mirror of
https://github.com/correl/mage.git
synced 2024-11-28 19:19:55 +00:00
* UI: added playable card marks in look-at windows;
This commit is contained in:
parent
ff1299cca9
commit
cde9957f54
15 changed files with 200 additions and 122 deletions
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@ -517,7 +517,7 @@ public class Card extends MagePermanent implements MouseMotionListener, MouseLis
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}
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@Override
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public void setSelected(boolean selected) {
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public void setSelected(boolean isSelected) {
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}
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@Override
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@ -1205,11 +1205,11 @@ public final class GamePanel extends javax.swing.JPanel {
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needSelectable = new HashSet<>();
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}
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Set<UUID> needPlayable;
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Map<UUID, Integer> needPlayable;
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if (showPlayable && gameView.getCanPlayObjects() != null) {
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needPlayable = gameView.getCanPlayObjects();
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} else {
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needPlayable = new HashSet<>();
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needPlayable = new HashMap<>();
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}
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if (needChoosen.isEmpty() && needSelectable.isEmpty() && needPlayable.isEmpty()) {
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@ -1225,8 +1225,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getId())) {
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card.setSelected(true);
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}
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if (needPlayable.contains(card.getId())) {
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if (needPlayable.containsKey(card.getId())) {
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card.setPlayable(true);
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card.setPlayableAmount(needPlayable.get(card.getId()));
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}
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}
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}
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@ -1254,8 +1255,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(perm.getKey())) {
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perm.getValue().setSelected(true);
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}
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if (needPlayable.contains(perm.getKey())) {
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if (needPlayable.containsKey(perm.getKey())) {
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perm.getValue().setPlayable(true);
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perm.getValue().setPlayableAmount(needPlayable.get(perm.getKey()));
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}
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}
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}
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@ -1271,8 +1273,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getKey())) {
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card.getValue().setSelected(true);
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}
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if (needPlayable.contains(card.getKey())) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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@ -1288,8 +1291,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getKey())) {
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card.getValue().setSelected(true);
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}
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if (needPlayable.contains(card.getKey())) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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@ -1305,8 +1309,9 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(com.getId())) {
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com.setSelected(true);
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}
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if (needPlayable.contains(com.getId())) {
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if (needPlayable.containsKey(com.getId())) {
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com.setPlayable(true);
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com.setPlayableAmount(needPlayable.get(com.getId()));
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}
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}
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}
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@ -1321,8 +1326,19 @@ public final class GamePanel extends javax.swing.JPanel {
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if (needChoosen.contains(card.getKey())) {
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card.getValue().setSelected(true);
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}
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if (needPlayable.contains(card.getKey())) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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// looked at
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for (LookedAtView look : gameView.getLookedAt()) {
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for (Map.Entry<UUID, SimpleCardView> card : look.getCards().entrySet()) {
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if (needPlayable.containsKey(card.getKey())) {
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card.getValue().setPlayable(true);
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card.getValue().setPlayableAmount(needPlayable.get(card.getKey()));
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}
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}
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}
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@ -142,7 +142,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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// can play
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if (gameView != null && gameView.getCanPlayObjects() != null && !gameView.getCanPlayObjects().isEmpty()) {
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for (CardView card : cards) {
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if (gameView.getCanPlayObjects().contains(card.getId())) {
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if (gameView.getCanPlayObjects().containsKey(card.getId())) {
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return true;
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}
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}
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@ -239,7 +239,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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Color commandColor = Color.BLACK;
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for (CommandObjectView com : player.getCommandObjectList()) {
