mirror of
https://github.com/correl/mage.git
synced 2024-11-15 03:00:16 +00:00
* Fixed spelling of test command.
This commit is contained in:
parent
3d2c452e3f
commit
ce0a941156
12 changed files with 16 additions and 16 deletions
|
@ -25,11 +25,11 @@ public class ExileTargetTest extends CardTestCommander4Players {
|
|||
addCard(Zone.BATTLEFIELD, playerC, "Balduvian Bears", 1); // 2/2
|
||||
|
||||
// must select opponent's Balduvian Bears
|
||||
// showAvaileableAbilities("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvailableAbilities("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Oblivion Ring");
|
||||
//addTarget(playerA, "Balduvian Bears"); // disable to activate AI target choose
|
||||
|
||||
// showAvaileableAbilities("after", 1, PhaseStep.BEGIN_COMBAT, playerA);
|
||||
// showAvailableAbilities("after", 1, PhaseStep.BEGIN_COMBAT, playerA);
|
||||
//setStrictChooseMode(true); // disable strict mode to activate AI for choosing
|
||||
setStopAt(1, PhaseStep.END_COMBAT);
|
||||
execute();
|
||||
|
|
|
@ -75,7 +75,7 @@ public class KickerWithFlashbackTest extends CardTestPlayerBase {
|
|||
addTarget(playerA, "Burst Lightning");
|
||||
|
||||
// cast burst by flashback
|
||||
// showAvaileableAbilities("after", 1, PhaseStep.BEGIN_COMBAT, playerA);
|
||||
// showAvailableAbilities("after", 1, PhaseStep.BEGIN_COMBAT, playerA);
|
||||
activateAbility(1, PhaseStep.BEGIN_COMBAT, playerA, "Flashback");
|
||||
setChoice(playerA, "Yes"); // use kicker
|
||||
addTarget(playerA, playerB);
|
||||
|
|
|
@ -22,7 +22,7 @@ public class PraetorsGraspTest extends CardTestPlayerBase {
|
|||
addTarget(playerA, playerB);
|
||||
addTarget(playerA, "Mountain");
|
||||
|
||||
// showAvaileableAbilities("after", 1, PhaseStep.POSTCOMBAT_MAIN, playerA);
|
||||
// showAvailableAbilities("after", 1, PhaseStep.POSTCOMBAT_MAIN, playerA);
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
|
|
@ -229,7 +229,7 @@ public class SparkDoubleTest extends CardTestPlayerBase {
|
|||
|
||||
// make copy of copy by CreateTokenCopyTargetEffect
|
||||
// showBattlefield("before last copy", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvaileableAbilities("before last copy", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvailableAbilities("before last copy", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "create a token that");
|
||||
addTarget(playerA, "Akroma, Angel of Wrath[only copy]");
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
|
|
|
@ -525,7 +525,7 @@ public class AdventureCardsTest extends CardTestPlayerBase {
|
|||
addCounters(1, PhaseStep.UPKEEP, playerA, "Wrenn and Six", CounterType.LOYALTY, 5);
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "-7: You get an emblem");
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvaileableAbilities("abils", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvailableAbilities("abils", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
|
||||
// retrace - You may cast this card from your graveyard by discarding a land card as an additional cost to cast it
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Treats to Share");
|
||||
|
@ -562,7 +562,7 @@ public class AdventureCardsTest extends CardTestPlayerBase {
|
|||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+1: Until your next");
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvaileableAbilities("abils", 1, PhaseStep.BEGIN_COMBAT, playerA);
|
||||
// showAvailableAbilities("abils", 1, PhaseStep.BEGIN_COMBAT, playerA);
|
||||
castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Treats to Share");
|
||||
|
||||
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||
|
|
|
@ -202,7 +202,7 @@ public class OathOfLiegesTest extends CardTestPlayerBase {
|
|||
// cast oath copy by opponent
|
||||
// showBattlefield("A perms", 2, PhaseStep.POSTCOMBAT_MAIN, playerA);
|
||||
// showBattlefield("B perms", 2, PhaseStep.POSTCOMBAT_MAIN, playerB);
|
||||
// showAvaileableAbilities("B abils", 2, PhaseStep.POSTCOMBAT_MAIN, playerB);
|
||||
// showAvailableAbilities("B abils", 2, PhaseStep.POSTCOMBAT_MAIN, playerB);
|
||||
// showHand("B hand", 2, PhaseStep.POSTCOMBAT_MAIN, playerB);
|
