- Added Keldon Firebombers

This commit is contained in:
Achilles 2017-03-21 20:40:10 -05:00
parent 91536469ee
commit cdef5fb13b

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package mage.cards.k;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetLandPermanent;
/**
*
* @author jeffwadsworth
*/
public class KeldonFirebombers extends CardImpl {
public KeldonFirebombers(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.subtype.add("Human");
this.subtype.add("Soldier");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three.
this.addAbility(new EntersBattlefieldTriggeredAbility(new KeldonFirebombersEffect()));
}
public KeldonFirebombers(final KeldonFirebombers card) {
super(card);
}
@Override
public KeldonFirebombers copy() {
return new KeldonFirebombers(this);
}
}
class KeldonFirebombersEffect extends OneShotEffect {
private static final FilterLandPermanent filter = new FilterLandPermanent();
public KeldonFirebombersEffect() {
super(Outcome.AIDontUseIt);
this.staticText = "each player sacrifices all lands he or she controls except for three";
}
public KeldonFirebombersEffect(final KeldonFirebombersEffect effect) {
super(effect);
}
@Override
public KeldonFirebombersEffect copy() {
return new KeldonFirebombersEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
List<Permanent> landsToSacrifice = new ArrayList<>();
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
int amount = game.getBattlefield().getAllActivePermanents(filter, playerId, game).size() - 3;
if (amount > 0) {
FilterLandPermanent playerFilter = filter.copy();
playerFilter.add(new ControllerIdPredicate(playerId));
Target target = new TargetLandPermanent(amount, amount, playerFilter, true);
player.choose(outcome.Sacrifice, target, source.getSourceId(), game);
for (UUID landId : target.getTargets()) {
Permanent land = game.getPermanent(landId);
if (land != null) {
landsToSacrifice.add(land);
}
}
}
}
}
for (Permanent land : landsToSacrifice) {
land.sacrifice(source.getSourceId(), game);
}
return true;
}
}