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if (game != null && game.getCanPlayObjects() != null && game.getCanPlayObjects().contains(com.getId())) {
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if (game != null && game.getCanPlayObjects() != null && game.getCanPlayObjects().containsKey(com.getId())) {
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commandColor = activeValueColor;
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break;
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}
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@ -269,7 +269,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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if (!MageFrame.isLite()) {
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int id = player.getUserData().getAvatarId();
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if (!(id >= 1000) && (id <= 0 || (id <= MIN_AVATAR_ID && id > MAX_AVATAR_ID))) {
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if (!(id > 1000) && (id != 64) && (id < MIN_AVATAR_ID || id > MAX_AVATAR_ID)) {
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id = DEFAULT_AVATAR_ID;
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}
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if (id != avatarId) {
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@ -20,7 +20,7 @@ public final class CardsViewUtil {
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CardInfo cardInfo = CardRepository.instance.findCard(simple.getExpansionSetCode(), simple.getCardNumber());
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Card card = cardInfo != null ? cardInfo.getMockCard() : null;
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if (card != null) {
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cards.put(simple.getId(), new CardView(card, simple.getId()));
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cards.put(simple.getId(), new CardView(card, simple));
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}
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}
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@ -39,7 +39,7 @@ public final class CardsViewUtil {
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loadedCards.put(key, card);
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}
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if (card != null) {
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cards.put(simple.getId(), new CardView(card, simple.getId()));
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cards.put(simple.getId(), new CardView(card, simple));
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}
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}
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@ -32,7 +32,7 @@ import java.util.stream.Collectors;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class CardView extends SimpleCardView implements SelectableObjectView {
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public class CardView extends SimpleCardView {
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private static final long serialVersionUID = 1L;
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@ -104,9 +104,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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protected boolean rotate;
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protected boolean hideInfo; // controls if the tooltip window is shown (eg. controlled face down morph card)
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protected boolean isPlayable;
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protected boolean isChoosable;
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protected boolean selected;
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protected boolean canAttack;
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protected boolean canBlock;
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protected boolean inViewerOnly;
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@ -117,9 +114,13 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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this(card, null, false);
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}
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public CardView(Card card, UUID cardId) {
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public CardView(Card card, SimpleCardView simpleCardView) {
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this(card, null, false);
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this.id = cardId;
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this.id = simpleCardView.getId();
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this.isPlayable = simpleCardView.isPlayable;
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this.isChoosable = simpleCardView.isChoosable;
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this.isSelected = simpleCardView.isSelected;
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}
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public CardView(Card card, Game game, UUID cardId) {
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@ -128,10 +129,12 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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}
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public CardView(CardView cardView) {
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super(cardView.id, cardView.expansionSetCode, cardView.cardNumber, cardView.usesVariousArt, cardView.tokenSetCode, cardView.gameObject, cardView.tokenDescriptor);
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super(cardView);
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this.originalCard = cardView.originalCard;
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// generetate new ID
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this.id = UUID.randomUUID();
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this.parentId = cardView.parentId;
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this.name = cardView.name;
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this.displayName = cardView.displayName;
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@ -198,9 +201,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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this.rotate = cardView.rotate;
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this.hideInfo = cardView.hideInfo;
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this.isPlayable = cardView.isPlayable;
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this.isChoosable = cardView.isChoosable;
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this.selected = cardView.selected;
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this.canAttack = cardView.canAttack;
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this.canBlock = cardView.canBlock;
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this.inViewerOnly = cardView.inViewerOnly;
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@ -468,8 +468,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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// Get starting loyalty
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this.startingLoyalty = "" + card.getStartingLoyalty();
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}
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public CardView(MageObject object) {
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@ -964,30 +962,6 @@ public class CardView extends SimpleCardView implements SelectableObjectView {
