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spjspj - Evolutionary Escalation fix (C16)
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@ -39,6 +39,7 @@ import mage.constants.TargetController;
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import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.Target;
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@ -51,6 +52,10 @@ import mage.target.common.TargetCreaturePermanent;
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*/
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public class EvolutionaryEscalation extends CardImpl {
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private static final FilterCreaturePermanent filterOpponentCreature = new FilterCreaturePermanent("creature an opponent controls");
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static {
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filterOpponentCreature.add(new ControllerPredicate(TargetController.OPPONENT));
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}
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public EvolutionaryEscalation(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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