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if (gameView.getCanPlayObjects().contains(card.getId())) {
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if (gameView.getCanPlayObjects().containsKey(card.getId())) {
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return true;
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}
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}
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@ -239,7 +239,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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Color commandColor = Color.BLACK;
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for (CommandObjectView com : player.getCommandObjectList()) {
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if (game != null && game.getCanPlayObjects() != null && game.getCanPlayObjects().contains(com.getId())) {
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if (game != null && game.getCanPlayObjects() != null && game.getCanPlayObjects().containsKey(com.getId())) {
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commandColor = activeValueColor;
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break;
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}
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@ -269,7 +269,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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if (!MageFrame.isLite()) {
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int id = player.getUserData().getAvatarId();
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if (!(id >= 1000) && (id <= 0 || (id <= MIN_AVATAR_ID && id > MAX_AVATAR_ID))) {
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if (!(id > 1000) && (id != 64) && (id < MIN_AVATAR_ID || id > MAX_AVATAR_ID)) {
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id = DEFAULT_AVATAR_ID;
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}
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if (id != avatarId) {
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@ -20,7 +20,7 @@ public final class CardsViewUtil {
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CardInfo cardInfo = CardRepository.instance.findCard(simple.getExpansionSetCode(), simple.getCardNumber());
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Card card = cardInfo != null ? cardInfo.getMockCard() : null;
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if (card != null) {
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cards.put(simple.getId(), new CardView(card, simple.getId()));
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cards.put(simple.getId(), new CardView(card, simple));
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}
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}
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@ -39,7 +39,7 @@ public final class CardsViewUtil {
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loadedCards.put(key, card);
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}
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if (card != null) {
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cards.put(simple.getId(), new CardView(card, simple.getId()));
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cards.put(simple.getId(), new CardView(card, simple));
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}
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}
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@ -32,7 +32,7 @@ import java.util.stream.Collectors;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class CardView extends SimpleCardView implements SelectableObjectView {
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public class CardView extends SimpleCardView {
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private static final long serialVersionUID = 1L;
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@ -104,9 +104,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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protected boolean rotate;
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protected boolean hideInfo; // controls if the tooltip window is shown (eg. controlled face down morph card)
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protected boolean isPlayable;
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protected boolean isChoosable;
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protected boolean selected;
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protected boolean canAttack;
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protected boolean canBlock;
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protected boolean inViewerOnly;
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@ -117,9 +114,13 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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this(card, null, false);
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}
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public CardView(Card card, UUID cardId) {
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public CardView(Card card, SimpleCardView simpleCardView) {
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this(card, null, false);
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this.id = cardId;
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this.id = simpleCardView.getId();
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this.isPlayable = simpleCardView.isPlayable;
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this.isChoosable = simpleCardView.isChoosable;
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this.isSelected = simpleCardView.isSelected;
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}
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public CardView(Card card, Game game, UUID cardId) {
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@ -128,10 +129,12 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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}
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public CardView(CardView cardView) {
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super(cardView.id, cardView.expansionSetCode, cardView.cardNumber, cardView.usesVariousArt, cardView.tokenSetCode, cardView.gameObject, cardView.tokenDescriptor);
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super(cardView);
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this.originalCard = cardView.originalCard;
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// generetate new ID
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this.id = UUID.randomUUID();
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this.parentId = cardView.parentId;
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this.name = cardView.name;
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this.displayName = cardView.displayName;
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@ -198,9 +201,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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this.rotate = cardView.rotate;
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this.hideInfo = cardView.hideInfo;
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this.isPlayable = cardView.isPlayable;
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this.isChoosable = cardView.isChoosable;
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this.selected = cardView.selected;
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this.canAttack = cardView.canAttack;
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this.canBlock = cardView.canBlock;
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this.inViewerOnly = cardView.inViewerOnly;
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@ -468,8 +468,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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// Get starting loyalty
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this.startingLoyalty = "" + card.getStartingLoyalty();
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}
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public CardView(MageObject object) {
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@ -964,30 +962,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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return hideInfo;
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}
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public boolean isPlayable() {
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return isPlayable;
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}
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public void setPlayable(boolean isPlayable) {
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this.isPlayable = isPlayable;
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}
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public boolean isChoosable() {
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return isChoosable;
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}
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public void setChoosable(boolean isChoosable) {
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this.isChoosable = isChoosable;
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}
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public boolean isSelected() {
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return selected;
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}