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return hideInfo;
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}
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public boolean isPlayable() {
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return isPlayable;
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}
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public void setPlayable(boolean isPlayable) {
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this.isPlayable = isPlayable;
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}
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public boolean isChoosable() {
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return isChoosable;
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}
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public void setChoosable(boolean isChoosable) {
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this.isChoosable = isChoosable;
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}
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public boolean isSelected() {
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return selected;
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}
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public void setSelected(boolean selected) {
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this.selected = selected;
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}
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public boolean isCanAttack() {
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return canAttack;
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}
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@ -17,6 +17,7 @@ public class EmblemView implements CommandObjectView, Serializable {
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protected String expansionSetCode;
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protected List<String> rules;
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protected boolean isPlayable = false;
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protected int playableAmount = 0;
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public EmblemView(Emblem emblem, Card sourceCard) {
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this.id = emblem.getId();
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@ -67,6 +68,16 @@ public class EmblemView implements CommandObjectView, Serializable {
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this.isPlayable = isPlayable;
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}
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@Override
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public void setPlayableAmount(int playableAmount) {
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this.playableAmount = playableAmount;
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}
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@Override
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public int getPlayableAmount() {
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return playableAmount;
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}
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@Override
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public boolean isChoosable() {
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// unsupported
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@ -85,7 +96,7 @@ public class EmblemView implements CommandObjectView, Serializable {
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}
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@Override
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public void setSelected(boolean selected) {
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public void setSelected(boolean isSelected) {
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// unsupported
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}
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}
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@ -26,7 +26,10 @@ import mage.watchers.common.CastSpellLastTurnWatcher;
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import org.apache.log4j.Logger;
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import java.io.Serializable;
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import java.util.*;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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/**
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* @author BetaSteward_at_googlemail.com
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@ -39,7 +42,7 @@ public class GameView implements Serializable {
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private final int priorityTime;
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private final List<PlayerView> players = new ArrayList<>();
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private CardsView hand;
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private Set<UUID> canPlayObjects;
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private Map<UUID, Integer> canPlayObjects;
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private Map<String, SimpleCardsView> opponentHands;
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private Map<String, SimpleCardsView> watchedHands;
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private final CardsView stack = new CardsView();
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@ -300,11 +303,11 @@ public class GameView implements Serializable {
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return isPlayer;
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}
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public Set<UUID> getCanPlayObjects() {
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public Map<UUID, Integer> getCanPlayObjects() {
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return canPlayObjects;
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}
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public void setCanPlayObjects(Set<UUID> canPlayObjects) {
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public void setCanPlayObjects(Map<UUID, Integer> canPlayObjects) {
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this.canPlayObjects = canPlayObjects;
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}
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@ -18,6 +18,7 @@ public class PlaneView implements CommandObjectView, Serializable {
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protected List<String> rules;
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protected boolean isPlayable = false;
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protected int playableAmount = 0;
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public PlaneView(Plane plane, Card sourceCard) {
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this.id = plane.getId();
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@ -67,6 +68,16 @@ public class PlaneView implements CommandObjectView, Serializable {
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this.isPlayable = isPlayable;
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}
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@Override
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public void setPlayableAmount(int playableAmount) {
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this.playableAmount = playableAmount;
