Implemented Nature's Blessing

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package mage.cards.n;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.DiscardCardCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.BandingAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author L_J
*/
public class NaturesBlessing extends CardImpl {
public NaturesBlessing(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{G}{W}");
// {G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NaturesBlessingEffect(), new ManaCostsImpl("{G}{W}"));
ability.addCost(new DiscardCardCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public NaturesBlessing(final NaturesBlessing card) {
super(card);
}
@Override
public NaturesBlessing copy() {
return new NaturesBlessing(this);
}
}
class NaturesBlessingEffect extends OneShotEffect {
private static final Set<String> choices = new HashSet<>();
private Ability gainedAbility;
static {
choices.add("+1/+1 counter");
choices.add("Banding");
choices.add("First strike");
choices.add("Trample");
}
public NaturesBlessingEffect() {
super(Outcome.AddAbility);
this.staticText = "Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample";
}
public NaturesBlessingEffect(final NaturesBlessingEffect effect) {
super(effect);
}
@Override
public NaturesBlessingEffect copy() {
return new NaturesBlessingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent targetPermanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (controller != null && targetPermanent != null) {
Choice choice = new ChoiceImpl(true);
choice.setMessage("Choose one");
choice.setChoices(choices);
if (controller.choose(outcome, choice, game)) {
switch (choice.getChoice()) {
case "Banding":
gainedAbility = BandingAbility.getInstance();
break;
case "First strike":
gainedAbility = FirstStrikeAbility.getInstance();
break;
case "Trample":
gainedAbility = TrampleAbility.getInstance();
}
}
if (gainedAbility != null) {
game.addEffect(new GainAbilityTargetEffect(gainedAbility, Duration.Custom), source);
} else {
targetPermanent.getCounters(game).addCounter(CounterType.P1P1.createInstance());
game.informPlayers(controller.getLogName() + " puts a +1/+1 counter on " + targetPermanent.getLogName());
}
return true;
}
return false;
}
}