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public void setSelected(boolean selected) {
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this.selected = selected;
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}
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public boolean isCanAttack() {
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return canAttack;
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}
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@ -17,6 +17,7 @@ public class EmblemView implements CommandObjectView, Serializable {
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protected String expansionSetCode;
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protected List<String> rules;
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protected boolean isPlayable = false;
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protected int playableAmount = 0;
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public EmblemView(Emblem emblem, Card sourceCard) {
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this.id = emblem.getId();
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@ -67,6 +68,16 @@ public class EmblemView implements CommandObjectView, Serializable {
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this.isPlayable = isPlayable;
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}
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@Override
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public void setPlayableAmount(int playableAmount) {
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this.playableAmount = playableAmount;
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}
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@Override
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public int getPlayableAmount() {
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return playableAmount;
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}
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@Override
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public boolean isChoosable() {
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// unsupported
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@ -85,7 +96,7 @@ public class EmblemView implements CommandObjectView, Serializable {
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}
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@Override
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public void setSelected(boolean selected) {
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public void setSelected(boolean isSelected) {
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// unsupported
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}
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}
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@ -26,7 +26,10 @@ import mage.watchers.common.CastSpellLastTurnWatcher;
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import org.apache.log4j.Logger;
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import java.io.Serializable;
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import java.util.*;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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/**
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* @author BetaSteward_at_googlemail.com
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@ -39,7 +42,7 @@ public class GameView implements Serializable {
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private final int priorityTime;
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private final List<PlayerView> players = new ArrayList<>();
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private CardsView hand;
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private Set<UUID> canPlayObjects;
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private Map<UUID, Integer> canPlayObjects;
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private Map<String, SimpleCardsView> opponentHands;
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private Map<String, SimpleCardsView> watchedHands;
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private final CardsView stack = new CardsView();
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@ -300,11 +303,11 @@ public class GameView implements Serializable {
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return isPlayer;
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}
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public Set<UUID> getCanPlayObjects() {
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public Map<UUID, Integer> getCanPlayObjects() {
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return canPlayObjects;
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}
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public void setCanPlayObjects(Set<UUID> canPlayObjects) {
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public void setCanPlayObjects(Map<UUID, Integer> canPlayObjects) {
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this.canPlayObjects = canPlayObjects;
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}
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@ -18,6 +18,7 @@ public class PlaneView implements CommandObjectView, Serializable {
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protected List<String> rules;
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protected boolean isPlayable = false;
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protected int playableAmount = 0;
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public PlaneView(Plane plane, Card sourceCard) {
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this.id = plane.getId();
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@ -67,6 +68,16 @@ public class PlaneView implements CommandObjectView, Serializable {
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this.isPlayable = isPlayable;
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}
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@Override
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public void setPlayableAmount(int playableAmount) {
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this.playableAmount = playableAmount;
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}
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@Override
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public int getPlayableAmount() {
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return playableAmount;
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}
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@Override
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public boolean isChoosable() {
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// unsupported
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@ -85,7 +96,7 @@ public class PlaneView implements CommandObjectView, Serializable {
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}
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@Override
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public void setSelected(boolean selected) {
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public void setSelected(boolean isSelected) {
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// unsupported
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}
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}
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@ -9,11 +9,15 @@ public interface SelectableObjectView {
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void setPlayable(boolean isPlayable);
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void setPlayableAmount(int playableAmount);
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int getPlayableAmount();
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boolean isChoosable();
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void setChoosable(boolean isChoosable);
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boolean isSelected();
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void setSelected(boolean selected);
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void setSelected(boolean isSelected);
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}
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@ -1,5 +1,3 @@
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package mage.view;
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import com.google.gson.annotations.Expose;
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@ -8,10 +6,9 @@ import java.io.Serializable;
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import java.util.UUID;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class SimpleCardView implements Serializable {
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public class SimpleCardView implements Serializable, SelectableObjectView {
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@Expose
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protected UUID id;
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protected String expansionSetCode;
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@ -21,9 +18,30 @@ public class SimpleCardView implements Serializable {
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protected boolean usesVariousArt;
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protected boolean gameObject;
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protected boolean isPlayable;