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}
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@Override
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public int getPlayableAmount() {
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return playableAmount;
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}
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@Override
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public boolean isChoosable() {
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// unsupported
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@ -85,7 +96,7 @@ public class PlaneView implements CommandObjectView, Serializable {
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}
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@Override
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public void setSelected(boolean selected) {
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public void setSelected(boolean isSelected) {
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// unsupported
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}
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}
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@ -9,11 +9,15 @@ public interface SelectableObjectView {
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void setPlayable(boolean isPlayable);
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void setPlayableAmount(int playableAmount);
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int getPlayableAmount();
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boolean isChoosable();
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void setChoosable(boolean isChoosable);
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boolean isSelected();
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void setSelected(boolean selected);
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void setSelected(boolean isSelected);
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}
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@ -1,5 +1,3 @@
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package mage.view;
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import com.google.gson.annotations.Expose;
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@ -8,10 +6,9 @@ import java.io.Serializable;
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import java.util.UUID;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class SimpleCardView implements Serializable {
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public class SimpleCardView implements Serializable, SelectableObjectView {
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@Expose
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protected UUID id;
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protected String expansionSetCode;
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@ -21,9 +18,30 @@ public class SimpleCardView implements Serializable {
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protected boolean usesVariousArt;
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protected boolean gameObject;
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protected boolean isPlayable;
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protected boolean isChoosable;
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protected boolean isSelected;
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protected int playableAmount; // playable abilities count on object
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public SimpleCardView(final SimpleCardView view) {
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this.id = view.id;
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this.expansionSetCode = view.expansionSetCode;
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this.tokenSetCode = view.tokenSetCode;
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this.tokenDescriptor = view.tokenDescriptor;
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this.cardNumber = view.cardNumber;
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this.usesVariousArt = view.usesVariousArt;
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this.gameObject = view.gameObject;
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this.isPlayable = view.isPlayable;
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this.isChoosable = view.isChoosable;
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this.isSelected = view.isSelected;
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this.playableAmount = view.playableAmount;
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}
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public SimpleCardView(UUID id, String expansionSetCode, String cardNumber, boolean usesVariousArt, String tokenSetCode, String tokenDescriptor) {
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this(id, expansionSetCode, cardNumber, usesVariousArt, tokenSetCode, false, tokenDescriptor);
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}
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public SimpleCardView(UUID id, String expansionSetCode, String cardNumber, boolean usesVariousArt, String tokenSetCode, boolean isGameObject, String tokenDescriptor) {
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this.id = id;
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this.expansionSetCode = expansionSetCode;
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@ -61,4 +79,44 @@ public class SimpleCardView implements Serializable {
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public boolean isGameObject() {
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return gameObject;
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}
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@Override
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public boolean isPlayable() {
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return isPlayable;
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}
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@Override
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public void setPlayable(boolean isPlayable) {
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this.isPlayable = isPlayable;
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}
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@Override
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public void setPlayableAmount(int playableAmount) {
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this.playableAmount = playableAmount;
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}
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@Override
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public int getPlayableAmount() {
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return playableAmount;
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}
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@Override
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public boolean isChoosable() {
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return isChoosable;
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}
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@Override
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public void setChoosable(boolean isChoosable) {
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this.isChoosable = isChoosable;
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}
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@Override
