From cdef28e1b4b1b6686c176a4b29ec02b9474d07cd Mon Sep 17 00:00:00 2001 From: "jeff@delmarus.com" <> Date: Sat, 28 Jan 2023 11:34:46 -0600 Subject: [PATCH] - Reverted old fix https://github.com/magefree/mage/commit/08d9e8cfa02a1920064fae90e93a2d30a8c6c8e4. It is no longer required for Animate Dead and friends. --- Mage/src/main/java/mage/game/permanent/PermanentCard.java | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/Mage/src/main/java/mage/game/permanent/PermanentCard.java b/Mage/src/main/java/mage/game/permanent/PermanentCard.java index 83318491c3..f31b2a5e2f 100644 --- a/Mage/src/main/java/mage/game/permanent/PermanentCard.java +++ b/Mage/src/main/java/mage/game/permanent/PermanentCard.java @@ -109,11 +109,7 @@ public class PermanentCard extends PermanentImpl { } else { // copy only own abilities; all dynamic added abilities must be added in the parent call this.abilities = card.getAbilities().copy(); - // only set spellAbility to null if it has no targets IE: Dance of the Dead bug #7031 - if (this.getSpellAbility() != null - && this.getSpellAbility().getTargets().isEmpty()) { - this.spellAbility = null; // will be set on first getSpellAbility call if card has one. - } + this.spellAbility = null; // will be set on first getSpellAbility call if card has one. } this.abilities.setControllerId(this.controllerId); this.abilities.setSourceId(objectId);