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protected boolean isChoosable;
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protected boolean isSelected;
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protected int playableAmount; // playable abilities count on object
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public SimpleCardView(final SimpleCardView view) {
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this.id = view.id;
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this.expansionSetCode = view.expansionSetCode;
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this.tokenSetCode = view.tokenSetCode;
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this.tokenDescriptor = view.tokenDescriptor;
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this.cardNumber = view.cardNumber;
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this.usesVariousArt = view.usesVariousArt;
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this.gameObject = view.gameObject;
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this.isPlayable = view.isPlayable;
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this.isChoosable = view.isChoosable;
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this.isSelected = view.isSelected;
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this.playableAmount = view.playableAmount;
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}
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public SimpleCardView(UUID id, String expansionSetCode, String cardNumber, boolean usesVariousArt, String tokenSetCode, String tokenDescriptor) {
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this(id, expansionSetCode, cardNumber, usesVariousArt, tokenSetCode, false, tokenDescriptor);
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}
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public SimpleCardView(UUID id, String expansionSetCode, String cardNumber, boolean usesVariousArt, String tokenSetCode, boolean isGameObject, String tokenDescriptor) {
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this.id = id;
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this.expansionSetCode = expansionSetCode;
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@ -61,4 +79,44 @@ public class SimpleCardView implements Serializable {
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public boolean isGameObject() {
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return gameObject;
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}
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@Override
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public boolean isPlayable() {
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return isPlayable;
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}
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@Override
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public void setPlayable(boolean isPlayable) {
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this.isPlayable = isPlayable;
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}
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@Override
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public void setPlayableAmount(int playableAmount) {
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this.playableAmount = playableAmount;
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}
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@Override
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public int getPlayableAmount() {
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return playableAmount;
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}
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@Override
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public boolean isChoosable() {
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return isChoosable;
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}
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@Override
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public void setChoosable(boolean isChoosable) {
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this.isChoosable = isChoosable;
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}
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@Override
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public boolean isSelected() {
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return isSelected;
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}
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@Override
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public void setSelected(boolean isSelected) {
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this.isSelected = isSelected;
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}
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}
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@ -182,7 +182,7 @@ class WordOfCommandEffect extends OneShotEffect {
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} else { // Word of Command allows the chosen card to be played "as if it had flash" so we need to invoke such effect to bypass the check
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AsThoughEffectImpl effect2 = new WordOfCommandTestFlashEffect();
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game.addEffect(effect2, source);
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if (targetPlayer.getPlayableObjects(game, Zone.HAND).contains(card.getId())) {
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if (targetPlayer.getPlayableObjects(game, Zone.HAND).containsKey(card.getId())) {
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canPlay = true;
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}
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for (AsThoughEffect eff : game.getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.CAST_AS_INSTANT, game)) {
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@ -2899,7 +2899,7 @@ public class TestPlayer implements Player {
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}
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|
||||
@Override
|
||||
public Set<UUID> getPlayableObjects(Game game, Zone zone) {
|
||||
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
|
||||
return computerPlayer.getPlayableObjects(game, zone);
|
||||
}
|
||||
|
||||
|
|
|
@ -1048,7 +1048,7 @@ public class PlayerStub implements Player {
|
|||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getPlayableObjects(Game game, Zone zone) {
|
||||
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
|
|
@ -637,7 +637,7 @@ public interface Player extends MageItem, Copyable<Player> {
|
|||
|
||||
List<Ability> getPlayableOptions(Ability ability, Game game);
|
||||
|
||||
Set<UUID> getPlayableObjects(Game game, Zone zone);
|
||||
Map<UUID, Integer> getPlayableObjects(Game game, Zone zone);
|
||||
|
||||
LinkedHashMap<UUID, ActivatedAbility> getUseableActivatedAbilities(MageObject object, Zone zone, Game game);
|
||||
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
package mage.players;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
import mage.ConditionalMana;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
|
@ -68,6 +65,10 @@ import mage.util.GameLog;
|
|||
import mage.util.RandomUtil;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
public abstract class PlayerImpl implements Player, Serializable {
|
||||
|
||||
private static final Logger logger = Logger.getLogger(PlayerImpl.class);
|
||||
|
@ -3461,24 +3462,24 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
/**
|
||||
* Creates a list of card ids that are currently playable.<br>
|
||||
* Used to mark the playable cards in GameView
|
||||
* Also contains number of playable abilities for that object (it's just info, server decides to show choose dialog or not)
|
||||
*
|
||||
* @param game
|
||||
* @return A Set of cardIds that are playable
|
||||
* @return A Set of cardIds that are playable and amount of playable abilities
|
||||
*/
|
||||
@Override
|
||||
public Set<UUID> getPlayableObjects(Game game, Zone zone) {
|
||||
|
||||
List<Ability> playableAbilities = getPlayable(game, true, zone, false); // do not hide duplicated abilities
|
||||
Set<UUID> playableObjects = new HashSet<>();
|
||||
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
|
||||
List<Ability> playableAbilities = getPlayable(game, true, zone, false); // do not hide duplicated abilities/cards
|
||||
Map<UUID, Integer> playableObjects = new HashMap<>();
|
||||
for (Ability ability : playableAbilities) {
|
||||
if (ability.getSourceId() != null) {
|
||||
playableObjects.add(ability.getSourceId());
|
||||
playableObjects.put(ability.getSourceId(), playableObjects.getOrDefault(ability.getSourceId(), 0) + 1);
|
||||
|
||||
// main card must be marked playable in GUI
|
||||
Card card = game.getCard(ability.getSourceId());
|
||||
if (card != null && card.getMainCard().getId() != card.getId()) {
|
||||
UUID mainCardId = card.getMainCard().getId();
|
||||
playableObjects.add(mainCardId);
|
||||
playableObjects.put(mainCardId, playableObjects.getOrDefault(mainCardId, 0) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4011,7 +4012,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
// identify cards from one owner
|
||||
Cards cards = new CardsImpl();
|
||||
UUID ownerId = null;
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
|
||||
Card card = it.next();
|
||||
if (cards.isEmpty()) {
|
||||
ownerId = card.getOwnerId();
|
||||
|
|
Loading…
Reference in a new issue