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public boolean isSelected() {
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return isSelected;
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}
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@Override
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public void setSelected(boolean isSelected) {
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this.isSelected = isSelected;
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}
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}
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@ -182,7 +182,7 @@ class WordOfCommandEffect extends OneShotEffect {
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} else { // Word of Command allows the chosen card to be played "as if it had flash" so we need to invoke such effect to bypass the check
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AsThoughEffectImpl effect2 = new WordOfCommandTestFlashEffect();
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game.addEffect(effect2, source);
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if (targetPlayer.getPlayableObjects(game, Zone.HAND).contains(card.getId())) {
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if (targetPlayer.getPlayableObjects(game, Zone.HAND).containsKey(card.getId())) {
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canPlay = true;
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}
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for (AsThoughEffect eff : game.getContinuousEffects().getApplicableAsThoughEffects(AsThoughEffectType.CAST_AS_INSTANT, game)) {
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@ -2899,7 +2899,7 @@ public class TestPlayer implements Player {
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}
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|
||||
@Override
|
||||
public Set<UUID> getPlayableObjects(Game game, Zone zone) {
|
||||
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
|
||||
return computerPlayer.getPlayableObjects(game, zone);
|
||||
}
|
||||
|
||||
|
|
|
@ -1048,7 +1048,7 @@ public class PlayerStub implements Player {
|
|||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> getPlayableObjects(Game game, Zone zone) {
|
||||
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
|
|
@ -637,7 +637,7 @@ public interface Player extends MageItem, Copyable<Player> {
|
|||
|
||||
List<Ability> getPlayableOptions(Ability ability, Game game);
|
||||
|
||||
Set<UUID> getPlayableObjects(Game game, Zone zone);
|
||||
Map<UUID, Integer> getPlayableObjects(Game game, Zone zone);
|
||||
|
||||
LinkedHashMap<UUID, ActivatedAbility> getUseableActivatedAbilities(MageObject object, Zone zone, Game game);
|
||||
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
package mage.players;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
import mage.ConditionalMana;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
|
@ -68,6 +65,10 @@ import mage.util.GameLog;
|
|||
import mage.util.RandomUtil;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
public abstract class PlayerImpl implements Player, Serializable {
|
||||
|
||||
private static final Logger logger = Logger.getLogger(PlayerImpl.class);
|
||||
|
@ -618,7 +619,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (abilities.containsKey(HexproofAbility.getInstance().getId())) {
|
||||
if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
|
||||
&& null == game.getContinuousEffects().asThough(this.getId(),
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)) {
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -626,7 +627,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (abilities.containsKey(HexproofFromWhiteAbility.getInstance().getId())) {
|
||||
if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
|
||||
&& null == game.getContinuousEffects().asThough(this.getId(),
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
&& source.getColor(game).isWhite()) {
|
||||
return false;
|
||||
}
|
||||
|
@ -635,7 +636,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (abilities.containsKey(HexproofFromBlueAbility.getInstance().getId())) {
|
||||
if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
|
||||
&& null == game.getContinuousEffects().asThough(this.getId(),
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
&& source.getColor(game).isBlue()) {
|
||||
return false;
|
||||
}
|
||||
|
@ -644,7 +645,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (abilities.containsKey(HexproofFromBlackAbility.getInstance().getId())) {
|
||||
if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
|
||||
&& null == game.getContinuousEffects().asThough(this.getId(),
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
&& source.getColor(game).isBlack()) {
|
||||
return false;
|
||||
}
|
||||
|
@ -653,7 +654,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (abilities.containsKey(HexproofFromMonocoloredAbility.getInstance().getId())) {
|
||||
if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
|
||||
&& null == game.getContinuousEffects().asThough(this.getId(),
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
AsThoughEffectType.HEXPROOF, null, sourceControllerId, game)
|
||||
&& !source.getColor(game).isColorless()
|
||||
&& !source.getColor(game).isMulticolored()) {
|
||||
return false;
|
||||
|
@ -696,7 +697,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
game.informPlayers(getLogName() + " discards down to "
|
||||
+ this.maxHandSize
|
||||
+ (this.maxHandSize == 1
|
||||
? " hand card" : " hand cards"));
|
||||
? " hand card" : " hand cards"));
|
||||
}
|
||||
discard(hand.size() - this.maxHandSize, null, game);
|
||||
}
|
||||
|
@ -814,7 +815,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (card != null) {
|
||||
GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
|
||||
card.getId(), source == null
|
||||
? null : source.getSourceId(), playerId);
|
||||
? null : source.getSourceId(), playerId);
|
||||
gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
|
||||
if (!game.replaceEvent(gameEvent, source)) {
|
||||
// write info to game log first so game log infos from triggered or replacement effects follow in the game log
|
||||
|
@ -829,7 +830,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
// So discard is also successful if card is moved to another zone by replacement effect!
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD,
|
||||
card.getId(), source == null
|
||||
? null : source.getSourceId(), playerId));
|
||||
? null : source.getSourceId(), playerId));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -1517,7 +1518,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
// Also called on the whole split card but only passing the fuse ability and other whole-split-card shared abilities
|
||||
// as candidates.
|
||||
private void getUseableActivatedAbilitiesHalfImpl(MageObject object, Zone zone, Game game, Abilities<Ability> candidateAbilites,
|
||||
LinkedHashMap<UUID, ActivatedAbility> output) {
|
||||
LinkedHashMap<UUID, ActivatedAbility> output) {
|
||||
boolean canUse = !(object instanceof Permanent) || ((Permanent) object).canUseActivatedAbilities(game);
|
||||
ManaOptions availableMana = null;
|
||||
// ManaOptions availableMana = getManaAvailable(game); // can only be activated if mana calculation works flawless otherwise player can't play spells they could play if calculation would work correctly
|
||||
|
@ -1566,10 +1567,10 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
!= null
|
||||
// if anyone sees an issue with this code, please report it. Worked in my testing.
