* Fixed that non creature spells with morph could not be countered with Remove if cast with morph.

This commit is contained in:
LevelX2 2017-01-24 23:08:47 +01:00
parent 8d06c23602
commit cec9d00a59
3 changed files with 15 additions and 8 deletions

View file

@ -194,7 +194,8 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
@Override
public boolean isAvailable(Ability source, Game game) {
return true;
return game.isMainPhase() && game.getActivePlayerId().equals(source.getControllerId())
&& (game.getStack().isEmpty() || (game.getStack().size() == 1 && game.getStack().getFirst().getSourceId().equals(source.getSourceId())));
}
@Override
@ -282,10 +283,7 @@ public class MorphAbility extends StaticAbility implements AlternativeSourceCost
@Override
public String getCastMessageSuffix(Game game) {
StringBuilder sb = new StringBuilder();
int position = 0;
sb.append(alternateCosts.getCastSuffixMessage(position));
return sb.toString();
return alternateCosts.getCastSuffixMessage(0);
}
@Override

View file

@ -432,6 +432,13 @@ public class Spell extends StackObjImpl implements Card {
@Override
public String getLogName() {
if (faceDown) {
if (getCardType().contains(CardType.CREATURE)) {
return "face down creature spell";
} else {
return "face down spell";
}
}
return GameLog.getColoredObjectIdName(card);
}
@ -451,7 +458,7 @@ public class Spell extends StackObjImpl implements Card {
@Override
public List<CardType> getCardType() {
if (this.getSpellAbility().getSpellAbilityType().equals(SpellAbilityType.FACE_DOWN_CREATURE)) {
if (faceDown) {
List<CardType> cardTypes = new ArrayList<>();
cardTypes.add(CardType.CREATURE);
return cardTypes;

View file

@ -2768,7 +2768,9 @@ public abstract class PlayerImpl implements Player, Serializable {
case STATIC:
if (card.getCardType().contains(CardType.LAND) && ability instanceof AlternativeSourceCosts) {
if (canLandPlayAlternateSourceCostsAbility(card, available, ability, game)) { // e.g. Land with Morph
playable.add(card.getId());
if (game.canPlaySorcery(getId())) {
playable.add(card.getId());
}
break Abilities;
}
}