||||
castSpell(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "Copy Enchantment");
|
||||
setChoice(playerB, "Yes"); // use copy effect
|
||||
|
|
|
@ -351,7 +351,7 @@ public class ConditionalManaTest extends CardTestPlayerBase {
|
|||
// computer must see available mana (4 red mana instead 2)
|
||||
//activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
|
||||
//activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R}");
|
||||
showAvaileableAbilities("abils", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
showAvailableAbilities("abils", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Precision Bolt", playerB);
|
||||
|
||||
setStrictChooseMode(true);
|
||||
|
|
|
@ -241,7 +241,7 @@ public class ManaPoolTest extends CardTestPlayerBase {
|
|||
checkManaPool("mana", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "R", 4);
|
||||
|
||||
// use for ability
|
||||
// showAvaileableAbilities("before ability", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvailableAbilities("before ability", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{X}:", playerB);
|
||||
setChoice(playerA, "X=3");
|
||||
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
|
|
|
@ -80,7 +80,7 @@ public class CastSplitCardsWithFuseTest extends CardTestPlayerBase {
|
|||
addCard(Zone.BATTLEFIELD, playerB, "Absolute Grace"); // Enchantment
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Juggernaut"); // Artifact
|
||||
|
||||
// showAvaileableAbilities("abils", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvailableAbilities("abils", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "fused Wear // Tear");
|
||||
addTarget(playerA, "Juggernaut");
|
||||
addTarget(playerA, "Absolute Grace");
|
||||
|
|
|
@ -29,7 +29,7 @@ public class OpalPalaceTest extends CardTestCommanderDuelBase {
|
|||
|
||||
// showHand("hand", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showCommand("command", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvaileableAbilities("abi", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
// showAvailableAbilities("abi", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {G}");
|
||||
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}, {T}");
|
||||
setChoice(playerA, "Opal Palace"); // activate mana replace effect first (+3 counters)
|
||||
|
|
|
@ -458,11 +458,11 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
show(showName, turnNum, step, player, SHOW_COMMAND_EXILE);
|
||||
}
|
||||
|
||||
public void showAvaileableAbilities(String showName, int turnNum, PhaseStep step, TestPlayer player) {
|
||||
public void showAvailableAbilities(String showName, int turnNum, PhaseStep step, TestPlayer player) {
|
||||
show(showName, turnNum, step, player, SHOW_COMMAND_AVAILABLE_ABILITIES);
|
||||
}
|
||||
|
||||
public void showAvaileableMana(String showName, int turnNum, PhaseStep step, TestPlayer player) {
|
||||
public void showAvailableMana(String showName, int turnNum, PhaseStep step, TestPlayer player) {
|
||||
show(showName, turnNum, step, player, SHOW_COMMAND_AVAILABLE_MANA);
|
||||
}
|
||||
|
||||
|
|
|
@ -190,7 +190,7 @@ public class TestAliases extends CardTestPlayerBase {
|
|||
addCard(Zone.BATTLEFIELD, playerA, "Embermage Goblin", 2);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
|
||||
|
||||
showAvaileableAbilities("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
showAvailableAbilities("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: {source} deals", "Silvercoat Lion");
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: {source} deals", "Silvercoat Lion");
|
||||
|
||||
|
@ -208,7 +208,7 @@ public class TestAliases extends CardTestPlayerBase {
|
|||
addCard(Zone.BATTLEFIELD, playerA, "Embermage Goblin@goblin", 2);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion@lion", 1);
|
||||
|
||||
showAvaileableAbilities("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
showAvailableAbilities("before", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: {source} deals", "@lion");
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: {source} deals", "@lion");
|
||||
|
||||
|
|
Loading…
Reference in a new issue