|
||||
|| game.getContinuousEffects().asThough(object.getId(),
|
||||
AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
|
||||
ability,
|
||||
this.getId(),
|
||||
game)
|
||||
AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
|
||||
ability,
|
||||
this.getId(),
|
||||
game)
|
||||
!= null) {
|
||||
if (canUse
|
||||
|| ability.getAbilityType() == AbilityType.SPECIAL_ACTION) {
|
||||
|
@ -1924,9 +1925,9 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
}
|
||||
|
||||
private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
|
||||
List<Permanent> canBeUntapped,
|
||||
RestrictionUntapNotMoreThanEffect handledEffect,
|
||||
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
|
||||
List<Permanent> canBeUntapped,
|
||||
RestrictionUntapNotMoreThanEffect handledEffect,
|
||||
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
|
||||
List<Permanent> leftForUntap = new ArrayList<>();
|
||||
// select permanents that can still be untapped
|
||||
for (Permanent permanent : canBeUntapped) {
|
||||
|
@ -2634,7 +2635,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
|
||||
boolean triggerEvents) {
|
||||
boolean triggerEvents) {
|
||||
//20091005 - 701.14c
|
||||
Library searchedLibrary = null;
|
||||
String searchInfo = null;
|
||||
|
@ -2838,7 +2839,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
/**
|
||||
* @param game
|
||||
* @param appliedEffects
|
||||
* @param numSides Number of sides the dice has
|
||||
* @param numSides Number of sides the dice has
|
||||
* @return the number that the player rolled
|
||||
*/
|
||||
@Override
|
||||
|
@ -2875,16 +2876,16 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
/**
|
||||
* @param game
|
||||
* @param appliedEffects
|
||||
* @param numberChaosSides The number of chaos sides the planar die
|
||||
* currently has (normally 1 but can be 5)
|
||||
* @param numberChaosSides The number of chaos sides the planar die
|
||||
* currently has (normally 1 but can be 5)
|
||||
* @param numberPlanarSides The number of chaos sides the planar die
|
||||
* currently has (normally 1)
|
||||
* currently has (normally 1)
|
||||
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
|
||||
* or NilRoll
|
||||
*/
|
||||
@Override
|
||||
public PlanarDieRoll rollPlanarDie(Game game, ArrayList<UUID> appliedEffects, int numberChaosSides,
|
||||
int numberPlanarSides) {
|
||||
int numberPlanarSides) {
|
||||
int result = RandomUtil.nextInt(9) + 1;
|
||||
PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
|
||||
if (numberChaosSides + numberPlanarSides > 9) {
|
||||
|
@ -3041,7 +3042,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
/**
|
||||
* @param ability
|
||||
* @param available if null, it won't be checked if enough mana is available
|
||||
* @param available if null, it won't be checked if enough mana is available
|
||||
* @param sourceObject
|
||||
* @param game
|
||||
* @return
|
||||
|
@ -3346,8 +3347,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
if (ability instanceof ActivatedAbility) {
|
||||
if (!(ability instanceof PlayLandAbility)
|
||||
|| !game.getContinuousEffects().preventedByRuleModification(
|
||||
GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, ability.getSourceId(),
|
||||
ability.getSourceId(), playerId), ability, game, true)) {
|
||||
GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, ability.getSourceId(),
|
||||
ability.getSourceId(), playerId), ability, game, true)) {
|
||||
if (canPlay((ActivatedAbility) ability, availableMana, card, game)) {
|
||||
playable.add(ability);
|
||||
}
|
||||
|
@ -3461,24 +3462,24 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
/**
|
||||
* Creates a list of card ids that are currently playable.<br>
|
||||
* Used to mark the playable cards in GameView
|
||||
* Also contains number of playable abilities for that object (it's just info, server decides to show choose dialog or not)
|
||||
*
|
||||
* @param game
|
||||
* @return A Set of cardIds that are playable
|
||||
* @return A Set of cardIds that are playable and amount of playable abilities
|
||||
*/
|
||||
@Override
|
||||
public Set<UUID> getPlayableObjects(Game game, Zone zone) {
|
||||
|
||||
List<Ability> playableAbilities = getPlayable(game, true, zone, false); // do not hide duplicated abilities
|
||||
Set<UUID> playableObjects = new HashSet<>();
|
||||
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
|
||||
List<Ability> playableAbilities = getPlayable(game, true, zone, false); // do not hide duplicated abilities/cards
