Added Cavern Harpy and Sulforic Vortex.

This commit is contained in:
LevelX2 2014-05-22 17:22:35 +02:00
parent 8dd29c6fe7
commit ce4915c79e
3 changed files with 164 additions and 34 deletions

View file

@ -28,17 +28,13 @@
package mage.sets.limitedalpha;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
@ -52,8 +48,7 @@ public class CopperTablet extends CardImpl<CopperTablet> {
this.expansionSetCode = "LEA";
// At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new CopperTabletEffect(), TargetController.ANY, false);
this.addAbility(ability);
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1, true, "that player"), TargetController.ANY, false, true));
}
public CopperTablet(final CopperTablet card) {
@ -65,30 +60,3 @@ public class CopperTablet extends CardImpl<CopperTablet> {
return new CopperTablet(this);
}
}
class CopperTabletEffect extends OneShotEffect<CopperTabletEffect> {
public CopperTabletEffect() {
super(Outcome.Damage);
staticText = "Copper Tablet deals 1 damage to that player";
}
public CopperTabletEffect(final CopperTabletEffect effect) {
super(effect);
}
@Override
public CopperTabletEffect copy() {
return new CopperTabletEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
player.damage(1, source.getId(), game, false, true);
return true;
}
return false;
}
}

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@ -0,0 +1,90 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.planeshift;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.effects.common.ReturnToHandSourceEffect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author LevelX2
*/
public class CavernHarpy extends CardImpl<CavernHarpy> {
static final private FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("blue or black creature you control");
static {
filter.add(Predicates.or(new ColorPredicate(ObjectColor.BLUE), new ColorPredicate(ObjectColor.BLACK)));
}
public CavernHarpy(UUID ownerId) {
super(ownerId, 97, "Cavern Harpy", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{U}{B}");
this.expansionSetCode = "PLS";
this.subtype.add("Harpy");
this.subtype.add("Beast");
this.color.setBlue(true);
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect(), false);
ability.addTarget(new TargetControlledCreaturePermanent(1,1,filter, false, true));
this.addAbility(ability);
// Pay 1 life: Return Cavern Harpy to its owner's hand.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(), new PayLifeCost(1)));
}
public CavernHarpy(final CavernHarpy card) {
super(card);
}
@Override
public CavernHarpy copy() {
return new CavernHarpy(this);
}
}

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@ -0,0 +1,72 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.scourge;
import java.util.UUID;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continious.CantGainLifeAllEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
/**
*
* @author LevelX2
*/
public class SulfuricVortex extends CardImpl<SulfuricVortex> {
public SulfuricVortex(UUID ownerId) {
super(ownerId, 106, "Sulfuric Vortex", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}{R}");
this.expansionSetCode = "SCG";
this.color.setRed(true);
// At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DamageTargetEffect(2, true, "that player"), TargetController.ANY, false, true));
// If a player would gain life, that player gains no life instead.
Effect effect = new CantGainLifeAllEffect(Duration.WhileOnBattlefield);
effect.setText("If a player would gain life, that player gains no life instead");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
}
public SulfuricVortex(final SulfuricVortex card) {
super(card);
}
@Override
public SulfuricVortex copy() {
return new SulfuricVortex(this);
}
}