|
||||
Map<UUID, Integer> playableObjects = new HashMap<>();
|
||||
for (Ability ability : playableAbilities) {
|
||||
if (ability.getSourceId() != null) {
|
||||
playableObjects.add(ability.getSourceId());
|
||||
playableObjects.put(ability.getSourceId(), playableObjects.getOrDefault(ability.getSourceId(), 0) + 1);
|
||||
|
||||
// main card must be marked playable in GUI
|
||||
Card card = game.getCard(ability.getSourceId());
|
||||
if (card != null && card.getMainCard().getId() != card.getId()) {
|
||||
UUID mainCardId = card.getMainCard().getId();
|
||||
playableObjects.add(mainCardId);
|
||||
playableObjects.put(mainCardId, playableObjects.getOrDefault(mainCardId, 0) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3668,7 +3669,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
|
||||
UUID controllerId, Game game
|
||||
UUID controllerId, Game game
|
||||
) {
|
||||
return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
|
||||
}
|
||||
|
@ -3822,8 +3823,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCards(Card card, Zone toZone,
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
) {
|
||||
Set<Card> cardList = new HashSet<>();
|
||||
if (card != null) {
|
||||
|
@ -3834,22 +3835,22 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCards(Cards cards, Zone toZone,
|
||||
Ability source, Game game
|
||||
Ability source, Game game
|
||||
) {
|
||||
return moveCards(cards.getCards(game), toZone, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Set<Card> cards, Zone toZone,
|
||||
Ability source, Game game
|
||||
Ability source, Game game
|
||||
) {
|
||||
return moveCards(cards, toZone, source, game, false, false, false, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Set<Card> cards, Zone toZone,
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
) {
|
||||
if (cards.isEmpty()) {
|
||||
return true;
|
||||
|
@ -3944,8 +3945,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardsToExile(Card card, Ability source,
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
) {
|
||||
Set<Card> cards = new HashSet<>();
|
||||
cards.add(card);
|
||||
|
@ -3954,8 +3955,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardsToExile(Set<Card> cards, Ability source,
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
) {
|
||||
if (cards.isEmpty()) {
|
||||
return true;
|
||||
|
@ -3971,14 +3972,14 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
|
||||
Game game
|
||||
Game game
|
||||
) {
|
||||
return this.moveCardToHandWithInfo(card, sourceId, game, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
|
||||
Game game, boolean withName
|
||||
Game game, boolean withName
|
||||
) {
|
||||
boolean result = false;
|
||||
Zone fromZone = game.getState().getZone(card.getId());
|
||||
|
@ -4003,7 +4004,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
|
||||
Game game, Zone fromZone
|
||||
Game game, Zone fromZone
|
||||
) {
|
||||
UUID sourceId = source == null ? null : source.getSourceId();
|
||||
Set<Card> movedCards = new LinkedHashSet<>();
|
||||
|
@ -4011,7 +4012,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
// identify cards from one owner
|
||||
Cards cards = new CardsImpl();
|
||||
UUID ownerId = null;
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
|
||||
Card card = it.next();
|
||||
if (cards.isEmpty()) {
|
||||
ownerId = card.getOwnerId();
|
||||
|
@ -4074,7 +4075,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
|
||||
Game game, Zone fromZone
|
||||
Game game, Zone fromZone
|
||||
) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
|
@ -4103,8 +4104,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
|
||||
Game game, Zone fromZone,
|
||||
boolean toTop, boolean withName
|
||||
Game game, Zone fromZone,
|
||||
boolean toTop, boolean withName
|
||||
) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
|
@ -4138,7 +4139,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
|
||||
Game game, Zone fromZone, boolean withName) {
|
||||
Game game, Zone fromZone, boolean withName) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
}
|
||||
|
@ -4161,7 +4162,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
|
||||
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
|
||||
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
|
||||
+ ' ' : "") + "to the exile zone");
|
||||
+ ' ' : "") + "to the exile zone");
|
||||
|
||||
}
|
||||
result = true;
|
||||
|
|
Loading…
Reference in a new issue